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1. [Suggestion] Freefall or Drop Into Spawnpoints - in Feedback/Requests [original thread]
Jerall Holst wrote: Riggs Tank wrote: is "teleporting" even possible in EVE? The last guy to try it was a Jovian. He exploded. was he wearing a red shirt?
- by Loumn2 - at 2012.10.01 03:50:00
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2. [Suggestion] Freefall or Drop Into Spawnpoints - in Feedback/Requests [original thread]
Maximus Stryker wrote: Riggs Tank wrote: i thought dropping in was always the plan for ccp, as well as walking out of a C.R.U. Section 8 was the 1st game i played where u dropped in instead of spawning. but for this game id rather see 'safe ...
- by Loumn2 - at 2012.10.01 03:49:00
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3. Vehicle Ammo - in Feedback/Requests [original thread]
Vehicle ammunition really needs to not be infinite. IGÇÖve got no problem with them being resupplied through logis and nanohive but vehicles zipping around the field without having to worry about how much ammo they have doesn't make any sense to m...
- by Loumn2 - at 2012.09.27 02:52:00
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4. CCP some bad reviews - in Feedback/Requests [original thread]
Zero Harpuia wrote: Grapichs? of all the major issues, real problems, and sensible arguments, you rail on the grapichs? The Electronics Upgrade skillbook is missing, the Repair Guns need to be worked out, there are three turret models to be mad...
- by Loumn2 - at 2012.09.26 02:53:00
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5. Cloning Points - in Feedback/Requests [original thread]
Re-cloning points still feel like spawn points. The CRUGÇÖs are fine but the drop uplinks need some work. Why are you materializing at a drop uplink? You should be shooting from the MCC in a capsule during the 10 second load time. TheyGÇÖre called...
- by Loumn2 - at 2012.09.26 02:42:00
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6. Shoulder Patches - in Feedback/Requests [original thread]
The AUR for patches is a good idea. I like it.
- by Loumn2 - at 2012.09.26 02:32:00
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7. Partial Magazines (Clips) - in Feedback/Requests [original thread]
Reloading needs to create partial magazines (i.e. magazines of ammunition that have the number of rounds in them when the weapon was reloaded). Example, my weaponGÇÖs magazine holds 60 rounds. I fire 37 of said rounds and reload. I now have a maga...
- by Loumn2 - at 2012.09.26 02:27:00
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8. Leaderboards - in Feedback/Requests [original thread]
I'm cool with that...
- by Loumn2 - at 2012.09.26 02:15:00
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9. Fittings - in Feedback/Requests [original thread]
You need to be able to duplicate a fittings so you can easily make variations of the norm. Bring back the restock upto a certain number of items option like in the previous build. that was really helpful.
- by Loumn2 - at 2012.09.26 02:10:00
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10. Leaderboards - in Feedback/Requests [original thread]
There really needs to be additional leader boards that cover top medics and top munition suppliers. Also, the killboard at the end of the match should read Kills/Assists/Deaths.
- by Loumn2 - at 2012.09.26 01:57:00
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11. Shoulder Patches - in Feedback/Requests [original thread]
Each shoulder should be able to display a patch. One being the character's corporation or alliance and the other being one of the characters choosing (i.e. a GÇ£unitGÇ¥ patch with the corporation of alliance). Additionally, all closed beta tester...
- by Loumn2 - at 2012.09.26 01:55:00
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12. Salvage! - in Feedback/Requests [original thread]
Thanks for the feedback guys. Additionally, I guess squad size would be 4 obviously. But teams/squads from the same corp/alliance could not be on opposite sides of the fight. This would ensure that a single corp/alliance cannot flood the site with...
- by Loumn2 - at 2012.09.22 16:35:00
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13. Salvage! - in Feedback/Requests [original thread]
Salvaging should be a completely different event than the battle itself. From my understanding DUST battles will progress through GÇ£socketsGÇ¥ on the planet with the final socket/battle being the planetGÇÖs coveted space elevator. Previous battle...
- by Loumn2 - at 2012.09.22 00:26:00
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14. Technical Feedback 1 - Fittings - in Feedback/Requests [original thread]
In between matches all my fittings will come up invalid saying I am missing an item I actually have several of. What about being able to change the dropsuit for a given fitting configuration and being able to restock a fitting up to a certain num...
- by Loumn2 - at 2012.09.22 00:25:00
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15. Salvage - in Feedback/Requests [original thread]
Tarn Adari wrote: What's wrong with it (in your opinion)? You get free stuff... My reasoning is that its just given to you. Everything acquired in EVE usually has to be earned through game play. I'm not against salvage, just the method in wh...
- by Loumn2 - at 2012.09.18 22:02:00
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16. Salvage - in Feedback/Requests [original thread]
Does anyone else think the salvage system is complete garbage? CCP, if you donGÇÖt have an innovative way to implement the feature just wait. It doesn't have to be in the game at launch. People lived for years without salvage in EVE. They can do t...
- by Loumn2 - at 2012.09.18 21:29:00
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17. Random Thoughts Redux #1 - in Feedback/Requests [original thread]
New Module: Remote Explosive dampener and/or jammer. New Skill: RDV Upgrades. Increases structure and shield HPs for the teams RDVs. Fitting Groups: Option to organize fittings by suit type, weapon type, etc... and the ability to hide or remove ...
- by Loumn2 - at 2012.07.18 05:41:00
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18. A very long list of [REQUEST]s - in Feedback/Requests [original thread]
Great post. +# # = number of paragraphs, I lost count... The only point (paragraph rather) that I question is the spawn* timer change. The idea is that you have either select a point quickly to get back in the game as fast as possible or take a ...
- by Loumn2 - at 2012.07.12 06:54:00
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