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81. Female heavy suits - in Feedback/Requests [original thread]
Pretty much, He wants the female suits to look more feminine
- by Lonewolf Heavy - at 2014.01.22 04:52:00
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82. Player market. - in Feedback/Requests [original thread]
Trust me, I'd love to buy some Gatsons, and sell my bottomless number of officer AR's ive picked up
- by Lonewolf Heavy - at 2014.01.22 04:37:00
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83. Player market. - in Feedback/Requests [original thread]
No, i've been playing since closed beta, I've wanted the player market for a damn long time, but i rather just have the gameplay fixed first before they add a whole new system to it at this point.
- by Lonewolf Heavy - at 2014.01.22 04:33:00
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84. (Request) Detailed maps of every socket. - in Feedback/Requests [original thread]
So you mean things like the secondary sockets on the maps like the bunker and reactors and such?
- by Lonewolf Heavy - at 2014.01.22 04:31:00
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85. Player market. - in Feedback/Requests [original thread]
As much as i want to sell all my useless crap in my stock, I know that CCP should first fix the things we already have.
- by Lonewolf Heavy - at 2014.01.22 04:29:00
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86. Could Character Creation (like EVE) be possible? - in Feedback/Requests [original thread]
Namirial Kensai wrote: Balamob wrote: i think that there could be a character creator like EVE would be awesome (the best there is in my opinion). I wouldnt mind if it is a DLC, comes with the Dust 4 PS4 or somethinglike that. would be dif...
- by Lonewolf Heavy - at 2014.01.22 04:25:00
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87. [Request]CCP Wolfman-About Us heavy - in Feedback/Requests [original thread]
Thats why im a Heavy/Commando, Cause my TRUE BLOODED HEAVY SHALL NOT BE TARNISHED BY A DAMN LIGHT WEAPON JUST LIKE MY COMMANDO CANNOT WEILD A HEAVY WEAPON, if a ****** wants to use a light weapon, get a damn commando. boom done. end of story. I re...
- by Lonewolf Heavy - at 2014.01.22 04:18:00
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88. (Request) Detailed maps of every socket. - in Feedback/Requests [original thread]
Also its because the individual socket changes based on game mode where they place installations
- by Lonewolf Heavy - at 2014.01.22 04:03:00
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89. (Request) Detailed maps of every socket. - in Feedback/Requests [original thread]
they already have detailed maps of whole maps as well as individual sockets in a different section of Forum posted by CCP
- by Lonewolf Heavy - at 2014.01.22 04:02:00
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90. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
oh and forgot to add about how it wouldnt just instantly drop your accel or speed at that amount, it would progressively drop it as you closed in on that amount left.
- by Lonewolf Heavy - at 2014.01.22 03:48:00
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91. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
Like i Said, not to clever, Just a simple idea i started with, A good solve to all of this would just be a 3rd type of HP for vehicles showing its infrastructure honestly, and Infantry would just need a system where once we get under 50% armor we ...
- by Lonewolf Heavy - at 2014.01.22 03:45:00
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92. More Heavy Weapons !!! - in Feedback/Requests [original thread]
Aero Yassavi wrote: Ghermard-ol Dizeriois wrote: Aero Yassavi wrote: At the bare minimum we should have 8 heavy weapons, 4 AV and 4 AI (anti-infantry). So 6 more to go CCP. We don't need them all to be released at the same time, that is ...
- by Lonewolf Heavy - at 2014.01.21 07:31:00
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93. [Request] Give the Assault HMG a Tighter Cone of Fire - in Feedback/Requests [original thread]
Supernus Gigas wrote: Lonewolf Heavy wrote: I Agree with you as a heavy, but maybe just 10% smaller, I like using the assault HMG to mow down crowds from upper floors or platforms. Also it is very effective in my opinion for 2 or 3-1 fights ...
- by Lonewolf Heavy - at 2014.01.21 07:25:00
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94. request: remove kill to death ratio - in Feedback/Requests [original thread]
Nah wasn't, I just get tired of Blueberries just killing and not hacking the damn objective
- by Lonewolf Heavy - at 2014.01.21 06:58:00
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95. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
I just thought of a nasty little weapon, It would be a Caldari Heavy Shotgun, It would only have 2 shots and you charge it up and fire, sending Rail accelerated shrapnel forward Give Gallente a Plasma Mortar that can only hit a radius between 50...
- by Lonewolf Heavy - at 2014.01.21 06:55:00
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96. [Request] Give the Assault HMG a Tighter Cone of Fire - in Feedback/Requests [original thread]
I Agree with you as a heavy, but maybe just 10% smaller, I like using the assault HMG to mow down crowds from upper floors or platforms. Also it is very effective in my opinion for 2 or 3-1 fights
- by Lonewolf Heavy - at 2014.01.21 06:44:00
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97. With all this talk about infantry/full respec, I'd like to make another sugg... - in Feedback/Requests [original thread]
R0ad Pizza wrote: We need a full infantry respec: Dropsuits Dropsuit upgrades weaponry<--- one of the most important for us vets I totally agree, especially with Dropsuits and upgrades, Back before commando came out i had put sp into A...
- by Lonewolf Heavy - at 2014.01.21 06:41:00
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98. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
no its perfectly fair, because Armor tanks have a high base speed, and high armor, Shield tanks have high acceleration but low top speed, so them taking even a little damage would hurt their speed badly It would only be to armor damage however, bu...
- by Lonewolf Heavy - at 2014.01.21 05:48:00
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99. Anti Armor class? CCP owes us one! - in Feedback/Requests [original thread]
bogeyman m wrote: Lonewolf Heavy wrote: I disagree with that, i do fine with my commando using swams. took out a couple of tanks earlier today with them, also i totally agree with having pilot and gunner separate Please elaborate. Are yo...
- by Lonewolf Heavy - at 2014.01.21 04:45:00
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100. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
Bumping myself back :P
- by Lonewolf Heavy - at 2014.01.21 04:09:00
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