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341. WARNING: MODDED CONTROLLERS AHEAD - in General Discussions [original thread]
Scheherazade VII wrote: Maken Tosch wrote: It's inevitable, dude. We also already know about this since closed beta. It's nothing new. Besides, Call of Duty Ghost will already have aimbots infesting their servers just a few hours after rele...
- by Lance 2ballzStrong - at 2013.11.09 21:42:00
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342. WARNING: MODDED CONTROLLERS AHEAD - in General Discussions [original thread]
Dust Junky 4Life wrote: Canari Elphus wrote: What exactly did a 'modded' controller do for you other than possibly the ROF on a semi-auto weapon? I did not go through all 200 modes. Some where jump shot, sniper sway, instant reload, super ...
- by Lance 2ballzStrong - at 2013.11.09 21:41:00
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343. On the matter of the heavy suit - in General Discussions [original thread]
Mossellia Delt wrote: Lance 2ballzStrong wrote: The suit doesn't mean a thing when the weapon doesn't offer the opportunity to kill. In other words having 400hp or 600hp means nothing. You just live a little longer to shoot spitballs at re...
- by Lance 2ballzStrong - at 2013.11.09 21:23:00
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344. On the matter of the heavy suit - in General Discussions [original thread]
The suit doesn't mean a thing when the weapon doesn't offer the opportunity to kill. In other words having 400hp or 600hp means nothing. You just live a little longer to shoot spitballs at red dots. The bonus for the Sentinel suit sucks though. ...
- by Lance 2ballzStrong - at 2013.11.09 21:11:00
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345. WARNING: MODDED CONTROLLERS AHEAD - in General Discussions [original thread]
Chunky Munkey wrote: Perhaps I'm being horribly naive here, but can someone explain to me how the hell a modded controller improves the use of a HMG? Absolutely nothing. Modded controllers basically tap R1 / R2 ( or L1 / L2 depending how you...
- by Lance 2ballzStrong - at 2013.11.09 21:07:00
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346. A heavy fit perfect for HMG - in General Discussions [original thread]
MINA Longstrike wrote: That's only what, 15million sp with no armor mods other than a repper. lol... def not spending that much SP into a class CCP ignores.
- by Lance 2ballzStrong - at 2013.11.09 01:05:00
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347. Question from a common man: What's the deal with Nyain San? - in General Discussions [original thread]
honestly you just described most top corps Why use anything but proto? Hell, if you can use officer gear, use it, not like it matters much. People are billionaires in some of these corps.
- by Lance 2ballzStrong - at 2013.11.08 19:06:00
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348. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
another shameless bump in hopes a dev reply.
- by Lance 2ballzStrong - at 2013.11.08 18:27:00
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349. Scouts and Heavies....CONVERT!!! - in General Discussions [original thread]
I approve this message.
- by Lance 2ballzStrong - at 2013.11.08 18:25:00
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350. Adapting and/or dying yet again. - in General Discussions [original thread]
Never. Assault Rifles and medium suits dictate the balance in this game. If they're not happy, then CCP does something to rectify that ASAP! You realize they have all the suits, and a wide variety of weapons. The majority has a bigger voice, and...
- by Lance 2ballzStrong - at 2013.11.06 01:01:00
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351. Regarding Commandos and Heavies = NOT FOTM - in General Discussions [original thread]
Shield regen speed has always been a huge problem. HP wasn't too bad, though having a low number of slots meant HP was very limited. The buff it got was cool. Just that shield regen...smh
- by Lance 2ballzStrong - at 2013.11.05 21:01:00
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352. Regarding Commandos and Heavies = NOT FOTM - in General Discussions [original thread]
Commandos are still bad, so I doubt anyone would give it another try. Honestly don't know why that suit is still in the game.
- by Lance 2ballzStrong - at 2013.11.05 20:55:00
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353. New update makes it painfully obvious the HMG needs help - in General Discussions [original thread]
Jackof All-Trades wrote: The only heavy's you're really worried about are the boundless. Advanced are still to be reckoned with however, so it may arguably still be balanced. I haven't skilled high into heavy's though, so I can't comment. ...
- by Lance 2ballzStrong - at 2013.11.05 20:53:00
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354. Let's talk dust: Death of Scout and the TRUE Heavys? - in General Discussions [original thread]
nothing's changed for the heavy besides +150 total eHP...so yeeeaaa The heavy class has been on the downfall for a while now, I don't know what makes some people think adding a logi behind them is a solution all of a sudden. That's been done sinc...
- by Lance 2ballzStrong - at 2013.11.05 20:50:00
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355. Proto heavy with a proto logi=god mode - in General Discussions [original thread]
Cosgar wrote: Lance 2ballzStrong wrote: Cosgar wrote: Lance 2ballzStrong wrote: Cosgar wrote: Shouldn't take 2 people to kill someone with a heavy weapon. The logi/heavy duo may be back, but a heavy is nothing without a threatening ...
- by Lance 2ballzStrong - at 2013.11.05 20:45:00
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356. Proto heavy with a proto logi=god mode - in General Discussions [original thread]
Cosgar wrote: Lance 2ballzStrong wrote: Cosgar wrote: Shouldn't take 2 people to kill someone with a heavy weapon. The logi/heavy duo may be back, but a heavy is nothing without a threatening HMG. Well according to some, a heavy HMG is...
- by Lance 2ballzStrong - at 2013.11.05 20:39:00
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357. Proto heavy with a proto logi=god mode - in General Discussions [original thread]
p4rkwaydrive wrote: Lance 2ballzStrong wrote: lol... acting like this is a new idea. In PC, and I'm sure in pubs this will happen also, I was being rep'd by a proto logi, full armor and my shields were about 100 and going up. Saw 1 nade lan...
- by Lance 2ballzStrong - at 2013.11.05 20:37:00
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358. The new FOTM - in General Discussions [original thread]
Don't think you understand what FoTM means
- by Lance 2ballzStrong - at 2013.11.05 20:32:00
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359. Proto heavy with a proto logi=god mode - in General Discussions [original thread]
Cosgar wrote: Shouldn't take 2 people to kill someone with a heavy weapon. The logi/heavy duo may be back, but a heavy is nothing without a threatening HMG. Well according to some, a heavy HMG is suppose to need help to kill people ... like...
- by Lance 2ballzStrong - at 2013.11.05 20:23:00
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360. Proto heavy with a proto logi=god mode - in General Discussions [original thread]
lol... acting like this is a new idea. In PC, and I'm sure in pubs this will happen also, I was being rep'd by a proto logi, full armor and my shields were about 100 and going up. Saw 1 nade land next to me thought "pssh! I have full armor and my...
- by Lance 2ballzStrong - at 2013.11.05 20:20:00
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