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281. New/vet- give us feature that tells us. - in Feedback/Requests [original thread]
I saw a post a couple days back that said that "veteran payouts" are the # of wp x 365 I think + # of kills. New player payouts are number of minutes by kills and wp by 365 I think. If I were a vet and i did the vet payout, I'd be getting around ...
- by Lightning35 Delta514 - at 2015.02.04 11:53:00
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282. New/vet- give us feature that tells us. - in Feedback/Requests [original thread]
See, thing is more when you do really well. I've seen videos of people who get like 2k wp and they get paid around 600,000. That's good payment. They have tons of money. Me in the other hand, I can do the same thing and get paid around 200,000-300...
- by Lightning35 Delta514 - at 2015.02.04 11:41:00
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283. New/vet- give us feature that tells us. - in Feedback/Requests [original thread]
DOES ANYONE KNOW IN THE FIRST PLACE? I REALLY NEED TO KNOW. ITS ANNOYING OLTHAT I HAVE TO MANAGE MY ISK SO CAREFULLY. I CANT RUN PROTO TO MUCH=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡
- by Lightning35 Delta514 - at 2015.02.04 00:42:00
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284. Convert Dust 514 to a mobile Tower Defense app - in Feedback/Requests [original thread]
how about a planetary map game in which you are spawned into a team as on PS3 but all you have access to is map in which you can place installations and control warbarges strikes and stuff like that. That would make the game cooler. More installat...
- by Lightning35 Delta514 - at 2015.02.04 00:41:00
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285. Theoretically, "Pure" Roles. - in Feedback/Requests [original thread]
YES...... AND NO. This game is about customization, and by doing this, you are ..... Breaking?messing?.......... SCREWING......up the game. It would be cool if we got some of the stuff that you motioned, but no reason to change dropsuits.
- by Lightning35 Delta514 - at 2015.02.04 00:35:00
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286. New/vet- give us feature that tells us. - in Feedback/Requests [original thread]
what determines whether you are a new or veteran player? I ask because I consider my self a vet yet I see other vets gaining much more sp and isk than I do. The most isk I have ever gotten is just under 400,000. I have over 35million sp. I can get...
- by Lightning35 Delta514 - at 2015.02.04 00:16:00
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287. Cloaks - in Feedback/Requests [original thread]
Pseudogenesis wrote: Unfortunately I don't think the shimmer can be changed (at least not easily or soon) because they used the same VFX for cloaking as they do for the invisiblity upon respawning. Since changing the shimmer is (probably) off t...
- by Lightning35 Delta514 - at 2015.02.03 12:47:00
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288. [Feedback/Idea] Cloaking Device Rebalance - in Feedback/Requests [original thread]
Cloaks are for scouts.
- by Lightning35 Delta514 - at 2015.02.03 11:48:00
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289. Cloaks - in Feedback/Requests [original thread]
Can we just get more invisibility at the cost of less dampening?
- by Lightning35 Delta514 - at 2015.02.03 11:45:00
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290. Amarr flashbang - in Feedback/Requests [original thread]
Bump
- by Lightning35 Delta514 - at 2015.02.02 12:17:00
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291. I would like all Ambush Matches to have a supply depot. - in Feedback/Requests [original thread]
Some maps do have them. Like 60%. I do agree that there should be more per map
- by Lightning35 Delta514 - at 2015.02.02 00:54:00
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292. Why don't we have this? - in Feedback/Requests [original thread]
Knox Firmus wrote: Because in game design, you throw out a huge portion of the work you do before a finished product ever reaches the market. Typically for budget reasons, but also on occasion because of scope, and even for later balance or gam...
- by Lightning35 Delta514 - at 2015.02.01 22:25:00
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293. Why don't we have this? - in Feedback/Requests [original thread]
http://youtu.be/nHxYk-ZdvCQ P.s. CCP, sorry for posting a lot.
- by Lightning35 Delta514 - at 2015.02.01 22:07:00
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294. Cloaks - in Feedback/Requests [original thread]
One Eyed King wrote: 1) I do think that in some instances they are easy to see, while in others they are not. I think that given the cloak nerfs, the fact that they can no longer be used for easy combat, that perhaps they could make the cloak l...
- by Lightning35 Delta514 - at 2015.02.01 22:05:00
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295. Cloaks - in Feedback/Requests [original thread]
Poll- answer below. 1 who agrees that cloaked scouts are somewhat easy to see moving in MOST maps(background,lighting,stuff) 2 who agrees that cloaks shoud have pg/cpu SLIGHTLY REDUSED (3%?)(to fit on std scouts for newbies) 3 who agrees that ...
- by Lightning35 Delta514 - at 2015.02.01 21:27:00
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296. MINMATAR scout - in Feedback/Requests [original thread]
Sir Dukey wrote: Nocturnal Soul wrote: Cloaks are useless learn to play without one and your K:DR will rise drastically. Cloaks are needed on Min Scout, we maybe fast but were not as fast as people say. The speed only matters in CQC but ...
- by Lightning35 Delta514 - at 2015.02.01 20:55:00
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297. Amarr flashbang - in Feedback/Requests [original thread]
GRENADE LAUNCHERS
- by Lightning35 Delta514 - at 2015.02.01 19:52:00
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298. MINMATAR scout - in Feedback/Requests [original thread]
Adv cloak, pro knives and damage mod, adv kincat/cardio , adv recharger and extender.
- by Lightning35 Delta514 - at 2015.02.01 19:48:00
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299. LAV Handling Reform - in Feedback/Requests [original thread]
So you're askimg for bigger suspensions? A whole chassis and wheel upgrade? Not bad. I'd love to see this on a Min LAVs
- by Lightning35 Delta514 - at 2015.02.01 19:46:00
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300. Amarr flashbang - in Feedback/Requests [original thread]
Bump
- by Lightning35 Delta514 - at 2015.02.01 19:20:00
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