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521. You are welcome for my leadership - in General Discussions [original thread]
Congrats
- by Lance 2ballzStrong - at 2013.10.16 06:22:00
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522. On getting criticism - in General Discussions [original thread]
Reserving for a reply when I get chance to read your post in its entirety. It looks like a good read though.
- by Lance 2ballzStrong - at 2013.10.16 06:21:00
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523. HMG needs a slight buff... - in General Discussions [original thread]
Meeko Fent wrote: Just played a match, where a heavy was about 30 yards out, and he was shooting at me with my trusty ScR, and all his shots landed I the dust around me, and the ones that hit probable did like 7 damage. Herp-a-Derp. See, th...
- by Lance 2ballzStrong - at 2013.10.16 05:55:00
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524. HMG needs a slight buff... - in General Discussions [original thread]
lol not gonna happen. This game revolves around what makes the medium suit + AR the best. That's what the majority of players use, so CCP caters to them. The HMG needed a buff a long time now, and it's sad that people are only now seeing it. H...
- by Lance 2ballzStrong - at 2013.10.16 01:41:00
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525. Not sure what to spec next - in General Discussions [original thread]
CharCharOdell wrote: Lance 2ballzStrong wrote: Assault Rifle is a safe bet lol. i know. that's why i'm afraid of it. it'll either be best weapon forever, or get nerfed into the ground. *sigh* so true
- by Lance 2ballzStrong - at 2013.10.15 21:16:00
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526. Not sure what to spec next - in General Discussions [original thread]
Assault Rifle is a safe bet
- by Lance 2ballzStrong - at 2013.10.15 21:14:00
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527. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
lrian Locust wrote: 8213 wrote: HMG will lose to a PRO Duvolle player outside of 15m though. That's crazy - the HMG should win within a longer reach. Especially with a tanker's low speed, a HMG shouldn't be outgunned at such short range. T...
- by Lance 2ballzStrong - at 2013.10.15 21:12:00
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528. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
DJINNDicknoseturdwaffle wrote: Doc Noah wrote: AR RoF 750 RPM / 60 12.5 RPS / 2 6.25 RP1/2S 37.4 base damage x 6.25 = 233.75 x 1.5 headshot modifier = 350.625 best possible damage with Duvolle in 1/2 a sec with base weapon 37.4 x 1.3134 we...
- by Lance 2ballzStrong - at 2013.10.15 20:55:00
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529. So, when is AR514:AA edition getting fixed? - in General Discussions [original thread]
my straight 1v1 stats as a heavy vs an assault player in competitive games (CQC): Chromosome: Never died to an AR player 1v1. Fights were sometimes close. Problem back then was the cost of the Proto heavy suits. Uprising 1.0: Aiming was crap, H...
- by Lance 2ballzStrong - at 2013.10.15 20:38:00
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530. Is the Amarr Heavy Sentinel dropsuit just a cheaper way to die? - in General Discussions [original thread]
The best camping class in the game? May as well go the cheaper route tbh. See if you can get 2-3 logis to rep you, while you camp a section of the map, and have fun that way
- by Lance 2ballzStrong - at 2013.10.15 20:23:00
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531. Reduce max carried grenades - in General Discussions [original thread]
m twiggz wrote: Lance 2ballzStrong wrote: When I said this months ago it was a problem. I guess people are finally starting to see a problem with having 3 proto nades in people's pockets. They're too strong to have 3 right off the bat, the...
- by Lance 2ballzStrong - at 2013.10.15 03:09:00
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532. Reduce max carried grenades - in General Discussions [original thread]
Meeko Fent wrote: Plus or minus one? I mean, really. Halo has 4. Of all the grenades. So, 4 and 4. I haven't played CoD in a while, But I remember it was a fair number. BF, I also haven't played in a while, But I remember a similar number ...
- by Lance 2ballzStrong - at 2013.10.15 00:14:00
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533. Reduce max carried grenades - in General Discussions [original thread]
Meeko Fent wrote: Lance 2ballzStrong wrote: When I said this months ago it was a problem. I guess people are finally starting to see a problem with having 3 proto nades in people's pockets. They're too strong to have 3 right off the bat, t...
- by Lance 2ballzStrong - at 2013.10.14 23:59:00
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534. Reduce max carried grenades - in General Discussions [original thread]
Mr Machine Guns wrote: True Adamance wrote: Mr Machine Guns wrote: who cares if you are too dumb to not see grenades being thrown at you, you deserve to be killed by them Its about logical progression of technology. I could understand ...
- by Lance 2ballzStrong - at 2013.10.14 23:44:00
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535. Reduce max carried grenades - in General Discussions [original thread]
When I said this months ago it was a problem. I guess people are finally starting to see a problem with having 3 proto nades in people's pockets. They're too strong to have 3 right off the bat, then you can magically sit on a nanohive and pluck ...
- by Lance 2ballzStrong - at 2013.10.14 23:42:00
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536. So, I heard you can "Approve" threads.... - in General Discussions [original thread]
First Prophet wrote: Player count is bad. CCP are terrible. Dust is dead. PS2 is better. IWS will be here any moment now. now we play the waiting game...
- by Lance 2ballzStrong - at 2013.10.14 21:32:00
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537. So, I heard you can "Approve" threads.... - in General Discussions [original thread]
Killar-12 wrote: Lance 2ballzStrong wrote: Killar-12 wrote: Lance 2ballzStrong wrote: There's forum warriors, then there's Dragon Born forum warriors. Don't settle for being a mere warrior...they're dime a dozen. Yeah, you've also ...
- by Lance 2ballzStrong - at 2013.10.14 21:26:00
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538. So, I heard you can "Approve" threads.... - in General Discussions [original thread]
Killar-12 wrote: Lance 2ballzStrong wrote: There's forum warriors, then there's Dragon Born forum warriors. Don't settle for being a mere warrior...they're dime a dozen. Yeah, you've also got people who use Corp Forums to farm likes... ...
- by Lance 2ballzStrong - at 2013.10.14 21:16:00
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539. So, I heard you can "Approve" threads.... - in General Discussions [original thread]
There's forum warriors, then there's Dragon Born forum warriors. Don't settle for being a mere warrior...they're dime a dozen.
- by Lance 2ballzStrong - at 2013.10.14 21:09:00
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540. Downgrading The Assault Rifles AR's (Overpowered) ( Flaylock needs seekers ) - in General Discussions [original thread]
ILLUSIONxox wrote: Lance 2ballzStrong wrote: yea...making sniper rifles even easier is what this game needs No scope sway - check! Gun settles in the same spot after firing - check! Bullet instantly hit target - check! No bullet drop ...
- by Lance 2ballzStrong - at 2013.10.14 20:03:00
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