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801. Devs.... - in General Discussions [original thread]
deezy dabest wrote: Moorian Flav wrote: Darth-Carbonite GIO wrote: OP should make a thread asking Duke his favorite music. That may answer your question. I thought we weren't supposed to expect any actual CCP replies until around Marc...
- by Maken Tosch - at 2016.01.12 23:39:00
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802. WOOOO! Valkyrie NDA lifted. Alpha player footage pouring in. - in General Discussions [original thread]
This is actually the first time I have seen the menus while the player is docked.
- by Maken Tosch - at 2016.01.12 06:07:00
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803. WOOOO! Valkyrie NDA lifted. Alpha player footage pouring in. - in General Discussions [original thread]
deezy dabest wrote: Devadander wrote: For those without cardboard/OR; just cross your eyes LMFAO It actually works. O.o I have to admit, **** looks bad to the bone. Just too much ATM, for not enough. I hope valk is still going strong...
- by Maken Tosch - at 2016.01.12 02:56:00
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804. Devs.... - in General Discussions [original thread]
Auris Lionesse wrote: Wow it's been 6 months since I checked the forums at all. No new devblogs. No updates. They really weren't kidding about the game running on a skeleton crew. What's been going on guys? Wait until you look at the Proje...
- by Maken Tosch - at 2016.01.12 02:43:00
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805. Devs.... - in General Discussions [original thread]
GLOBAL RAGE wrote: Maken Tosch wrote: Satanic Slave wrote: Satanic Fister wrote: Pokey Dravon wrote: No because CCP's policy now is "Keep your head down until you can actually release it because we're afraid of upsetting the players...
- by Maken Tosch - at 2016.01.12 02:42:00
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806. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Banjo Robertson wrote: Apocalyptic Destroyerr wrote: Maken Tosch wrote: I prefer getting rid of the whole procedurial generation of the maps and just go with fixed, pre-rendered maps with hardcoded structures modeled into them so that the...
- by Maken Tosch - at 2016.01.12 02:37:00
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807. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Mobius Wyvern wrote: Maken Tosch wrote: Shamarskii Simon wrote: Fully implement skins. Remove all the unnecessary models (e.g each nanohive is a different model, but they are all the same. Why not just reuse 1 nanohive model for ALL the n...
- by Maken Tosch - at 2016.01.12 02:35:00
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808. Devs.... - in General Discussions [original thread]
Satanic Slave wrote: Satanic Fister wrote: Pokey Dravon wrote: No because CCP's policy now is "Keep your head down until you can actually release it because we're afraid of upsetting the players" Because you know, silence is SOOOO much b...
- by Maken Tosch - at 2016.01.11 05:59:00
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809. Do the veterans posting here still play the game? - in General Discussions [original thread]
I still play.
- by Maken Tosch - at 2016.01.11 04:21:00
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810. Thought Dust NPE was bad? - in General Discussions [original thread]
You should try IL-2 Sturmovik on Steam. Now that game... err, I mean simulator is tough as hell to learn.
- by Maken Tosch - at 2016.01.11 04:17:00
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811. impose fines for leaving battle - in General Discussions [original thread]
Satanic Fister wrote: Adipem Nothi wrote: Maken Tosch wrote: I don't believe in imposing fines on those who leave the battle as all it will encourage is just AFKing in the MCC or somewhere on the ground with a rubber band on their control...
- by Maken Tosch - at 2016.01.11 04:13:00
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812. My last days of dust - in General Discussions [original thread]
Don't forget to delete your PSN profile before the PS3 goes away. Odin forbid anything should happen to that account in the hands of someone else besides you.
- by Maken Tosch - at 2016.01.10 09:17:00
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813. 1.3 Ideas/Specualtions - in General Discussions [original thread]
deezy dabest wrote: Maken Tosch wrote: I prefer getting rid of the whole procedurial generation of the maps and just go with fixed, pre-rendered maps with hardcoded structures modeled into them so that the PS3 and battle servers won't have t...
- by Maken Tosch - at 2016.01.10 09:09:00
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814. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Sequal's Back wrote: Himiko Kuronaga wrote: The tinfoil theory is that a port is too close to consider the necessary work not redundant. It's either too close or it's never gonna happen. In both ways, there're no points of developping Dust...
- by Maken Tosch - at 2016.01.08 14:29:00
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815. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Shamarskii Simon wrote: Fully implement skins. Remove all the unnecessary models (e.g each nanohive is a different model, but they are all the same. Why not just reuse 1 nanohive model for ALL the nanohives.) why do you think it's lagtastic whe...
- by Maken Tosch - at 2016.01.08 07:06:00
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816. This is so much fun... - in General Discussions [original thread]
Fiono wrote: Dust university was always respected. Noobs should have been sent to ur corp alot of us would hav liked helping out. @ Horizon edge we know whats going on. We remember what corps ran us off . We remember who has isk to ruin our goo...
- by Maken Tosch - at 2016.01.08 06:45:00
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817. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: Maken Tosch wrote: I prefer getting rid of the whole procedurial generation of the maps and just go with fixed, pre-rendered maps with hardcoded structures modeled into them so that the PS3 and battle servers wo...
- by Maken Tosch - at 2016.01.08 06:32:00
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818. 1.3 Ideas/Specualtions - in General Discussions [original thread]
I prefer getting rid of the whole procedurial generation of the maps and just go with fixed, pre-rendered maps with hardcoded structures modeled into them so that the PS3 and battle servers won't have to work so hard.
- by Maken Tosch - at 2016.01.08 05:57:00
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819. This is so much fun... - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=3073336#post3073336
- by Maken Tosch - at 2016.01.08 05:53:00
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820. impose fines for leaving battle - in General Discussions [original thread]
I don't believe in imposing fines on those who leave the battle as all it will encourage is just AFKing in the MCC or somewhere on the ground with a rubber band on their controller so that the server won't be able to sense inactivity. To me, the ...
- by Maken Tosch - at 2016.01.08 05:43:00
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