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281. How will fotm be tackled in legion? - in General Discussions [original thread]
True Adamance wrote: Godin Thekiller wrote: Trying to figure how FOTM could kill a game and it's not even out for people to figure out what thing is the fotm.............. Also with little to no balancing in context means they couldnt eve...
- by Maken Tosch - at 2014.06.19 21:54:00
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282. How will fotm be tackled in legion? - in General Discussions [original thread]
God Hates Lags wrote: There's no real way to tackle it except to ensure that each weapon has a distinct role and none overlap. If CCP does as well hotfixing Legion for balance as they have dust in the last couple updates, I'd say were good to g...
- by Maken Tosch - at 2014.06.19 18:37:00
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283. ESA report for 2013 - in General Discussions [original thread]
God Hates Lags wrote: If CCP wants Legion to grow they will need to port it to PS4. As it stands on PC it will likely scoop up a good portion of their Eve player base. Releasing Legion on PC first is a smart move as CCP has a captive audience. ...
- by Maken Tosch - at 2014.06.19 18:33:00
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284. Legion Maps - in General Discussions [original thread]
Ascythian wrote: Will they be like dust maps or like planetside 2 maps? Im hoping in a way the latter. Graphics wise? I hope it doesn't end up looking like PS2. The video on Legion looks far more realistic than what we were hoping for in Du...
- by Maken Tosch - at 2014.06.19 03:55:00
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285. In Legion - in General Discussions [original thread]
Sorry, but the Jove Directorate are strictly for Dev use only. Eve players may have the Gnosis but that ship was a gift from CCP to the players for the 10 year anniversary of Eve.
- by Maken Tosch - at 2014.06.18 19:48:00
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286. Ground Rules - in General Discussions [original thread]
Alabastor 'TheBlaster' Alcar wrote: blame the ps3 all u want but its not the problem hiring the proper people to do the job is I can tell there is no reasoning with you here. The PS3 is just outdated. Period. Even if CCP hired excellent dev...
- by Maken Tosch - at 2014.06.18 18:24:00
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287. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Alabastor 'TheBlaster' Alcar wrote: wtf stupid ass skill system chages to fix something that aint broken Not exactly true. The current skill system in Dust 514 IS BROKEN in some way. For example, everyone knows there are skill books that are...
- by Maken Tosch - at 2014.06.17 22:46:00
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288. @CCP Saberwing, per our conversation: Best Tool For Legion - in General Discussions [original thread]
Maximus Stryker wrote: low genius wrote: all the promises they make are going to sound suspiciously like the promises from 2011. legion was only announced so they didn't have to cancel half of their IP in the same month. i'm as guilty as an...
- by Maken Tosch - at 2014.06.17 20:27:00
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289. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
Regis Blackbird wrote: Maken Tosch wrote: Perhaps this might go well with my proposed SAFETY system. Both of which can work hand-and-hand. https://docs.google.com/drawings/d/1U6hArz8JY-QD3ZEGYxqXepq2v43ymPmP_-7eaZ9C0ic/edit It's a inte...
- by Maken Tosch - at 2014.06.17 18:51:00
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290. I have a question about Project legion - in General Discussions [original thread]
For a first person shooter, it should even for a PC. Today, if you have an X360, XOne or even a PS4 controller you can connect it to the computer via a driver that you can download. http://www.cnet.com/videos/how-to-use-your-console-controllers-...
- by Maken Tosch - at 2014.06.17 04:21:00
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291. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
Perhaps this might go well with my proposed SAFETY system. Both of which can work hand-and-hand. https://docs.google.com/drawings/d/1U6hArz8JY-QD3ZEGYxqXepq2v43ymPmP_-7eaZ9C0ic/edit
- by Maken Tosch - at 2014.06.17 02:21:00
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292. Ground Rules - in General Discussions [original thread]
Quote: At this point CCP have already burnt the game to the ground. They have the chance to start over and the sky is the limit. You make a very valid point up until the last sentence. Don't tell me that the sky is the limit when we alrea...
- by Maken Tosch - at 2014.06.17 01:10:00
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293. Legion Should Have Pirates - in General Discussions [original thread]
True Adamance wrote: Godin Thekiller wrote: Maken Tosch wrote: There needs to be NPC pirates. But just like in Eve, their presence should never be limited to just mission running. They should be everywhere. Every time you go out roaming i...
- by Maken Tosch - at 2014.06.16 00:15:00
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294. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: Maken Tosch wrote: @Godin Sounds like an old interview. I like to see him come over to this thread right here as soon as possible and tell us if he has changed his mind or not. I think it was like 10 days ago that ...
- by Maken Tosch - at 2014.06.16 00:11:00
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295. Character Movement - in General Discussions [original thread]
Aeon Amadi wrote: Maken Tosch wrote: No. Jumping and Sprinting needs to rely on the same source of stamina. I don't disagree but it is kinda botch that applying cardiac regulators doesn't increase your stamina for jumping. It's a pain i...
- by Maken Tosch - at 2014.06.16 00:07:00
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296. Character Movement - in General Discussions [original thread]
Sylwester Dziewiecki wrote: I'm playing as a gallente scout for a while, and I agree with most thing that was told here. Once I try to make full proto BunnyHopping-fit, I don't remember exact numbers except that I was able to make 5 jumps and...
- by Maken Tosch - at 2014.06.15 19:33:00
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297. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
@Godin Sounds like an old interview. I like to see him come over to this thread right here as soon as possible and tell us if he has changed his mind or not.
- by Maken Tosch - at 2014.06.15 17:48:00
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298. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Ghural wrote: Maken Tosch wrote: Godin Thekiller wrote: Ghural wrote: I think being able to use emotes, proximity voice chat, and being able to holster your weapon are ways that players can use to show their non-hostile or hostile inte...
- by Maken Tosch - at 2014.06.15 17:45:00
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299. Character Movement - in General Discussions [original thread]
CCP Wolfman wrote: No need to get angry Aigun, letGÇÖs try and keep the conversation pleasant please. It is indeed a great talk, seeing how the character animations are built up piece by piece is fascinating. I think we can probably put the v...
- by Maken Tosch - at 2014.06.15 17:41:00
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300. Character Movement - in General Discussions [original thread]
Bunny hopping was never an issue in Dust as many people already pointed out during the past 2 years of Dust's development. Even during closed beta, bunny hopping was extremely limited. Keep in mind that jumping takes a percentage of your stamina....
- by Maken Tosch - at 2014.06.15 17:36:00
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