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1541. Old RDV Devblog - in General Discussions [original thread]
Beren Hurin wrote: Leovarian L Lavitz wrote: When are we going to get the other race's RDVs? Ooh! Very important question my good sir? I very much hope most of the development team is on this. I hear the Minmatar RDV just builds your veh...
- by Leovarian L Lavitz - at 2013.08.06 22:32:00
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1542. Fix Remote Repair Modules! - in General Discussions [original thread]
A bonus to module cool-down is all I feel logi-lavs truly need. If they got a 15% per level reduction in remote support module cool-down, they would bring remote repair back into the game. Imo. If this is coupled with a racial fitting reduction fo...
- by Leovarian L Lavitz - at 2013.08.06 20:33:00
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1543. Fix Remote Repair Modules! - in General Discussions [original thread]
Scheneighnay McBob wrote: Remote reps need to be at least more effective than self-reps. Shorter cooldown, faster repair, SOMETHING. And we should get WP for it. In chromosome, I drove the ultimate logi LAV. It threw away its own survivability...
- by Leovarian L Lavitz - at 2013.08.06 20:29:00
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1544. Fix Remote Repair Modules! - in General Discussions [original thread]
Oso Peresoso wrote: CCP has very good reason to not want to implement capacitor in this game. Hence cooldowns are used as a balancing mechanic. The last thing we need is a no-cooldown, unlimited repair system that is basically unbreakable. Li...
- by Leovarian L Lavitz - at 2013.08.06 20:16:00
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1545. Fix Remote Repair Modules! - in General Discussions [original thread]
I believe the biggest limiting factor for current vehicle remote repair modules is not the lock on. The biggest, hindering factor is that the modules have a limited duration. I feel that the remote repair modules should repair indefinitely unless ...
- by Leovarian L Lavitz - at 2013.08.06 20:12:00
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1546. ar overused - in General Discussions [original thread]
Johnny Guilt wrote: The reason that is overused is because it one of the few weapons that works like it should,you point, aim pull the trigger; simple.If the other weapons functioned practically maybe we wouldnt have the ar fest. Yes, the AR ...
- by Leovarian L Lavitz - at 2013.08.06 18:26:00
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1547. ar overused - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I'd like to also bring up the obvious over-use of Medium dropsuits, everyone uses them! More heavies are appearing, but medium dropsuits are the Fotm. Scouts need something they can do that no other suit can as a trade...
- by Leovarian L Lavitz - at 2013.08.06 18:17:00
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1548. ar overused - in General Discussions [original thread]
I suggest making its magazine size 45 rounds to match the militia version, or 30 rounds to make it a weapon that takes skill. The breach variant maintains its 60 round magazine, though.
- by Leovarian L Lavitz - at 2013.08.06 18:09:00
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1549. PvP raids on PvE battles - in General Discussions [original thread]
R F Gyro wrote: We are 138 wrote: Or maybe the possibility of turning the drones on the raiding party. Of course The drones wouldn't know there were being defended, so would attack the raiding party just as enthusiastically as the Pv...
- by Leovarian L Lavitz - at 2013.08.06 18:07:00
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1550. Old RDV Devblog - in General Discussions [original thread]
When are we going to get the other race's RDVs?
- by Leovarian L Lavitz - at 2013.08.06 17:59:00
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1551. Warning to all mass driver users - in General Discussions [original thread]
You do realize that mass drivers only account for about a tenth of the kills? ARs are typically about 90% of a match's kills. Warning to AR users, ARs are on the chopping block due to over use.
- by Leovarian L Lavitz - at 2013.08.06 17:28:00
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1552. I don't want to use the forge in pubs, you know. - in General Discussions [original thread]
Mamertine Son wrote: Himiko Kuronaga wrote: Except for perhaps, anti-anti-matter. I don't know what exactly would happen there. The same thing that happens when someone tries to divide by 0. Lord help us if ccp implements this If tw...
- by Leovarian L Lavitz - at 2013.08.06 17:27:00
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1553. massdriver best weapon ever.... FOTM - in General Discussions [original thread]
calisk galern wrote: FLAYLOCK Steve wrote: calisk galern wrote: yep my new role on the battlefield is to remove these mass driver players, the AR users certainly can't The assault rifle can take them out lol. That's how I counter them. ...
- by Leovarian L Lavitz - at 2013.08.06 16:56:00
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1554. Bring Back the table Map! - in General Discussions [original thread]
http://www.youtube.com/watch?v=SvDKbiUnxTA Bring back the Warbarge battle map! Additionally, let us into the rest of the war-barge. You had the thing completed four years ago. "1'40" http://www.youtube.com/watch?v=SvDKbiUnxTA
- by Leovarian L Lavitz - at 2013.08.06 07:47:00
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1555. Skill Cluster and Skill Spikes - in General Discussions [original thread]
Protocake JR wrote: I don't actually remember seeing these on the market. I know they had slots for them but not anything to go in them. I'm looking for the video as we speak, I believe it was discussed in the 2009 fanfest.
- by Leovarian L Lavitz - at 2013.08.06 07:38:00
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1556. Skill Cluster and Skill Spikes - in General Discussions [original thread]
The Robot Devil wrote: I totally agree. If clusters and spikes do something similar to what their name suggest then the they would allow even the newest player to have proto gear in a week. I hope they put them back in so all the "I can't compe...
- by Leovarian L Lavitz - at 2013.08.06 07:34:00
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1557. Skill Cluster and Skill Spikes - in General Discussions [original thread]
Please re-implement them. It'll allow players to spec into whatever they want for a reasonable price. EDIT: A skill cluster is an augmentation that fits in the Skill Cluster implant slot (of which we have one). The skill cluster gives you the c...
- by Leovarian L Lavitz - at 2013.08.06 07:21:00
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1558. Remove Stacking Penalties - in General Discussions [original thread]
WonLon Tong wrote: EternalRMG wrote: You might like them as soon as you think of a callogi with 5 10% Dmg Mods I have callogi :P Besides its still only a 60% dmg increase. I just wanna have a proper sniper rifle You might like it, but t...
- by Leovarian L Lavitz - at 2013.08.05 20:49:00
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1559. Played an AR using Medium Assault suit for the first time.... and about the so c... - in General Discussions [original thread]
Oswald Rehnquist wrote: 1) Most Assault players are not the most intelligent players Most charge in and place themselves in the worst situations, with the only concern in getting into the action the fastest. It is rare for them to ever flank,...
- by Leovarian L Lavitz - at 2013.08.05 19:48:00
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1560. Ways to incorporate dust mercs into eve online - in General Discussions [original thread]
PVP (Sabotage) Those mode takes place on a station or outpost. The mode begins with a limited cru deployed inside of the target corporation's office hangers. The infiltrators face off against a home-defense team of mercs as they attempt to hac...
- by Leovarian L Lavitz - at 2013.08.05 01:28:00
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