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341. What Games Are You Looking Forward To? (Besides Dust) - in General Discussions [original thread]
I was looking forward to playing Marco Polo with GM Kiriap but I can't seem to find him anywhere... "MARCO?!?"
- by Longshot Ravenwood - at 2012.09.25 04:58:00
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342. [game] describe your character in one sentence. - in General Discussions [original thread]
Dreadful Consequences: "The Charts'N'Graphs:TheGame" Edition. (MA-13)
- by Longshot Ravenwood - at 2012.09.25 04:54:00
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343. Drop ships under powered. - in General Discussions [original thread]
Fiasco Llana wrote: I've landed a couple upside down after rocketing to the earth like example 7 and not taken damage. I guess there called dropships for a reason. I'm having a difficult time with trajectories in this build. Last build I was...
- by Longshot Ravenwood - at 2012.09.25 04:44:00
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344. Drop ships under powered. - in General Discussions [original thread]
Fiasco Llana wrote: I tested out landing the dropship in our MCC spawn for one whole game. It seems my dropship explodes when I land it no matter how soft the landing is. Used about 7 militia dropships testing it out. You know how when you get...
- by Longshot Ravenwood - at 2012.09.25 04:30:00
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345. New Rare GUN SLAVAGE! - in General Discussions [original thread]
Logi Bro wrote: Really? I'm surprised you didn't go with something like: STB-Iwinbutton Black Ops HAV- Requires no skill training to use(but you have to have STB in your name) Cost-1 ISK Base armor- 10000 Base shields- 10000 High Slots- 5 Low...
- by Longshot Ravenwood - at 2012.09.25 03:57:00
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346. Headshots - in General Discussions [original thread]
ReGnUM SLAYER DEI wrote: I WANT THIS PLEASE I could have sworn I blocked your posts. New alt?
- by Longshot Ravenwood - at 2012.09.25 03:31:00
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347. mass drivers vs swarm missiles vs forge guns.exsplain your preference - in General Discussions [original thread]
crazy space wrote: DUST Fiend wrote: I love forge guns, but they're in this awkward position of being too good with increased range, and being garbage without it. They need to introduce some kind of damage falloff mechanism for the forge gun...
- by Longshot Ravenwood - at 2012.09.25 02:41:00
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348. Headshots - in General Discussions [original thread]
ICECREAMK1NG WARRIORS wrote: I'd just like your crosshairs to turn red when you aim at someone every game instead of 50% of the time. That would be nice. Drop some skill points in sensor upgrades :) I hear they're going to add sensor module...
- by Longshot Ravenwood - at 2012.09.25 02:37:00
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349. Headshots - in General Discussions [original thread]
JL3Eleven wrote: Could we please get an indication (symbol or text) that a fatal headshot has ocurred? How about sending the body tumbling with the blackened effect showing that no revival is possible, would that work? From the opposite sid...
- by Longshot Ravenwood - at 2012.09.25 01:29:00
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350. Increase in Dropsuit Armor coming? - in General Discussions [original thread]
Probably not developer only -- maybe one of the rare drops or a faction suit.
- by Longshot Ravenwood - at 2012.09.25 01:21:00
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351. mass drivers vs swarm missiles vs forge guns.exsplain your preference - in General Discussions [original thread]
A forge gun can be fearsome, Charge held or firing fast, But I hope you don't have to track, While it's shaking your fat kitten. Swarm launchers once were feared, Then nerf took fear away, Now the snipers laugh, As they hunt them down each day. ...
- by Longshot Ravenwood - at 2012.09.25 01:17:00
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352. New Rare GUN SLAVAGE! - in General Discussions [original thread]
Thrasher Knight wrote: Jin Robot wrote: Nomed Deeps wrote: Jane DeArc wrote: Nomed Deeps wrote: Hey, if there can be a 50+ page STB thread without being locked, I think it's perfectly fair to have an anti-STB thread without being lo...
- by Longshot Ravenwood - at 2012.09.25 01:04:00
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353. mass drivers vs swarm missiles vs forge guns.exsplain your preference - in General Discussions [original thread]
Typo Name wrote: I never tried forge guns, but mass drivers work well with my scout. They hold 3x the ammo of swarm launchers, while still being light weapons. They're also the only weapon I know of that work well against infantry, and still ar...
- by Longshot Ravenwood - at 2012.09.25 00:53:00
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354. DUST 514 ordinance pack - in General Discussions [original thread]
DUST Fiend wrote: It's a Gurista LAV, likely a BPO or whatever the infinite one is, probably not much better than the standard militia LAV I'm torn between hoping it's just another LAV and hoping that the next patch introduces APCs.
- by Longshot Ravenwood - at 2012.09.24 22:45:00
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355. DUST 514 ordinance pack - in General Discussions [original thread]
Amazon.com's PS3 250GB Bundle Product Features wrote: Included with this PlayStation 3 bundle is a promotional code for your personal DUST 514 ordinance pack containing a 7-day active skill booster, a permanent Armored Personnel Carrier, an as...
- by Longshot Ravenwood - at 2012.09.24 22:34:00
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356. Tell me what u think about Ambush matches. - in General Discussions [original thread]
Prince Ombra wrote: Hawk of Battle wrote: Beast Beastlington wrote: I think it's crap, personally. I concur. Especially on the smaller base type maps where my sniping skills aren't worth **** because everyone is way too close. Some ga...
- by Longshot Ravenwood - at 2012.09.24 04:40:00
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357. Update already confirmed as the 24th by a sticky. - in General Discussions [original thread]
Veigar Mordekaiser wrote: DUST Fiend wrote: I doubt it will be the new build, or the reset, personally. Same here, which puts CCP in a tough spot. If the new PS3 is launching with beta access, and CCP doesn't push a better build through, ...
- by Longshot Ravenwood - at 2012.09.24 02:13:00
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358. Your Favortie Troll/Rage/leaving game/flame threads? post em here! - in General Discussions [original thread]
Gnaar Amarr wrote: https://forums.dust514.com/default.aspx?g=posts&t=37654&find=unread I see what you did there.
- by Longshot Ravenwood - at 2012.09.24 02:07:00
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359. So about that smart bomb idea. - in General Discussions [original thread]
Zekain Kade wrote: STB Vermaak Doe wrote: Zekain Kade wrote: STB Vermaak Doe wrote: I think 125 hp a blast would be a fair start for it they will kill any and all infantry. Which means it'll be strong enough to down a heavy. Says...
- by Longshot Ravenwood - at 2012.09.24 02:02:00
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360. Tell me what u think about Ambush matches. - in General Discussions [original thread]
I think I find a reasonably defensible position & drop 2 uplinks that face different directions & use my fits with nanite injectors until the enemy pulls out a tank for one of my antivehicle fits to tackle. Bunker down, kitten just got r...
- by Longshot Ravenwood - at 2012.09.24 01:01:00
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