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1. stress test odd disconnect bug - in Technical Support/Bugs [original thread]
during stress event message poped saying i got disconnected but game still was running, players ware moving, announcer was working, but i couldn't move or see my hud.
- by MECHASQrL - at 2012.12.01 19:58:00
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2. DUST 1.03 - in General Discussions [original thread]
Phantomnom wrote: Tzaar Bomba wrote: Im telling you, for the sake of balance and for what it does its a great way. Rate of fire it moderate, damage is moderate. It has a blast radius, and before you could shoot a turd between a flys buttchee...
- by MECHASQrL - at 2012.11.21 18:44:00
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3. I'm done with this crap. Ya'll need to man up. - in General Discussions [original thread]
I am kinda getting used to these dropships since i finally managed to shoot down few. The best one was when i have accidentally killed a gunner with a forge gun.
- by MECHASQrL - at 2012.11.19 16:02:00
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4. Is this footage from the new build? - in General Discussions [original thread]
Yep i believe that is a new build look at how he throws grenade, he picks is as a different weapon and then throws it. Finally multiple types of grenades are available.
- by MECHASQrL - at 2012.09.22 09:42:00
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5. Where are the Corporation Battles? - in General Discussions [original thread]
well during 2nd match i have noticed something interesting when i shot my scrambler pistol i was sure i have missed because i aimed too far ahead of him but after 2-3 seconds he died and i got kill even if i shot only 1 bullet.
- by MECHASQrL - at 2012.08.31 20:55:00
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6. Tweak Forge guns - in General Discussions [original thread]
I'd say remove splash increase range keep the damage but make it to shake more when charging in that way it will still be great weapon against vehicles and not that great against infantry and hard to snipe.
- by MECHASQrL - at 2012.08.26 09:07:00
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7. Should there be less SP per battle? - in General Discussions [original thread]
I believe that skill gain is good just game needs more skills and more items lets say in EvE you have a lot of different ships and modules. So it feels that it takes to learn skills e.g. Spaceship Command lv1 -> Frigate lv4 -> Spaceship Comm...
- by MECHASQrL - at 2012.08.24 22:13:00
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8. Remote explosives - in Feedback/Requests [original thread]
well lets say if you have more than one of REs you could trigger with current active RE. Or maybe by that top down map.
- by MECHASQrL - at 2012.08.24 15:58:00
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9. Remote explosives - in Feedback/Requests [original thread]
Well as remote explosives are close to useless, I haven't seen anyone using them in this build. To make them better I believe it would be nice if you could blow separate packs of remote explosives not all at once. That would make them more tactica...
- by MECHASQrL - at 2012.08.24 12:02:00
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10. an idea regarding LAVs - in Feedback/Requests [original thread]
I just thought it would be cool and logical if you could shoot with your OWN weapons from 2nd front seat (not the driver one).
- by MECHASQrL - at 2012.08.21 10:05:00
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11. Orbital bombardment - in General Discussions [original thread]
I have no idea but in my opinion you should still be available to use it.
- by MECHASQrL - at 2012.08.18 11:50:00
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12. Orbital bombardment - in General Discussions [original thread]
Well i hadn't hacked any points i was with my logistics suite building my army of the dead
- by MECHASQrL - at 2012.08.18 11:41:00
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13. Orbital bombardment - in General Discussions [original thread]
Yeah but i have never seen anyone using it and i was lucky enough to get a lot of skirmish maps in instant battle.
- by MECHASQrL - at 2012.08.18 11:28:00
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14. Orbital bombardment - in General Discussions [original thread]
Last skirmish map just about 15 min to downtime i was allowed to use orbital bombardment it was awesome. Am i the only one who was allowed to use it ?
- by MECHASQrL - at 2012.08.18 11:10:00
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