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2761. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: mollerz wrote: FYI to all- you shouldn't save SP if your cores skills aren't maxed out. I think thats a bit of an overstatement. Getting them past 3, takes ludicrous amounts of SP. To get just one of them from 3 t...
- by Llast 326 - at 2014.03.07 17:14:00
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2762. Your top 3 weapon choices for 1.8 - in General Discussions [original thread]
Logi Bro wrote: -HMG -Forge Gun -Ohwait CCP hasn't released a third heavy weapon. Thought the RR was a Heavy Weapon
- by Llast 326 - at 2014.03.07 05:18:00
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2763. Scout Registry / Killboard - in General Discussions [original thread]
I do SUCK wrote: Me when scouts are invisible http://m.youtube.com/watch?v=i6zGEBhJMHA Yeah but after the prenerfing I am surprised it was not more like mystery men invisibility As long as nobody looks at you you are invisible
- by Llast 326 - at 2014.03.07 00:35:00
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2764. Question for my hand to hand bros - in General Discussions [original thread]
Did you get the chance to check? Results? Bump?
- by Llast 326 - at 2014.03.06 20:28:00
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2765. So CCP, in your blanket nerfs, you forgot a couple of things - in General Discussions [original thread]
Assault Variants areGǪ something that really should be looked at. They are a large contributor to imbalances in the Rifles since 1.7 (at least that is when i noticed them as an issue) The Grenade changes somewhat baffle me. I remember much QQ a...
- by Llast 326 - at 2014.03.06 20:23:00
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2766. Something I really really really want - in General Discussions [original thread]
Cat Merc wrote: MTAC melee finishers on tanks, LAV's and other MTACs. I want to falcon PUNCH an enemy MTAC and see the pilot fly out from the other side I want to stomp on a tank and look at the now crushed hull I want to pick up an LA...
- by Llast 326 - at 2014.03.06 19:14:00
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2767. so many tryhards....SO SOO MANY TRYHARDS - in General Discussions [original thread]
Rynoceros wrote: Melee Scout. Done And in 1.8 it will be awesome (one more slot )
- by Llast 326 - at 2014.03.06 17:14:00
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2768. A question to nova knife users - in General Discussions [original thread]
Damage listed is before charge per knife For totals after charge please refer to mr mustard, or Moody Edit:per knife Crap I should have known mustard would get here first
- by Llast 326 - at 2014.03.06 07:46:00
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2769. Scout Registry / Killboard - in General Discussions [original thread]
Operative 1174 Uuali wrote: Didn't bother to to post here otherwise and didn't know it was still up until last week. Putting my name in as a scout as of April 2013. The list stopped being updated some time ago, though the conversations conti...
- by Llast 326 - at 2014.03.06 06:06:00
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2770. Scout Registry / Killboard - in General Discussions [original thread]
The effect of TTK is why scouts have traditionally gravitate towards Alpha Damage weapons. This is why changing the SG proficiency concerns me (if this is in fact changing and not a typo/oversight in the Devblog) Going from speed change to higher...
- by Llast 326 - at 2014.03.06 03:29:00
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2771. Scout Registry / Killboard - in General Discussions [original thread]
Patrick57 wrote: Scout Registry wrote: The label of Bastard applies to Scouts. On this count, you needn't concern yourself :-) You just had to go there didn't you. Aren't you supposed to be babysitting me? WHY ARE YOU TEACHING ME THE...
- by Llast 326 - at 2014.03.06 03:22:00
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2772. Question for my hand to hand bros - in General Discussions [original thread]
LUGMOS wrote: Llast 326 wrote: Cyrius Li-Moody wrote: I guess I'll just have to go punch some stuff. I was going to drop into a FF situation and punch a squad mate, check damage, flux them and punch again check damage. done Won't wor...
- by Llast 326 - at 2014.03.06 01:03:00
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2773. Vehicle weak points - in Feedback/Requests [original thread]
True Adamance wrote: Komodo Jones wrote: This one is simple, give weak points to vehicles that infantry can take advantage of, I heard there was a spot on the back of a tank that if you hit with a forge round does massive damage, idk if that...
- by Llast 326 - at 2014.03.06 01:01:00
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2774. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: mollerz wrote: they get the GG and the (:...[=\===> in the message I... um... Oh, my, gods! This... This message. You are so using this now aren't you
- by Llast 326 - at 2014.03.06 00:59:00
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2775. 1.8 - in General Discussions [original thread]
Ripley Riley wrote: CCP Saberwing wrote: "Biggest mystery in the known Universe" Knows it's coming in March. (most likely on one of the 3 remaining Tuesdays at that) You are aware that March isn't specific enough, right? You know we want...
- by Llast 326 - at 2014.03.06 00:56:00
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2776. High slot QQ - in General Discussions [original thread]
DozersMouse XIII wrote: instead of whining about how useless damage mods will be now try stacking some precision mods in there you will be suprised Shhhhhhhhhh
- by Llast 326 - at 2014.03.06 00:48:00
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2777. Question for my hand to hand bros - in General Discussions [original thread]
Cyrius Li-Moody wrote: I guess I'll just have to go punch some stuff. I was going to drop into a FF situation and punch a squad mate, check damage, flux them and punch again check damage. done
- by Llast 326 - at 2014.03.06 00:47:00
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2778. New dev blog on dropsuits leaked early! - in General Discussions [original thread]
LT SHANKS wrote: The Gallente heavy has a slot to equip a jet pack! Omg! I know, but absolutely no confirmation on jetpacks for 1.9 Though they do seem to hint at it.
- by Llast 326 - at 2014.03.06 00:30:00
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2779. New dev blog on dropsuits leaked early! - in General Discussions [original thread]
A must read
- by Llast 326 - at 2014.03.06 00:27:00
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2780. Question for my hand to hand bros - in General Discussions [original thread]
Cyrius Li-Moody wrote: What's the efficiency rating for melee? 100% shields and armor? ........Orrrr...... I don't punch stuff too often. Was going to test this outGǪ forgot to
- by Llast 326 - at 2014.03.06 00:22:00
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