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701. Why are you leaving Dust? [research for forthcoming article] - in General Discussions [original thread]
Cosgar wrote: Banning Hammer wrote: I think the main problem is the fact that CCP ignores the MAJORITY of the community, and only listens to to small percentage of people... and that will be fine, if that "people" actually KNOWS what they ta...
- by Mac Dac - at 2013.06.23 04:26:00
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702. Why are you leaving Dust? [research for forthcoming article] - in General Discussions [original thread]
well i wasnt planning on leaveing maybe just long breaks. I love Dust and i have never been apart of anyother game like the way ive been into Dust so im going stick it out til this game is taken away from me. the pushing factor for me is like oth...
- by Mac Dac - at 2013.06.23 03:42:00
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703. nothing wrong with dropships - in General Discussions [original thread]
yeah i agree that some people do intend to turn dropships into gunships, but most dedicated dropship pilot want to be able to survive long enough to effectively drop and extract mercs from hot zones. the reason why you took out so many dropships s...
- by Mac Dac - at 2013.06.23 00:09:00
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704. 1.2 ETA? - in General Discussions [original thread]
GM Grave wrote: SOONGäó Isee your that dev who trolls on a non troling forum. ***And Mac Dac gives you a like*** like***
- by Mac Dac - at 2013.06.19 00:55:00
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705. Dust 514th Wing Meeting Tonight (02:00 EVE) - in General Discussions [original thread]
ill probably be there although i wont have a mic.
- by Mac Dac - at 2013.06.19 00:46:00
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706. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
Caeli SineDeo wrote: First off so all you guys understand Proto tanks are already in the game. Enforcers/Mauraders. Fully pimping out a Enforcer takes 16m Skill points. Going into both types of tanks is going to cost 20m skill points. If they a...
- by Mac Dac - at 2013.06.19 00:40:00
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707. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
sheild tanks are hard for Swarm Launchers but once we boil the sheild its like unwraping a candy bar. and vice versa for forge and armor.
- by Mac Dac - at 2013.06.18 15:13:00
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708. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
Ploo-Koon wrote: What about a more intelligent flight system? The rockets, at times, seem to be able to avoid just splatting into whatever is in front of them and other times they seem to be unable to do anything but fly in a straight line. And...
- by Mac Dac - at 2013.06.18 14:46:00
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709. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
Caeli SineDeo wrote: Swarms are actually over powered against armored vehicles. They can 3 shot armor tanks pretty easy currently. That is a armor tank running 47% resist and the biggest plate. Even with the rep Active you can not keep up with...
- by Mac Dac - at 2013.06.18 14:27:00
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710. CCP- whats your stance on thousands of maps - in General Discussions [original thread]
Schalac 17 wrote: sammus420 wrote: Cinnamon267 wrote: Quote: promised 40000+ maps. You believed that? I was skeptical, but with a well built random map generator, it's completely possible, which is what they were promising. Proce...
- by Mac Dac - at 2013.06.18 01:13:00
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711. Pilot Dropsuits - in General Discussions [original thread]
Judy Maat wrote: Any effort to make the pilot suit help the dropships pilots out there will only plunge the HAV even further into being really really hard to kill. Not unless the pilot dropsuit gives bonuses to specific vehicle class ie... H...
- by Mac Dac - at 2013.06.17 15:29:00
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712. BURN JITA!!!! - in General Discussions [original thread]
Excellent ...but how will we burn Jita!!! CCP is always saying we should leave our mark on New Eden
- by Mac Dac - at 2013.06.17 14:59:00
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713. Whats the point of bloodline? - in General Discussions [original thread]
SuperKing BigNuts wrote: a long long time ago, in a galaxy far away, bloodlines used to be important, as i recall they impacted your characters stats(at the time permanant), which inturn affected what skills your character could learn faster. i...
- by Mac Dac - at 2013.06.16 16:52:00
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714. CPM: We need better PR - in The Council's Chamber [original thread]
I agree i think i have seen more llocked topics on 1 page of general discussion then ive ever seen in the past year.
- by Mac Dac - at 2013.06.16 16:19:00
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715. Whats the point of bloodline? - in General Discussions [original thread]
yah but if your not into the lore or know little about New Eden there no point to it... unless this might effect the way we look in the future.
- by Mac Dac - at 2013.06.16 16:14:00
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716. Whats the point of bloodline? - in General Discussions [original thread]
What is the use of the bloodline selection in character creation? Do the bloodlines change any thing if not why do we need them or why will we need them?
- by Mac Dac - at 2013.06.16 16:07:00
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717. Dropsuit Lore questions - in General Discussions [original thread]
Scheneighnay McBob wrote: CCP Falcon wrote: Sev Alcatraz wrote: 1-can a drop suit withstand the 100 fathoms (under the ocean) against the outer shell and have the wearer survive? [implying it can that would open up a whole new possibility...
- by Mac Dac - at 2013.06.16 03:04:00
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718. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
Will the Vita app use the rear touch pad, Augmented Reality, or cross controller features?
- by Mac Dac - at 2013.06.16 02:52:00
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719. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
Can it be used as a voce chat?
- by Mac Dac - at 2013.06.16 02:49:00
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720. Announcement:PlayStation Vita Neocom Q&A Session With CCP Merovingian! - in Announcement and Events [original thread]
Can we use it as a overview map during battle on ps3?
- by Mac Dac - at 2013.06.16 02:48:00
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