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201. (request) pong loading screens - in Feedback/Requests [original thread]
I'd love a minigame loading screen to warm up to!
- by Longshot Ravenwood - at 2012.10.17 02:58:00
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202. Name to be Declared Later - Now Recruiting - in Corporation Recruitment [original thread]
Name to be Declared Later is now recruiting! Name to be Declared Later is a not-for-profit corporation dedicated to having fun, helping new players, learn the basics of the game, and helping mercs move onto other corporations once their skills ar...
- by Longshot Ravenwood - at 2012.10.17 02:57:00
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203. game mode idea: domination - in General Discussions [original thread]
Dirty Zan wrote: So is it the same as skirmish just even more like a typical domination mode? Sounds more like ambush with an end of game penalty for taking too long to respawn & the default spawn locations removed.
- by Longshot Ravenwood - at 2012.10.17 02:39:00
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204. 3 versus 1 - in Technical Support/Bugs [original thread]
Jack Boost wrote: Ydubbs81 RND wrote: Jack Boost wrote: 3:1 ... and I loose match with my 13:3 k/d... So dont cry and dont give up, it is still possible to fight back. To boost your morale I will lend you VHS with 'Rambo' or 'Commando' :...
- by Longshot Ravenwood - at 2012.10.17 02:31:00
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205. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Skihids wrote: I would steer away from absolute numbers and suggest that a percentage of free time would be a more accurate measure of gameplay dedication. If a person has a job, family and other obligations he may have only a few free hours ...
- by Longshot Ravenwood - at 2012.10.17 02:21:00
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206. skirmish, winning without control points - in Feedback/Requests [original thread]
Lead Squall wrote: I'm not saying that there needs to be another object; I think that if the game is going there needs to be some chance of both sides winning. If one side has already won, then what's the point? The game should have ended when ...
- by Longshot Ravenwood - at 2012.10.17 02:12:00
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207. When I see Dropships now - in General Discussions [original thread]
Sentient Archon wrote: DUST Fiend wrote: I pray to Satan and all the Gods both above and below that someone on my team has a Forge Gun. If I had known I'd be punished for not picking that specific form of AV, I would have just picked it up r...
- by Longshot Ravenwood - at 2012.10.17 02:03:00
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208. SP Grinders Anonymous - Innaugural Meeting - in General Discussions [original thread]
I think we can all agree that the weekly grind nerfs the fun out of the game and the daily grind makes it so that any players who aren't playing every day are quickly outstripped by more hardcore gamers. I'd like to propose a new cap formula that ...
- by Longshot Ravenwood - at 2012.10.17 01:37:00
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209. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Tbone322 wrote: Longshot Ravenwood wrote: Cloud Mountain wrote: Casual: you play dust Hardcore: dust plays you Pretty much. Casual: "Weekend Warrior" - 8 to 24 hour a week gamer (typically on their weekend, when they don't have anythi...
- by Longshot Ravenwood - at 2012.10.17 01:34:00
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210. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Cross Atu wrote: What I'm driving at most is what niche will the loyalty gear fill, i.e. what's it's draw? For a quick (rough) macro comparison I'll use the current gear. Milita gear - low ISK cost point, some AUR BPOs, no skill requireme...
- by Longshot Ravenwood - at 2012.10.17 01:23:00
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211. I call bull kitten on AUR and vehicle module BPOs - in General Discussions [original thread]
Oh, that incomplete set of militia bpos? They don't even have all of the bpos we need.
- by Longshot Ravenwood - at 2012.10.16 08:24:00
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212. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Cloud Mountain wrote: Casual: you play dust Hardcore: dust plays you Pretty much. Casual: "Weekend Warrior" - 8 to 24 hour a week gamer (typically on their weekend, when they don't have anything better to do). Casual: "The Hobbyist" - 4 to ...
- by Longshot Ravenwood - at 2012.10.16 08:23:00
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213. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Free Beers wrote: Longshot Ravenwood wrote: Telcontar Dunedain wrote: Ima Leet wrote: i feel i lost SP last reset and will this one as well....since i dont play til i earn 1 and 0 SP a game That's why I say this "anti-grind" is the...
- by Longshot Ravenwood - at 2012.10.16 04:33:00
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214. (Request) Buff strafing. - in Feedback/Requests [original thread]
Tony Calif wrote: Yeah, whatever Infinity. You're a sniper, I don't expect you to ask for high strafe. But I don't see you saying the reduce recoil on snipers is unnecessary. Which is blatantly is. 2shot kills have never been easier. But you wo...
- by Longshot Ravenwood - at 2012.10.16 03:11:00
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215. Oh sure, it's just a beta. - in General Discussions [original thread]
xjumpman23 wrote: replication (best gunplay/replay value) E3 (most stable) precursor (lol invalid bug) This PoS. ( really is just a PoS) Now CCP to redeem yourself you must bring us a shrubbery. No, not that one, bring us a different shrub...
- by Longshot Ravenwood - at 2012.10.16 02:03:00
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216. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: Ima Leet wrote: i feel i lost SP last reset and will this one as well....since i dont play til i earn 1 and 0 SP a game That's why I say this "anti-grind" is the worst kind of grind. Simply normalize the SP pay...
- by Longshot Ravenwood - at 2012.10.16 01:45:00
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217. Mass Driver - in General Discussions [original thread]
Shijima Kuraimaru wrote: Jonny Moreau wrote: To start id recommend using the assault variant, which is far better at softening up a group of enemies. If you have green dots with you (because everyone knows all the noobs are marked with blue ...
- by Longshot Ravenwood - at 2012.10.16 01:33:00
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218. I hear some players are having isk problems - in General Discussions [original thread]
Kay High wrote: On the subject of purchasing Skillbooks with Aurum: Some people might call that "Pay to Win" I'd argue that Corporations giving players money to buy their own skill books balances this very efficiently. Also, the Aurum can't ...
- by Longshot Ravenwood - at 2012.10.16 01:30:00
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219. I hear some players are having isk problems - in General Discussions [original thread]
The dark cloud wrote: Its quite ok for myself at the moment but its still hardto keep tanks going on. And no im not talking about crappy militia tanks. But oh well i got a good corp who sponsors me with tanks for corp matches if they are needed...
- by Longshot Ravenwood - at 2012.10.16 01:13:00
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220. To all enemy CRU hackers... - in General Discussions [original thread]
If your team's doing well enough to just chill out around a CRU collecting corpses, grab a nanohive and a swarm launcher or a forge gun & make it rain. You'd only get to hack it once anyway -- might as well blow it up and get more points/isk f...
- by Longshot Ravenwood - at 2012.10.15 23:47:00
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