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201. [Request] Hacking tool - in Feedback/Requests [original thread]
D34NOS MAZDA wrote: Lucifalic wrote: +1 I like it. As a scout more often. Then not it would really help the role be more useful as it is pretty much not as it is. How many wp for hive/uplink hacking?? 15? 25?? Thoughts? I like the idea. ...
- by Lightning Bolt2 - at 2013.07.18 20:16:00
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202. Lets help CCP get map ideas. - in Feedback/Requests [original thread]
bump - TO HELP CCP!
- by Lightning Bolt2 - at 2013.07.18 15:46:00
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203. [Request] Hacking tool - in Feedback/Requests [original thread]
bump
- by Lightning Bolt2 - at 2013.07.18 15:44:00
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204. [Request] Hacking tool - in Feedback/Requests [original thread]
thats how I think the deployable version needs to be (if added) a radius hack, with versions of itself (more range, faster hacking, ect.)
- by Lightning Bolt2 - at 2013.07.18 05:09:00
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205. Lets help CCP get map ideas. - in Feedback/Requests [original thread]
Heres my ideas the map in the loading screen where theres a bunker to the left and a building in the middle with a helipad
an urban map - a deserted urban with alot of damaged/destroyed building
a damaged/destroyed version of some outpo...
- by Lightning Bolt2 - at 2013.07.18 05:01:00
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206. Lets help CCP get map ideas. - in Feedback/Requests [original thread]
^ Exactly what title says. | RULES The Ideas must have no mechanics this game does not currently have (as in lava, anti-grav ect.)
must not ask for different game modes.
trolls are allowed - to give this thread more attention plz ...
- by Lightning Bolt2 - at 2013.07.18 04:52:00
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207. [Request] Hacking tool - in Feedback/Requests [original thread]
Galvan Nized wrote: So this is like a repair tool? I like the idea of hacking uplinks and nanohives I want to see a deployable equipment that hacks objs for you (at a slower rate) that way you can defend it rather than get shot in the back by...
- by Lightning Bolt2 - at 2013.07.18 04:41:00
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208. Vehicle locks - in Feedback/Requests [original thread]
Master Jaraiya wrote: A very simple way to solve this would be to implement a "lock/unlock vehicle" feature similar to how the "flip vehicle", "enter vehicle", and "recall vehicle" work. Simply add a "lock/unlock vehicle" option assigned to the...
- by Lightning Bolt2 - at 2013.07.18 00:53:00
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209. [Request] Hacking tool - in Feedback/Requests [original thread]
bump
- by Lightning Bolt2 - at 2013.07.18 00:41:00
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210. Changes to salvage - in Feedback/Requests [original thread]
I haven't read past the OP but heres how I think salvage should be. add a 1/4 or 1/5 - for a chance chance when you kill somebody to randomly get one item used on the suit/vehicle (as in the suit, weapon, equipment, ect.)
keep random salva...
- by Lightning Bolt2 - at 2013.07.17 23:09:00
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211. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
havent read past OP. I feel you! CCP doesn't care about much (the only exception is Caldari Assaults and AR's) they balance based on the majority of DUST's playerbase (again Caldari Assaults and AR's) so CCP's nerfing everything that can beat AR...
- by Lightning Bolt2 - at 2013.07.17 02:49:00
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212. [Request] Hacking tool - in Feedback/Requests [original thread]
Yes, what the name says a hacking tool for equipment/objectives. it will help balance the uplink spam problem because if uplinks are spammed on you're side an enemy could come and hack all the uplinks and help the opposing team! it will help steal...
- by Lightning Bolt2 - at 2013.07.17 00:49:00
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213. Scout suits hit boxes are really weird. - in Feedback/Requests [original thread]
the reason is in this thread https://forums.dust514.com/default.aspx?g=posts&t=92132 scouts are now virtually useless they were beaten down to only speed tanking (no dmg mods, shield mods, armor repper) now it isn't even good to speed tank ...
- by Lightning Bolt2 - at 2013.07.16 04:56:00
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214. Dropship HP - in Feedback/Requests [original thread]
shaman oga wrote: LAVs are meant to heal infantry not tanks, maybe one day there will be a support vehicle, capable of healing tanks and that will be rewarded for doing its job. thats the LLAVs job the others are meant for transport and dri...
- by Lightning Bolt2 - at 2013.07.14 18:44:00
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215. Stupid Blue LAVs - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I steal LLAVs and drive them into other LLAVs I steal LLAVs and blow up mlt tanks with impact
- by Lightning Bolt2 - at 2013.07.14 18:36:00
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216. [Request] Anti-MCC cannon variety: null cannon, laser cannon, railgun cannon, io... - in Feedback/Requests [original thread]
XV1 wrote: I was just thinking about this the other day. MCCs should have different shield/armor amounts too (Gallente have more armor and Caldari have more shields) yes! that AND null cannon variety will help tactical gameplay and which no...
- by Lightning Bolt2 - at 2013.07.14 04:12:00
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217. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
I haven't read the thread past the OP. I agree also wheres the RPG part of this? how is this the only unexplained place to spawn? its undervaluing CRU's Drop uplinks and mobile CRU vehicles. promoting the simple zerg rush over tactics! remove obj...
- by Lightning Bolt2 - at 2013.07.14 03:44:00
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218. Nerf swarm launcher tracking! - in Feedback/Requests [original thread]
Godin Thekiller wrote: Are you a AV'er, because if not GTFO. Peace, Godin no but almost every time I use my std swarm I kill LAVs by hitting them around a corner or 2 turns... ridiculous. needs to be some sort of skill to kill with them.
- by Lightning Bolt2 - at 2013.07.13 07:50:00
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219. Nerf swarm launcher tracking! - in Feedback/Requests [original thread]
Void Echo wrote: I just want their missiles to stop making 90* turns in less than a second, that's highly not possible physicaly gd point mabye lowing the speed they turn alot may just fix it
- by Lightning Bolt2 - at 2013.07.13 07:48:00
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220. Nerf swarm launcher tracking! - in Feedback/Requests [original thread]
Artemis Kaiba wrote: No. The real problem is not about swarm launchers. It's about vehicles not having any PRO variant. AV weapons goes from MLT to PRO but LAVs, HAVs and Dropships only have a STD base. That's why most vehicles feel useless and...
- by Lightning Bolt2 - at 2013.07.13 07:46:00
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