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61. Squad Leader? Tank Problems? Read This. - in General Discussions [original thread]
Create squad
Squad Finder
Name Squad " GAMEMODE , NEED TANK SUPPORT"
(Where " GAMEMODE " is whatever you plan on playing) A squad like this snatched me up last night off the public finder and ultimately ended up with myself and two ot...
- by MUDFLAPS McGILLICUTTY - at 2014.04.21 23:51:00
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62. Duna2002, a tutorial how to destroy his tank in ambush. - in General Discussions [original thread]
Patrick57 wrote: pub star tanker [...] for any every day tankers they don't even try.... The dark cloud wrote: when he dies more then 1 time he sits the rest of the game in corner cloaked you most likely wont kill his clone cause he jump...
- by MUDFLAPS McGILLICUTTY - at 2014.04.21 04:56:00
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63. Holy Lag Batman - in General Discussions [original thread]
This game has devolved into an unplayable joke. Server lag is a huge issue, but even without it the game is a patchwork of ****** coding. For how terrible the graphics and maps are in Dust, you'd think it would run totally smooth. Nope. It can't...
- by MUDFLAPS McGILLICUTTY - at 2014.02.27 01:40:00
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64. Enviroments made with Unreal Engine 3 that are possible in Dust - in General Discussions [original thread]
Crysis Engine (7 year old game) running on a PS3: https://www.youtube.com/watch?v=36IdYTHBJ2g
- by MUDFLAPS McGILLICUTTY - at 2014.01.29 17:54:00
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65. Deployment "Successful" - in General Discussions [original thread]
Lucrezia LeGrand wrote: hope you had insurance. I could have saved 15% or more by switching to GEICO.
- by MUDFLAPS McGILLICUTTY - at 2014.01.08 20:59:00
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66. Deployment "Successful" - in General Discussions [original thread]
https://www.youtube.com/watch?v=BakPQPj0Wgg Another fantastic drop by Stacy the RDV pilot.
- by MUDFLAPS McGILLICUTTY - at 2014.01.08 20:35:00
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67. Vehicle Issues that Need to be Addressed - in General Discussions [original thread]
CCP is completely out of touch with all aspects of vehicles in this game, which doesn't give me a warm and fuzzy when they're completely overhauling them without fixing the core gameplay associated with them. I've been playing Dust for quite some...
- by MUDFLAPS McGILLICUTTY - at 2013.11.17 18:56:00
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68. Dropship side-turret bug fixed in 1.7! - in General Discussions [original thread]
CCP is completely out of touch with vehicles. There have been hundreds of posts and bug reports and nothing was addressed. Now we're blessed with a complete overhaul to "make things fun again" - Want to make things fun? Fix existing problems. I'...
- by MUDFLAPS McGILLICUTTY - at 2013.11.17 18:47:00
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69. You gotta admit this. - in General Discussions [original thread]
Gallente Suit, DMG Mods, Armor, GEK... Turn on autoaim... err "aim assist" and gently roll your face back and forth on your controller while pressing R1. You'll have an orbital in no time.
- by MUDFLAPS McGILLICUTTY - at 2013.11.17 18:38:00
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70. I play all proto, I am guilty - in General Discussions [original thread]
My problem isn't with the use of proto gear itself, it's with the matchmaking system that fails to adequately respond to it. Team 1: Average Lifetime SP: 15,000,000 Team 2: Average Lifetime SP: 2,000,000 Pub matches shouldn't end up being two s...
- by MUDFLAPS McGILLICUTTY - at 2013.11.17 18:33:00
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71. Solution to modded controller problem. - in General Discussions [original thread]
CuuCH Crusher wrote: Couldn't CCP just write some code no.
- by MUDFLAPS McGILLICUTTY - at 2013.11.17 18:21:00
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72. [Feedback] Joining games that are already over - in Feedback/Requests [original thread]
Text Grant wrote: We all agree with not wanting to be put in at the end of matches but an attitude like that will not earn you a blue tag response Zero interest in a blue tag response. I wan't the mechanics of matchmaking fixed because it rui...
- by MUDFLAPS McGILLICUTTY - at 2013.11.16 19:36:00
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73. [Feedback] Joining games that are already over - in Feedback/Requests [original thread]
This is a complete and a waste of time. I solo queue when I have limited time to play. This morning I queued into 5 different ambushes just in time to here "CLONE RESERVES DEPLETED" -- Yay for the shittiest matchmaking system ever. Start fining ...
- by MUDFLAPS McGILLICUTTY - at 2013.11.16 16:55:00
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74. Seriously CCP F**k you - in Feedback/Requests [original thread]
1) Vehicles are completely gimped in comparison to AV 2) Mouse/Keyboard users are inferior because PS controller = Aimbot These are legitimate concerns, in spite of all the ***** and fucks in his original post.
- by MUDFLAPS McGILLICUTTY - at 2013.11.16 16:51:00
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75. [FEEDBACK] Matchmaking is at an all time LOW - in Feedback/Requests [original thread]
Talos Vagheitan wrote: -Late joining can't be helped unless you want to stop replacing players who quit games Can't be helped? Considering your apologist attitude towards CCP, I can see why you don't have the critical thinking skills to com...
- by MUDFLAPS McGILLICUTTY - at 2013.11.10 20:41:00
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76. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
Canis Ferox wrote: Anti Vehicle (AV) grenades are effective against Baby tanks*. But Mummy tanks just get angry and Daddy tanks..** (YEs I am taking this analogy all the way!) ...Daddy tanks just laugh in the face of a combined AV, swarm launc...
- by MUDFLAPS McGILLICUTTY - at 2013.11.10 19:07:00
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77. [FEEDBACK] Matchmaking is at an all time LOW - in Feedback/Requests [original thread]
Matchmaking (if you can even call it that) is pretty non-existent. The following occur with increasing regularity: -Unbalanced matches (Team1 AVG SP: 12 million, Team2 AVG SP: 1.5 million) -Empty matches (Literally nobody on other team, if they'r...
- by MUDFLAPS McGILLICUTTY - at 2013.11.10 18:42:00
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78. "Vehicle Type Unknown" - in Technical Support/Bugs [original thread]
My HUD is constantly showing "Vehicle Type Unknown" for all vehicles. Everything else (including Shields/Armor) read correctly.
- by MUDFLAPS McGILLICUTTY - at 2013.11.10 03:29:00
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79. Why are LAV's convertibles? - in General Discussions [original thread]
Combat zone? Better put the top down...
- by MUDFLAPS McGILLICUTTY - at 2013.11.09 22:18:00
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80. "Sticky Tank" code applying to friendlies AND enemies - in General Discussions [original thread]
Delta 749 wrote: I have to ask, if you were able to drive over him why didnt you just shoot him? There may be multiple different answers for this dependent on the particular tank. In the circumstance I posted about (trying to run over the fo...
- by MUDFLAPS McGILLICUTTY - at 2013.11.07 04:08:00
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