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1881. LOL SCOUTS - in General Discussions [original thread]
True Adamance wrote: Cogadh Draco wrote: True Adamance wrote: And as quick as you shed those tear the scouts had already harvested them to feed the Uber Scout...... And when the Uber scout awakens his shotguns shall sunder the worlds of ...
- by Llast 326 - at 2014.06.19 04:51:00
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1882. My Powers Have Been Unleash - in General Discussions [original thread]
Iron Wolf Saber wrote: duster 35000 wrote: Iron Wolf Saber wrote: I can thread the needle now. Is that your way of saying reported or you can close threads? What? No... I learned how to thread a needle rather easily, had to fix a pa...
- by Llast 326 - at 2014.06.19 01:24:00
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1883. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Cross Atu wrote: Hey, let me know if I've misrepresented things. Thread regards moving Kats vs Codes to High Slots. Cheers, Cross Right on target. Good catch, Cross. Guys - Any reason not to move PG to Highs? If thi...
- by Llast 326 - at 2014.06.19 01:13:00
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1884. Scouts of New Eden! - in General Discussions [original thread]
Knives That is all.
- by Llast 326 - at 2014.06.18 16:45:00
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1885. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Appia Vibbia wrote: EDIT: speaking of being old, oww my back. I turned wrong when I was trying to get out of bed today and think I pulled a muscle I woke up on a sliver of bed with my tornado GF and sneaky ninja dog spr...
- by Llast 326 - at 2014.06.18 16:43:00
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1886. A Simple Question - in General Discussions [original thread]
Atiim wrote: I'm not suggesting a nerf to these 2 weapons in any fashion, but I'm trying to gather the community's thoughts on this one. I'll be using this data later, so please answer to the best of your abilities. Quote: "What justifies ...
- by Llast 326 - at 2014.06.18 16:40:00
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1887. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Llast 326 wrote: Adipem Nothi wrote: Llast 326 wrote: Overheat could be better than 337 rounds fired before overheat... Forgive my drunkenness, but how would that tie into not getting smashed while "backstabbing" ...
- by Llast 326 - at 2014.06.18 05:05:00
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1888. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Llast 326 wrote: Overheat could be better than 337 rounds fired before overheat... Forgive my drunkenness, but how would that tie into not getting smashed while "backstabbing" monster heavies? @ Goose / Ghost Thanks f...
- by Llast 326 - at 2014.06.18 04:59:00
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1889. Scout Registry / Killboard - in General Discussions [original thread]
Overheat could be better than 337 rounds fired before overheat...
- by Llast 326 - at 2014.06.18 04:28:00
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1890. Scout Registry / Killboard - in General Discussions [original thread]
You got the QPLAK Had to stop it :P
- by Llast 326 - at 2014.06.18 01:42:00
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1891. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: I posted in the most current "cal-scout is broken but I don't know how" thread. It looks like there is something wrong with the strafe animation as they always seem to teleport but only when moving side-ways. Hmm Going to...
- by Llast 326 - at 2014.06.18 00:44:00
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1892. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: EPIC IDEA Breach Shotgun: * 200% DMG to facial blasts! * 400% DMG to back-o-dome blasts! * 800% DMG to top-o-dome blasts!! Not allowed to kill heavies remember
- by Llast 326 - at 2014.06.17 23:49:00
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1893. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Does anyone else have trouble hurting Caldari scouts? I mean, sometimes it feels like no matter how much I hit them I'm only doing like 1/10th of the damage. I always hurt their feelings
- by Llast 326 - at 2014.06.17 23:38:00
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1894. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Cross Atu wrote: Headshot bonus is indeed, less than +100%. There is another bonus however for damage dealt to the back of the head which exceeds 100% (when last I tested it, I think this was in about 1.7 or the...
- by Llast 326 - at 2014.06.17 20:42:00
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1895. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Cross Atu wrote: Llast 326 wrote: Kinz affecting walk speed would make me OP as a MinjaGǪ strafe would be insane, and people already complain about that, I don't want to be OP. Possibly as a separate module but it wo...
- by Llast 326 - at 2014.06.17 20:39:00
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1896. Scout Registry / Killboard - in General Discussions [original thread]
Kinz affecting walk speed would make me OP as a MinjaGǪ strafe would be insane, and people already complain about that, I don't want to be OP. Possibly as a separate module but it would need to be a fairly low percentage increaseGǪ very careful...
- by Llast 326 - at 2014.06.17 19:36:00
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1897. Scout Registry / Killboard - in General Discussions [original thread]
Vicious Minotaur wrote: GD has become a cesspit, so I figured I come back here to this old place from my dreams, back when I mained a Minmatar scout, to ask a simple question (because I am curious if I need to reevaluate my thoughts on the subj...
- by Llast 326 - at 2014.06.17 18:20:00
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1898. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Llast 326 wrote: Lengthen the activation timeGǪ fine that addresses the problem Change the damage by tierGǪ okay bit of a boost for HAVsGǪ but okay Raise the fitting costGǪ why Oh lets do all three Note that I...
- by Llast 326 - at 2014.06.17 16:01:00
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1899. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: News Brothers! Rattati is aware that we're all rotate at the same rate: https://forums.dust514.com/default.aspx?g=posts&m=2212501#post2212501 He likely won't budge on lowering Heavy Rotation Cap, which is good becaus...
- by Llast 326 - at 2014.06.17 06:21:00
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1900. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Bayeth Mal wrote: I proposed a Heavy Melee weapon a while back, basically a giant hammer. Think of it as an actual CQC forge but with a lot more damage and decent blast radius (you charge it and swing it over your head an...
- by Llast 326 - at 2014.06.17 01:07:00
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