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141. Headless Tanks - in General Discussions [original thread]
What if the turret for the HAVs weren't a requirement (for basic and up)? Think about it. You could sacrifice all that CPU and PG required for a large turret and use it to fit all complex modules for the hull. It'd be like a giant LAV, where one p...
- by Lupus Wolf - at 2015.04.10 21:17:00
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142. So, I just got a Caldari BPO basic suit... - in General Discussions [original thread]
Oh those things are garbage anyways. Normally i'd take it off your hands once player trading comes out for a measly 500k, but for you, free of charge!
- by Lupus Wolf - at 2015.04.10 00:01:00
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143. Vehicles in Ambush and over reaction to being OP'd - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Mejt0 wrote: Dreis ShadowWeaver wrote: Phosis Norg wrote: Now LAVs are almost worthless and have been eliminated from Ambush all together. LAVs were never used for anything more than cheap transport anyway, ...
- by Lupus Wolf - at 2015.04.09 23:58:00
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144. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
Since when did they actually have the models? I thought it was concept art that was scrapped? If they really legitimately have the models, i'd love to zip around the map in a Minnie tank! I've got the need for speed!!!
- by Lupus Wolf - at 2015.04.09 01:19:00
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145. What is the scrubbiest thing that someone can do ? - in General Discussions [original thread]
DUST Fiend wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Blasters are just useless to everyone Fixed CCP can't program in a proper first person mode for ADS, so no amount of buffs or fixes will ever make it an adequate front gun. Add ...
- by Lupus Wolf - at 2015.04.09 01:06:00
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146. the ADS tournament - in General Discussions [original thread]
Do you have an estimated date and time?
- by Lupus Wolf - at 2015.04.08 05:06:00
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147. Vehicles in Ambush and over reaction to being OP'd - in General Discussions [original thread]
Mobius Wyvern wrote: How about we just stop spending any time on Team-Deathmatch modes? They're pointless and boring to begin with. ^ TDM is for shooty-shoot people. I rarely played ambush in the first place so as a pilot, Idgaf. The spawn s...
- by Lupus Wolf - at 2015.04.08 00:37:00
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148. What Weapon Did You Just Sync With - in General Discussions [original thread]
The Incubus. I when i'm flying over the map at top speed doing twirls and corkscrews, I feel so free. ...what? It's a weapon.
- by Lupus Wolf - at 2015.04.06 02:18:00
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149. Guess - in General Discussions [original thread]
Vherokior Combat Logistics? Unholy Legion of Darkstar? LOL
- by Lupus Wolf - at 2015.04.06 00:14:00
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150. I found the best way to kill dropships - in General Discussions [original thread]
What dropships?
- by Lupus Wolf - at 2015.04.05 20:45:00
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151. [Video] Hack the Point - in General Discussions [original thread]
Would be funnier if both were in your squad
- by Lupus Wolf - at 2015.04.05 05:13:00
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152. Ambush OMS - in General Discussions [original thread]
Why didn't they just make it another gamemode? Now it just has a bunch of turrets sitting around. Actually, what if they had small mounted turrets that had a shorter hack time, lower health, and shielding to protect the front?
- by Lupus Wolf - at 2015.04.05 03:41:00
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153. dropship controls - in Feedback/Requests [original thread]
Godin Thekiller wrote: Lupus Wolf wrote: I'd rather they implement another vehicle that's extremely weak but easy to control. Maybe the Light Aircraft (since we can't have jets because of the map size)? LAA's are Jets, and they would be i...
- by Lupus Wolf - at 2015.04.05 03:25:00
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154. A brilliant idea about gettting out of a vehicle - in Feedback/Requests [original thread]
Pokey Dravon wrote: One Eyed King wrote: Pokey Dravon wrote: Add an exit timer to vehicle disembarkation and problem solved. Like a little hacking wheel? Yes. https://forums.dust514.com/default.aspx?g=posts&m=2704677#post270467...
- by Lupus Wolf - at 2015.04.04 21:42:00
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155. dropship controls - in Feedback/Requests [original thread]
Everyone is different, it's just how we are. For some people (like me), dropship controls come completely naturally and they can fly them relatively easily. For others (like my brother or Rattati), dropship controls are really hard. You could make...
- by Lupus Wolf - at 2015.04.04 21:39:00
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156. Vehicle myofibs, another Derpty (ridiculous) idea... - in Feedback/Requests [original thread]
Would it also increase ramming damage to vehicles? I'd be down for that.
- by Lupus Wolf - at 2015.04.04 21:29:00
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157. I can only play Dust for 5 more months. - in General Discussions [original thread]
Learn to dropship, bro
- by Lupus Wolf - at 2015.04.04 21:17:00
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158. When you lose your proto (scrub fit) Madruga... - in General Discussions [original thread]
Xocoyol Zaraoul wrote: People just need to learn that the Proto HAVs are like Proto Derpsuits, unless you're rocking max or near max skills with those fitting optimizations, you're gonna have a bad time and it's a huge waste of isk. Don't for...
- by Lupus Wolf - at 2015.04.04 21:10:00
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159. Vehicle sliding mechanics? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Probably the same technology that allows derpships structures to float, anti-grav to exist, and derpsuits to hit their inertial dampeners. Also because it's more stuff to code into the silly engine. Good point, but it ...
- by Lupus Wolf - at 2015.04.04 19:40:00
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160. Vehicle sliding mechanics? - in General Discussions [original thread]
Operative 1174 Uuali wrote: UmGǪ tank tracks? Maybe on ice and mud. Otherwise, it goes against the physics and purpose of tank tracks. So you think a tank weighing around 60 tons (using the m1 abrams weight) traveling at 20m/s (72km/h or 45m...
- by Lupus Wolf - at 2015.04.04 19:36:00
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