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741. Matchmaking. - in General Discussions [original thread]
Sbundo'D wrote: Maken Tosch wrote: Sbundo'D wrote: The old system was more effective than the current MU based ranking. Simply put, if the new/low MU players only fight each other, they stay at the same level fighting turds. Also bringi...
- by Maken Tosch - at 2016.01.13 00:19:00
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742. Am I the only one?... - in General Discussions [original thread]
Breakin Stuff wrote: It's an optical illusion. Dropsuits move at a fixed rate, period. It doesn't change regardless what weapon you are holding. The only thing that changes is how much of your field of view is blocked. The only exception to...
- by Maken Tosch - at 2016.01.13 00:14:00
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743. Matchmaking. - in General Discussions [original thread]
Sbundo'D wrote: The old system was more effective than the current MU based ranking. Simply put, if the new/low MU players only fight each other, they stay at the same level fighting turds. Also bringing back warbarge and teamchats in battle ...
- by Maken Tosch - at 2016.01.13 00:09:00
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744. The Problems with The Recruiting Reward System - in General Discussions [original thread]
Awe, no one wants to talk about it? Eve Online players have no problem talking about it. :(
- by Maken Tosch - at 2016.01.12 23:59:00
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745. DUST just got a new API feature! - in General Discussions [original thread]
Soraya Xel wrote: I could probably put together a quick corp history lookup site on Biomassed's server if people want. YES PLEASE!
- by Maken Tosch - at 2016.01.12 23:48:00
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746. [relax topic] What would you do if... - in General Discussions [original thread]
Lightning35 Delta514 wrote: Atiim wrote: Lightning35 Delta514 wrote: What if CCP made their own hardware specifically for dust with extra space and changeable upgrades as dust gets updated??? That would be far more costly and time consu...
- by Maken Tosch - at 2016.01.12 23:45:00
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747. Devs.... - in General Discussions [original thread]
deezy dabest wrote: Moorian Flav wrote: Darth-Carbonite GIO wrote: OP should make a thread asking Duke his favorite music. That may answer your question. I thought we weren't supposed to expect any actual CCP replies until around Marc...
- by Maken Tosch - at 2016.01.12 23:39:00
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748. WOOOO! Valkyrie NDA lifted. Alpha player footage pouring in. - in General Discussions [original thread]
This is actually the first time I have seen the menus while the player is docked.
- by Maken Tosch - at 2016.01.12 06:07:00
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749. WOOOO! Valkyrie NDA lifted. Alpha player footage pouring in. - in General Discussions [original thread]
deezy dabest wrote: Devadander wrote: For those without cardboard/OR; just cross your eyes LMFAO It actually works. O.o I have to admit, **** looks bad to the bone. Just too much ATM, for not enough. I hope valk is still going strong...
- by Maken Tosch - at 2016.01.12 02:56:00
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750. Devs.... - in General Discussions [original thread]
Auris Lionesse wrote: Wow it's been 6 months since I checked the forums at all. No new devblogs. No updates. They really weren't kidding about the game running on a skeleton crew. What's been going on guys? Wait until you look at the Proje...
- by Maken Tosch - at 2016.01.12 02:43:00
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751. Devs.... - in General Discussions [original thread]
GLOBAL RAGE wrote: Maken Tosch wrote: Satanic Slave wrote: Satanic Fister wrote: Pokey Dravon wrote: No because CCP's policy now is "Keep your head down until you can actually release it because we're afraid of upsetting the players...
- by Maken Tosch - at 2016.01.12 02:42:00
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752. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Banjo Robertson wrote: Apocalyptic Destroyerr wrote: Maken Tosch wrote: I prefer getting rid of the whole procedurial generation of the maps and just go with fixed, pre-rendered maps with hardcoded structures modeled into them so that the...
- by Maken Tosch - at 2016.01.12 02:37:00
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753. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Mobius Wyvern wrote: Maken Tosch wrote: Shamarskii Simon wrote: Fully implement skins. Remove all the unnecessary models (e.g each nanohive is a different model, but they are all the same. Why not just reuse 1 nanohive model for ALL the n...
- by Maken Tosch - at 2016.01.12 02:35:00
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754. Devs.... - in General Discussions [original thread]
Satanic Slave wrote: Satanic Fister wrote: Pokey Dravon wrote: No because CCP's policy now is "Keep your head down until you can actually release it because we're afraid of upsetting the players" Because you know, silence is SOOOO much b...
- by Maken Tosch - at 2016.01.11 05:59:00
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755. Do the veterans posting here still play the game? - in General Discussions [original thread]
I still play.
- by Maken Tosch - at 2016.01.11 04:21:00
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756. Thought Dust NPE was bad? - in General Discussions [original thread]
You should try IL-2 Sturmovik on Steam. Now that game... err, I mean simulator is tough as hell to learn.
- by Maken Tosch - at 2016.01.11 04:17:00
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757. impose fines for leaving battle - in General Discussions [original thread]
Satanic Fister wrote: Adipem Nothi wrote: Maken Tosch wrote: I don't believe in imposing fines on those who leave the battle as all it will encourage is just AFKing in the MCC or somewhere on the ground with a rubber band on their control...
- by Maken Tosch - at 2016.01.11 04:13:00
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758. My last days of dust - in General Discussions [original thread]
Don't forget to delete your PSN profile before the PS3 goes away. Odin forbid anything should happen to that account in the hands of someone else besides you.
- by Maken Tosch - at 2016.01.10 09:17:00
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759. 1.3 Ideas/Specualtions - in General Discussions [original thread]
deezy dabest wrote: Maken Tosch wrote: I prefer getting rid of the whole procedurial generation of the maps and just go with fixed, pre-rendered maps with hardcoded structures modeled into them so that the PS3 and battle servers won't have t...
- by Maken Tosch - at 2016.01.10 09:09:00
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760. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Sequal's Back wrote: Himiko Kuronaga wrote: The tinfoil theory is that a port is too close to consider the necessary work not redundant. It's either too close or it's never gonna happen. In both ways, there're no points of developping Dust...
- by Maken Tosch - at 2016.01.08 14:29:00
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