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1421. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Soldner VonKuechle wrote: Maken Tosch wrote: G Clone wrote: https://docs.google.com/spreadsheets/d/1pHiL03gy5uNwjFAUQEljbFOn1bKJB96rT098BgoPpbo/edit?usp=sharing Looks like current escalation in CPU/PG differs between suit-sizes. Inter...
- by Maken Tosch - at 2015.05.25 01:50:00
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1422. Hot Topic Lecture is About to Start - in General Discussions [original thread]
IAmDuncanIdaho II wrote: https://youtu.be/_j8aqIW6lYI Sorry about that missing eight minutes. Lemme know if you want titles / descriptions changed etc. Thanks. I want to point out a realization I just made after the lecture was conclu...
- by Maken Tosch - at 2015.05.25 01:47:00
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1423. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Poor Aero Yassavi came too late for the lecture. I was just about to finish when all of a sudden he stopped by to say "HI". XD
- by Maken Tosch - at 2015.05.23 20:39:00
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1424. Hot Topic Lecture is About to Start - in General Discussions [original thread]
Well, the lecture finally ended after about an hour of discussion and debate. Aero Yassavi arrived an hour late and I hope IAmDuncanIdaho managed to record at least most of that.
- by Maken Tosch - at 2015.05.23 20:37:00
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1425. Is daily login AUR on? - in General Discussions [original thread]
Regis Blackbird wrote: The Eristic wrote: Breakin Stuff wrote: Spending aur gives loyalty points, not gaining AUR This would seem to be the case no longer, either bugged or intentional. I spent the 500 AUR the first day of the event on...
- by Maken Tosch - at 2015.05.23 18:14:00
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1426. Finally! - in General Discussions [original thread]
Can you cook up Blue Sky in there?
- by Maken Tosch - at 2015.05.23 17:13:00
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1427. Hot Topic Lecture is About to Start - in General Discussions [original thread]
Time: 1500 EST / 1900 GMT (look at the top right of the forum for the current time in GMT) Date: Today Channel: Lecture.D-UNI <----as it is written and note the period This will be a review of what was covered in the Power Core Thread for th...
- by Maken Tosch - at 2015.05.23 17:01:00
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1428. when can we trade bpo? - in General Discussions [original thread]
Anvil 1 wrote: Trading could easily be fixed to where people can have a trade bar up with the other user, when both hit submit for trade, both items will be sent to the opposite player. After the tradd it'll produce a receipt of the items trad...
- by Maken Tosch - at 2015.05.23 16:05:00
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1429. Power core theory test - in General Discussions [original thread]
Regis Blackbird wrote: Maken Tosch wrote: [...] Based on what we know (or think we know) about how inefficient Dust was built to handle multiple suites and models, do you honestly think CCP would have programmed this (very smart) separa...
- by Maken Tosch - at 2015.05.23 14:39:00
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1430. Sooo... CCP.. - in General Discussions [original thread]
Anvil 1 wrote: Anytime soon to patch these would be great. Like patching huge dropship glitches where they explode before ground. Tanks being exploded from nothing. Spawn glitches to enable the play to being stuck. Or the massive lag from gal-...
- by Maken Tosch - at 2015.05.23 14:24:00
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1431. Power core theory test - in General Discussions [original thread]
Regis Blackbird wrote: P14GU3 wrote: Regis Blackbird wrote: Aero Yassavi wrote: This would not work. From what I understand, every suit is loaded into every match regardless of what is actually deployed because the chance it could be d...
- by Maken Tosch - at 2015.05.23 14:15:00
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1432. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
G Clone wrote: https://docs.google.com/spreadsheets/d/1pHiL03gy5uNwjFAUQEljbFOn1bKJB96rT098BgoPpbo/edit?usp=sharing Looks like current escalation in CPU/PG differs between suit-sizes. Interesting to see that the PILOT suits are listed there...
- by Maken Tosch - at 2015.05.23 13:55:00
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1433. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Maken Tosch wrote: IAmDuncanIdaho II wrote: Anyone any views on tiericide marginalising suits with lesser slot progression? eg. currently, scouts get one slot per tier, max. six. Assaults get two per tier, max. e...
- by Maken Tosch - at 2015.05.23 13:52:00
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1434. Is daily login AUR on? - in General Discussions [original thread]
The Eristic wrote: Breakin Stuff wrote: Spending aur gives loyalty points, not gaining AUR This would seem to be the case no longer, either bugged or intentional. I spent the 500 AUR the first day of the event on my Gal alt to get him ove...
- by Maken Tosch - at 2015.05.23 13:48:00
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1435. Is daily login AUR on? - in General Discussions [original thread]
Nestil wrote: And the best part is, that this earned aurum will NOT increase your loyalty rank! So if you wanna increase your LR you still have to buy aurum... Um... spending it also increases LR.
- by Maken Tosch - at 2015.05.23 13:47:00
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1436. redline timer.. still broken - in General Discussions [original thread]
I think what is happening is that when the countdown timer starts and then another message pops up on top of it, it throws off the timer. What could help is moving the timer to another location in the HUD but I'm not sure if that will fix it.
- by Maken Tosch - at 2015.05.23 03:08:00
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1437. My contribution to the power core concept - in General Discussions [original thread]
That is nothing. HERE IS MY EPIC CONTRIBUTION!
- by Maken Tosch - at 2015.05.23 01:44:00
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1438. Choose where to spawn within 50 meters of an objective or CRU - in General Discussions [original thread]
Scheneighnay McBob wrote: And put yourself on a rooftop? Move the CRU then?
- by Maken Tosch - at 2015.05.23 01:20:00
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1439. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Ok, I finally put together my lecture notes to use which will be using this thread as a primary reference. For those of you who never attended my lectures, just remember that the name of the channel is this: Lecture.D-UNI Type it in the search ...
- by Maken Tosch - at 2015.05.23 01:16:00
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1440. Choose where to spawn within 50 meters of an objective or CRU - in General Discussions [original thread]
I'll be ok with that.
- by Maken Tosch - at 2015.05.23 01:09:00
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