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721. Killer Taxi solution - in General Discussions [original thread]
CHIKANO BMXer wrote: doesn't the heavy discription say it can toe to toe with a vehicle have you been playing with your eyes closed?
- by Lurchasaurus - at 2013.09.02 23:40:00
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722. Killer Taxi solution - in General Discussions [original thread]
KING CHECKMATE wrote: Lurchasaurus wrote: KING CHECKMATE wrote: Lurchasaurus wrote: also, infantry needs to get over itself. its called a roadkill. they are common in games with vehicles. dont like it? then get one yourself. IT Is ...
- by Lurchasaurus - at 2013.09.02 23:39:00
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723. idea for radial menu improvement - thoughts? - in General Discussions [original thread]
they should expand the radial menu wider across the screen, increase the space between the slots, and seperate the shield slots and the armor slots on each side of the screen, so its basically a larger, streamlined overlay of the fitting window. t...
- by Lurchasaurus - at 2013.09.02 23:37:00
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724. So any planned fix to the module selection wheel? - in General Discussions [original thread]
Henchmen21 wrote: Lurchasaurus wrote: Nguruthos IX wrote: Lurchasaurus wrote: you should try reading. for all the bitching and moaning about not releasing patch notes and being uncommunicative, no one reads the damn things anyway ...
- by Lurchasaurus - at 2013.09.02 23:33:00
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725. Killer Taxi solution - in General Discussions [original thread]
Garrett Blacknova wrote: Mossellia Delt wrote: I'd like you to research kenitics and tell me what happens to a 700lbs object being hit by 10 - 15 tons moving at 60km/h - 100 km/h. Guess what happens, the 700lbs object gets crushed, usually t...
- by Lurchasaurus - at 2013.09.02 23:29:00
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726. Killer Taxi solution - in General Discussions [original thread]
CHIKANO BMXer wrote: you idiots just need to spec into av equipment proximity minds help a lot as do swarmers and forge guns and av grenades i get my ass ran over but i also use lavs all the time grow a pair and learn how to run pretty much ...
- by Lurchasaurus - at 2013.09.02 23:27:00
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727. Killer Taxi solution - in General Discussions [original thread]
Mossellia Delt wrote: Lurchasaurus wrote: you realize the heavy suit CANT jump and that the entire suit is a walking tank that would kill the person inside due to the sheer weight if it wasnt for the powered exoskeleton that allows it to car...
- by Lurchasaurus - at 2013.09.02 23:26:00
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728. CCP Earworm question about forge gun sounds - in General Discussions [original thread]
i kinda agree, in a fight you try to rely on the sound to know whether or not the shot is charged, and with the....lackluster detail of the forge audio that simply isnt a reliable thing. even if it was to simply stretch the sound on a breach and q...
- by Lurchasaurus - at 2013.09.02 23:22:00
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729. Killer Taxi solution - in General Discussions [original thread]
Lets just face it, both heavy suts and LAVs are freaking badass. now all i need is some rocket pistols and a handheld minigun oh, wait
- by Lurchasaurus - at 2013.09.02 23:19:00
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730. Killer Taxi solution - in General Discussions [original thread]
you realize the heavy suit CANT jump and that the entire suit is a walking tank that would kill the person inside due to the sheer weight if it wasnt for the powered exoskeleton that allows it to carry the heavy weps? well, might not outright kil...
- by Lurchasaurus - at 2013.09.02 23:18:00
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731. So any planned fix to the module selection wheel? - in General Discussions [original thread]
fair enough. tired of whiny people who cant be bothered to read whats been laid out in front of them
- by Lurchasaurus - at 2013.09.02 23:16:00
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732. Killer Taxi solution - in General Discussions [original thread]
while i want to agree with you, i see you going "only 700 lbs" and i facepalm
- by Lurchasaurus - at 2013.09.02 23:13:00
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733. Killer Taxi solution - in General Discussions [original thread]
Garrett Blacknova wrote: Mossellia Delt wrote: Pickup is made of fiberglass over a metal chassis, my LAV is an armoured vehicle that is better armoured then current day APCs that can run through walls. And a moose is just flesh and bone, t...
- by Lurchasaurus - at 2013.09.02 23:11:00
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734. So any planned fix to the module selection wheel? - in General Discussions [original thread]
Nguruthos IX wrote: Lurchasaurus wrote: you should try reading. for all the bitching and moaning about not releasing patch notes and being uncommunicative, no one reads the damn things anyway Patch notes do not mention a coming fix or t...
- by Lurchasaurus - at 2013.09.02 23:03:00
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735. Caldari Bootcamp event = AFK event!!! - in General Discussions [original thread]
Chances Ghost wrote: let me just explain something to the "omg you cant afk anymore CCP fixed it crowd" they put in an IDLE TIMER PVP action is ambiguous, this could be something as simple as pulling the trigger, at wich point setting yoru tr...
- by Lurchasaurus - at 2013.09.02 22:59:00
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736. Killer Taxi solution - in General Discussions [original thread]
Mossellia Delt wrote: Pickup is made of fiberglass over a metal chassis, my LAV is an armoured vehicle that is better armoured then current day APCs that can run through walls. Just a perspective, sherman tanks have 76mm of armour, my LAV w...
- by Lurchasaurus - at 2013.09.02 22:53:00
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737. How fast can you make a tank go? - in General Discussions [original thread]
king, in early closed beta i had a sagaris that was so fast it couldnt turn without drifting and it got air off of "jumps" it was a troll roadkill tank, but hey.....i trolled and killed ccp devs with it, so it served its purpose.
- by Lurchasaurus - at 2013.09.02 22:49:00
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738. How fast can you make a tank go? - in General Discussions [original thread]
Knight Soiaire wrote: Would be cool to see, unfortunately only Nitrous is available to up the speed of a HAV, Fusion Powerplants only increase their acceleration. We used to have Chassis Mods, but CCP removed them from Uprising for absolutely ...
- by Lurchasaurus - at 2013.09.02 22:48:00
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739. BAD TIMING... - in General Discussions [original thread]
learn your lesson and dont do it next time. btw, not 4 days, the reset is every wednesday, so 2
- by Lurchasaurus - at 2013.09.02 22:43:00
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740. So any planned fix to the module selection wheel? - in General Discussions [original thread]
you should try reading. for all the bitching and moaning about not releasing patch notes and being uncommunicative, no one reads the damn things anyway
- by Lurchasaurus - at 2013.09.02 22:41:00
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