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541. [CCP Please Read] - Dust 514: Academy Overhaul - in Feedback/Requests [original thread]
Bump
- by Maken Tosch - at 2014.04.12 18:27:00
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542. A section on the forums where eve pilots and dust mercs can converse... - in Feedback/Requests [original thread]
The problem is getting our Sony PlayStation Network accounts to work alongside CCP's Eve accounts which are on their own proprietary server. EDIT: However, the CREST API might be able to help with that.
- by Maken Tosch - at 2014.04.12 18:18:00
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543. [Suggestions] Industry & Open Market - in Feedback/Requests [original thread]
TechMechMeds wrote: I think there should be benefits such as dust mercs being able to find more rare materials easier than eve pilots but eve pilots can manufacture things twice as quick so it encourages integration. I'm being very vague as I'...
- by Maken Tosch - at 2014.04.12 18:09:00
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544. [Suggestions] Industry & Open Market - in Feedback/Requests [original thread]
General John Ripper wrote: If they leave the regular market... then obviously the player made items will be sold for cheaper or used for their own corp. (Leaving the default market is probably essential as we don't want ae controlling 100% and ...
- by Maken Tosch - at 2014.04.12 15:45:00
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545. Should tapping R2 also cycle weapons? - in Feedback/Requests [original thread]
No. Back in closed beta, the swap button use to cycle through weapons as well as equipment. But extensive play testing by the masses proved beyond a shadow of a doubt that such a game mechanic was cumbersome especially in the heat of battle. As a ...
- by Maken Tosch - at 2014.04.12 14:38:00
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546. Your HQ - in Feedback/Requests [original thread]
I'm an Eve Online player. My captains quarters also has this door that you speak of. Two of them actually. One for accessing the ship I fly and the other... simply doesn't want to open. But guess what. That door has not open since 2011. Three year...
- by Maken Tosch - at 2014.04.11 22:15:00
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547. [CCP Please Read] - Dust 514: Academy Overhaul - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: P-Please CCP..... Get these noobs out of my matches At the very least, have them actually trained up and ready before feeding them to us sharks.
- by Maken Tosch - at 2014.04.11 07:14:00
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548. [CCP Please Read] - Dust 514: Academy Overhaul - in Feedback/Requests [original thread]
The Overall mission of the academy is to help new players get to know Dust 514 on all aspects until they are ready to enter the harsh world of New Eden and to improve player retention in the game. The current issue with the academy in its current...
- by Maken Tosch - at 2014.04.11 06:58:00
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549. [CCP Please Read] - Dust 514: Academy Overhaul - in Feedback/Requests [original thread]
Reserved
- by Maken Tosch - at 2014.04.11 06:58:00
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550. Will CCP ever consider making a color blind mode? - in Feedback/Requests [original thread]
Allowing the ability to change the colors independently of each other is a good start for color blind folks.
- by Maken Tosch - at 2014.04.10 17:29:00
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551. 1st person view instead 3rd person view for Vehicles. - in Feedback/Requests [original thread]
Klivve Cussler wrote: Cockpit view is already in place. I think it's the left stick button? Damn it, you beat me to it.
- by Maken Tosch - at 2014.04.10 17:27:00
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552. Battel Would change from day to night - in Feedback/Requests [original thread]
The Black Jackal wrote: Nice ideas, we already have variable times of day, but battles don't go on long enough to have lighting shifts (20 minutes is about maximum for most battles). Changing the skybox to reflect seasonal changes is all well ...
- by Maken Tosch - at 2014.04.10 03:33:00
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553. SP requirement to enter Faction Warfare - in Feedback/Requests [original thread]
Agreed.
- by Maken Tosch - at 2014.04.09 03:36:00
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554. No Points for Redlines or Null Installation Destruction - in Feedback/Requests [original thread]
I usually counter the redline snipers by literally running into their redline and killing them. I lose a dropsuit in the process, but it's worth it when you're able to kill a Thale redline sniper while wearing a cheap throw-away nova knifing suit ...
- by Maken Tosch - at 2014.04.07 22:32:00
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555. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: Django Quik wrote: Isk costs are what implements the personal risk vs reward factor in this game. You think people would care in pubs if their death was worth 1 clone or 3 (something that makes absolutely n...
- by Maken Tosch - at 2014.04.06 00:43:00
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556. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Odigos Ellinas wrote: There was a confirmation from CCP Saberwing that the economy in Dust is broken and that "CCP Z is examining and looking to build a fully-functioning DUST economy". From CCPs master plan we know that they are planing to ...
- by Maken Tosch - at 2014.04.06 00:39:00
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557. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Keep dreaming. It's never going to be that way. All gear, except starter fits, will always cost ISK. That's never going to change.
- by Maken Tosch - at 2014.04.06 00:37:00
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558. The MCC and you - in Feedback/Requests [original thread]
or.... you could slap on a cloak on a scout suit and plant uplinks behind enemy lines.
- by Maken Tosch - at 2014.04.05 22:59:00
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559. supply and demand - in Feedback/Requests [original thread]
CCP will not let the majority of the prices be dictated by an in-game mechanic once the secondary market arrives. They will try to keep it under control to prevent a possible market crash, but beyond that they will not interfere when players becom...
- by Maken Tosch - at 2014.04.05 22:57:00
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560. If BPO's are gonna make such an imbalance in the market... - in Feedback/Requests [original thread]
Teeee Bone wrote: Just use the risk vs reward philosophy. BPO's will still be unlimited, but you don't get as much ISK back when running them... That's not the point. The point is that further proliferation (aka seeding) of BPOs in the mark...
- by Maken Tosch - at 2014.04.05 22:53:00
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