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201. Attention Ratatti: New Contract/Battle Type? - in Feedback/Requests [original thread]
Cyzad4 wrote: Ratt said they were working on battles based on gear meta lvl a while back but then *poof* never mentioned again. Meta lv is one thing, TOTAL SP is another. But, I get what you are saying.
- by Lost Apollo - at 2015.06.30 17:39:00
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202. Attention Ratatti: New Contract/Battle Type? - in Feedback/Requests [original thread]
Asad Thahab-Jabal wrote: This is not a bad idea, IF we had a player base to handle it. Also when you have squads, do you take the average or the highest member's SP? Nevermind...I just read the total. If using the total...you will need much hi...
- by Lost Apollo - at 2015.06.30 17:38:00
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203. Attention Ratatti: New Contract/Battle Type? - in Feedback/Requests [original thread]
Asad Thahab-Jabal wrote: This is not a bad idea, IF we had a player base to handle it. Also when you have squads, do you take the average or the highest member's SP? I am not sure what the lesser of two evils would be when it comes to squads...
- by Lost Apollo - at 2015.06.30 17:37:00
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204. Soooooo! - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: It didn't happen yet. hasn't
- by Lost Apollo - at 2015.06.30 17:34:00
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205. Done with PUBS - in General Discussions [original thread]
Hey guys... https://forums.dust514.com/default.aspx?g=posts&t=206674&find=unread
- by Lost Apollo - at 2015.06.30 17:21:00
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206. SCOTTY'S GOTTA GO!!! - in Feedback/Requests [original thread]
Jenni, look here. https://forums.dust514.com/default.aspx?g=posts&t=206674&find=unread
- by Lost Apollo - at 2015.06.30 17:15:00
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207. Attention Ratatti: New Contract/Battle Type? - in Feedback/Requests [original thread]
I was reading a post from Spridis and he was talking about the MLT items and whether or not they are too weak for new players. He has some good points. In light of that, I came up with an idea. I am pretty sure I have brought this up before but it...
- by Lost Apollo - at 2015.06.30 17:12:00
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208. IS Milita To Weak For New Players - in Feedback/Requests [original thread]
Why not base the battles on your SP total? I've menfioned this before. Make it a contract tier type thing. 0-5,000,000 = T1 5,000,001-10,000,000 =T2 10,000,001-15,000,000 = T3 15,000,001-20,000,000 =T4 20,000,001+ =T5 I thunk some thing like th...
- by Lost Apollo - at 2015.06.30 16:32:00
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209. This is Vary Interesting - in General Discussions [original thread]
This is exactly why those dang redberries whip up on me all the time!!!!!
- by Lost Apollo - at 2015.06.26 03:51:00
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210. sky high mass drivers - in General Discussions [original thread]
Scheneighnay McBob wrote: You're stupid. The maturity level of some people us impressive.
- by Lost Apollo - at 2015.06.24 19:55:00
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211. sky high mass drivers - in General Discussions [original thread]
What the actual @$#! is up with all the bunny hopping mass drivers? That jump module is stupid... what... the... hell....
- by Lost Apollo - at 2015.06.24 19:43:00
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212. 32 vs 32 - in Feedback/Requests [original thread]
First and foremost This is not a threat just get a bunch of likes. I would honestly like to see a 32 vs 32 game mode. PC, FW, Skirmish. Those are the three that I think would be really good with 32. Secondly I understand the latency issues wh...
- by Lost Apollo - at 2014.12.09 14:09:00
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213. 32 vs 32 - in Feedback/Requests [original thread]
Can we get a game mode that does 32 vs 32? Please? I know a ton of us want this. I know you want to give it to us. Let's rack up the votes guys!!!!!
- by Lost Apollo - at 2014.12.06 08:48:00
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214. Faction warfare - in General Discussions [original thread]
Is anyone else experiencing problems queuing for the faction warfare?
- by Lost Apollo - at 2014.11.10 21:23:00
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215. Faction warfare - in General Discussions [original thread]
Is anyone else experiencing problems queuing for the faction warfare?
- by Lost Apollo - at 2014.11.10 17:51:00
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216. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
No tiers simply would not be viable . Without them, how would your suggestion of 2% mod recharge delat per LEVEL work? They should cost just as much as any other proto suit. Before you bring up the cost of vehicles, look at the cost of running ful...
- by Lost Apollo - at 2014.11.08 10:52:00
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217. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
There would be an entire corporation of them... the nut squad!!!
- by Lost Apollo - at 2014.11.08 05:33:00
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218. Academy and milicia fight mode - in Feedback/Requests [original thread]
I like the idea but there needs to be some cab on it so these proto stomping guys can't come in with militia gear and beat the s*** out of the newbies. I say putting a cap of 5-10 million SP on it would do wonders. That would give the new players ...
- by Lost Apollo - at 2014.11.07 12:33:00
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219. matchmaking messed up in 1.9? - in Feedback/Requests [original thread]
I haven't really had 1 "even" match since 1.9 dropped. Especially in Ambush. Its likr the game took the name of the match and made it happen to one team... Death, death EVERYWHERE!!!!
- by Lost Apollo - at 2014.11.07 08:46:00
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220. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
Pokey Dravon wrote: So, brainstorm time! I tried to avoid bonuses that directly buff defenses or damage output, while maintaining some of the racial themes we already see in the game. Pilot Role Bonus +% Reduction to Mindlink Modules per level...
- by Lost Apollo - at 2014.11.07 03:37:00
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