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21. Large Missile Turret Recoil?! - in Feedback/Requests [original thread]
I was pretty shocked by the fact that the Large Missile Turret has such a ridiculous amount of recoil on a HAV when compared to a Railgun or a Blaster. It's not only a huge pain in the butt, it's also completely unrealistic. It's a Missile launch...
- by Lorebot - at 2012.07.12 16:36:00
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22. [Request] Hardpoint system - in Feedback/Requests [original thread]
With the current lack of variety in vehicle choices this seems like a very bad idea to me. If there were more vehicles and you were able to divide them up more evenly I suppose I could get behind this idea, but under the current system with the cu...
- by Lorebot - at 2012.07.12 16:15:00
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23. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
More meaningful choices always lead to more meaningful interactions and a higher degree of personal investment. The more choices we're given, the more we care about the decisions we make and the more attached we become to the results. Allowing gr...
- by Lorebot - at 2012.07.12 16:09:00
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24. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: At the moment I will have to say no to the suits, there arent alot of suits out there and it be better off to have them 1 per level unlock for the moment until we start seeing factional symetry. I will however have to a...
- by Lorebot - at 2012.07.12 08:06:00
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25. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
Ventis Gant wrote: Forums eating my posts are why I have started copying my posts to the clipboard before I post them...that way if the forums eat the post, I can just paste it back in and try again. Also, the forums save a draft every few seco...
- by Lorebot - at 2012.07.12 05:41:00
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26. Dust Devs need to pay more attention to what the EVE Devs have learned in the pa... - in Feedback/Requests [original thread]
Sigh...I just spent the past hour writing what I thought was a very elegant and thoughtful post about why items and skills in Dust should interact more like items and skills in EVE interact...and then the forums ate it...so now you get the short v...
- by Lorebot - at 2012.07.12 03:26:00
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27. Static Spawn Locations - in Feedback/Requests [original thread]
Sadly Droplinks aren't enough once 'the camp' starts. If the other team pushes you back to the default spawn location you're pretty much finished, there's no escape. I'm not sure why CCP felt they could leave the spawn points so exposed on this m...
- by Lorebot - at 2012.07.08 04:16:00
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28. [Request] Nerf Scissors - in Feedback/Requests [original thread]
http://www.kreativekorp.com/miscpages/rps/ is the only possible means of balance!
- by Lorebot - at 2012.07.07 09:46:00
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29. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
Aighun wrote: CCP did say in a demo video when someone jumped out of a drop ship without leaving anyone to pilot it to safety that you would never want to do that "in game." As drop ships would be hard won assets and it woud hurt you to lose on...
- by Lorebot - at 2012.07.07 06:15:00
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30. [Request] Nerf Scissors - in Feedback/Requests [original thread]
CCP Nothin wrote: Lorebot wrote: Seeker of Cheese wrote: CCP Nothin wrote: the rock will be getting a slight boost Seriously? You're just going to buff the rock? What good will a shinier rock do us? They said the rock will be ...
- by Lorebot - at 2012.07.07 06:03:00
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31. [Request] Nerf Scissors - in Feedback/Requests [original thread]
Seeker of Cheese wrote: CCP Nothin wrote: the rock will be getting a slight boost Seriously? You're just going to buff the rock? What good will a shinier rock do us? They said the rock will be getting a 'boost' not a 'buff'. It's p...
- by Lorebot - at 2012.07.07 04:42:00
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32. Request - Name change, respec, item transfer - in Feedback/Requests [original thread]
I don't particularly like the idea of name changes, but they do them in EVE on occasion. I believe you need to pay for them in cash. Being able to reassign your SP is going to be a big negative. People have asked for it for years in EVE, it's nev...
- by Lorebot - at 2012.07.07 04:37:00
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33. SPAWN CAMPING - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: I am really starting to think it is your own fault if you get spawn camped badly. I have no problem having a Drop Uplink on my first loadout and hiding it somewhere and then using that form then on. Uplinks should be a ta...
- by Lorebot - at 2012.07.07 04:27:00
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34. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
I'd agree with getting rid of the default vehicle fits that everyone gets when they release, but militia vehicles should still be available for purchase and use as BPOs along with all other militia gear for dropsuits and vehicles.
- by Lorebot - at 2012.07.05 23:03:00
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35. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
Traynor Youngs wrote: There should just be a fairly low price tag. So that the average player in a newbie suit would feel comfortable losing 2-3 militia vehicles in a match and not be hemorrhaging ISK. This way new players get to find out if ...
- by Lorebot - at 2012.07.05 21:24:00
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36. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
Aighun wrote: Lilianna Sentinel wrote: Okay, how do you expect someone to get the necessary practice driving tanks? Do you really expect them to pay 100k every time they need to learn a difficult lesson? Virtual training. They could pay 5...
- by Lorebot - at 2012.07.05 20:57:00
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37. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Lorebot wrote: There's no difference between 'cheap, disposable, one shot purchases' and a moderately expensive BPO. Yes. Yes there is. Buy a "moderately expensive BPO" and you have the vehicle whenever you want ...
- by Lorebot - at 2012.07.05 19:24:00
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38. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
There's no difference between 'cheap, disposable, one shot purchases' and a moderately expensive BPO. Militia vehicles and vehicle fittings aren't an issue on the field, any player with a militia swarm launcher can kill them in a matter of second...
- by Lorebot - at 2012.07.05 18:42:00
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39. Nova Knife Reload Cancelling - in Feedback/Requests [original thread]
I remember a Dev post a week or two ago talking about how the knife not cancelling reloads was a bug that popped up as a result of them fixing a different bug. They're going to fix it, but no estimate of when the change will reach us.
- by Lorebot - at 2012.07.05 17:07:00
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40. Please revert the default fittings functionality - in Feedback/Requests [original thread]
Before the 2.0 update we were able to modify the default fittings with other gear if we wished to do so. This made sense given that we're supplied with some basic non-militia gear at character creation and would otherwise be unable to use it. We c...
- by Lorebot - at 2012.07.05 16:52:00
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