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501. Weapons in Legion - in General Discussions [original thread]
Roger Cordill wrote: Lady MDK wrote: I said nothing about manufacturing =ƒÿè and caldari can use blasters or rails just the bonuses affect the guns differently. My point being that there should need to be a racial variant of each gun ...
- by Lady MDK - at 2014.06.26 06:57:00
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502. Weapons in Legion - in General Discussions [original thread]
Roger Cordill wrote: Forlorn Destrier wrote: Roger Cordill wrote: True Adamance wrote: Roger Cordill wrote: Caldari don't make blasters. Show me a Caldari blaster, and I'll agree with you. Otherwise, denied. ^ This by the way helps...
- by Lady MDK - at 2014.06.26 03:01:00
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503. Weapons in Legion - in General Discussions [original thread]
So a bit of a question.... to all, devs feel free to chip in ;) I think I read somewhere that each weapon in legion will have a racial varient, like the standard rifles do now (assault etc) is this true? My point of asking this really is around ...
- by Lady MDK - at 2014.06.25 20:16:00
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504. Another bad update. - in General Discussions [original thread]
Arcturis Vanguard wrote: Lady MDK wrote: calisk galern wrote: Scheneighnay McBob wrote: Highest range should have the lowest damage. physics disagree. This is a game not real life..... Balance and gameplay should come before real...
- by Lady MDK - at 2014.06.18 19:53:00
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505. Another bad update. - in General Discussions [original thread]
calisk galern wrote: Scheneighnay McBob wrote: Highest range should have the lowest damage. physics disagree. This is a game not real life..... Balance and gameplay should come before realism.
- by Lady MDK - at 2014.06.18 16:18:00
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506. Announcement:A message regarding reported layoffs at CCP - in General Discussions [original thread]
Tech Ohm Eaven wrote: Oh and hey!, HEY!! Is that a Star Citizen behind you?? No its Elite and this time its Dangerous.
- by Lady MDK - at 2014.06.08 18:39:00
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507. List for the " omega " hot fix - in General Discussions [original thread]
OZAROW wrote: Alpha, omega hopefully next what would you like fixed? Beta might be next but supposedly we've already finished that
- by Lady MDK - at 2014.06.07 10:23:00
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508. [Clarification] Scanning for Battles? - in General Discussions [original thread]
I think you are in the wrong thread dude....
- by Lady MDK - at 2014.05.27 13:52:00
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509. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Natu Nobilis wrote: Still itnerested to know if the anomalies can be invaded by other players or will be instanced out I imagine this is the wild pvp they spoke of ccp dont like to make things too safe... Maybe a CCP could confirm one way o...
- by Lady MDK - at 2014.05.26 13:43:00
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510. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Hynox Xitio wrote: Can we also scan for Xenomorphs? Rogue drones maybe , xenomorphs would mean game over man.
- by Lady MDK - at 2014.05.25 06:12:00
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511. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
To be quite frank this is what comes of having different races 'scouts' filling different roles and having completely different bonuses. You in effect create different ROLES within what is supposedly the same class. So rather than having a skill...
- by Lady MDK - at 2014.05.24 07:27:00
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512. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Kain Spero wrote: Would it be possible to keep the current 2d star map as a view mode? I've played Eve for 9 years and actually find the 2d start map incredibly useful (when it was released there was actually a lot of clamor in the eve communi...
- by Lady MDK - at 2014.05.24 06:37:00
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513. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Corbina Ninja wrote: I can not imagine how it can work seems to me like Dust but with better graphics What is the difference between scanning and the old battlefinder? both have the same function and both are not sandbox The difference be...
- by Lady MDK - at 2014.05.23 21:12:00
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514. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Corbina Ninja wrote: very nice... ...battlefinder where is the sandbox? It's not just a battlefinder it will scan and allow you a choice of battles to join and other pve/sandbox areas to hang in.
- by Lady MDK - at 2014.05.23 15:41:00
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515. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Talos Alomar wrote: CCP BaoZi wrote: snipped Wow, I'm really loving all this info from you guys before the game's even greenlight. Likes for BaoZi and MC Peanut. The insight and feedback you guys are giving is great and much appreciat...
- by Lady MDK - at 2014.05.23 06:42:00
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516. [Idea] The initial station environment - in General Discussions [original thread]
Not to sure about the cantinas idea it still has to be relevant to a game about shooting faces imo.
- by Lady MDK - at 2014.05.22 15:49:00
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517. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Any chance of a sneak peek at this ?
- by Lady MDK - at 2014.05.22 15:14:00
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518. @CCP How about a Episodic Progress - in General Discussions [original thread]
Maybe change the title to dev-vlogs or sometime episodic progress sounds like something Startrek online does.... and we don't want that
- by Lady MDK - at 2014.05.21 21:35:00
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519. [Idea] The initial station environment - in General Discussions [original thread]
It currently looks like there is going to be a move away from the concept of being in your Mercs quarters in between each match... Is this the case or was the hanger scene that was showing when rouge said 'this is your quarters' just a placeholder...
- by Lady MDK - at 2014.05.21 17:27:00
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520. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
CCP Ankou wrote: First, I would like your feedbacks on your experience with DUST Menus. -What were the things you liked? -What were you biggest frustrations? -What were the features you thought were clearly missing? I mean the things you want...
- by Lady MDK - at 2014.05.21 17:06:00
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