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21. INB4FORGENERF - in General Discussions [original thread]
I think Forge Gun is nearly perfect just the way it is. I say this because It takes a lot of skill points to unlock, and you're practically defenseless when you're using it. Just unlocking it is not good enough as well because you got to spend poi...
- by Lightning Octopus - at 2012.11.27 12:58:00
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22. Forge gunners shooting tanks, how successful are you? - in General Discussions [original thread]
Takes about 3-4 shots from a low tier FG. (or the tanks I fought against was weak) Once the tank shield is down its history. Capping charge time to Lv5 is a must. The only time I bring out a FG is when I see a Dropship, I personally prefer Swarm...
- by Lightning Octopus - at 2012.11.17 12:10:00
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23. When is the next update? - in General Discussions [original thread]
As the title says, when is the next update? Is there a road map to look at?
- by Lightning Octopus - at 2012.11.15 10:17:00
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24. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
I think the only problem with Swam Launchers, is the path the missiles take. If I shoot in front of a moving target, the missiles will always chase it from behind regardless of what position it was fired from.
- by Lightning Octopus - at 2012.10.28 18:25:00
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25. spawn and aim assist frustration - in Feedback/Requests [original thread]
The only real frustrating thing I have with the beta is the issue with aim assist not working properly, and random spawns. Random spawn is more like suicide spawn because you'll never know if you're going to pop right in front of an enemy and t...
- by Lightning Octopus - at 2012.10.23 18:09:00
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26. Make the aiming joystick Deadzone pre Codex Patch !!!!!!!!! - in Feedback/Requests [original thread]
Very true, in addition Aim Assist does not work properly. Hopefully CCP will do some optimizing.
- by Lightning Octopus - at 2012.10.17 14:09:00
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27. [feedback/suggestion] spawn camping - in Feedback/Requests [original thread]
I could be wrong about this so any correction is welcomed. I noticed In some skirmishes map (not all), when your faction has only one or two location to spawn from, the opposing faction would just sit and wait under your MCC gunning you down when ...
- by Lightning Octopus - at 2012.10.12 04:34:00
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28. Dropships... again. - in Feedback/Requests [original thread]
It can't stay like this forever. If one dropship is hard to hit imagine how over powering 2-3 dropships will be in one map. I think swarm missile tracking should improve, and for Dropship defense give them flares and chaff.
- by Lightning Octopus - at 2012.10.10 19:52:00
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29. [Feed Back] Aim Assist need tweaking - in Feedback/Requests [original thread]
Controller aim assist does not work very well, and sometimes doesn't work at all. One example will be with Sniping or aiming down sights. Aim Assist is absent from this action. At close range gun fights aim assist sometimes keep you off target. ...
- by Lightning Octopus - at 2012.10.10 19:13:00
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