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1361. [PROPOSAL] Change the shot color of the templars - in Feedback/Requests [original thread]
The templar laser rifle and scrambler rifle should be given something to make them stand out in our new world of blueprint everything. I propose making the beam color red on both of these weapons to really give them some flair.
- by LOOKMOM NOHANDS - at 2015.02.21 16:19:00
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1362. [Petition] We don't want 4 man squads! - in General Discussions [original thread]
I just really do not see this fixing match making. What we need is: People have incentive to WIN. The 150 WP requirement did nothing but kill off the guys who were turbo controller AFKing. The days that we lost the bonus cap were the best d...
- by LOOKMOM NOHANDS - at 2015.02.20 15:18:00
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1363. [WTS] 'Quafe' Amarr LAV - in General Discussions [original thread]
I would also like to buy an Amarr Assault dropship blueprint. I am willing to pay 1 trillion ISK.
- by LOOKMOM NOHANDS - at 2015.02.14 07:34:00
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1364. Why so many forges in strongboxes? - in General Discussions [original thread]
I love the new loot table but seriously why does it act like I am a hardcore forge gunner or something? I have gotten like 5 sets of 1-3 officer forges (both gastuns and alldins) and 3 sets of 9k330s out of like 20 boxes opened today.
- by LOOKMOM NOHANDS - at 2015.02.13 22:40:00
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1365. Buying Templar ScR & Quafe ScR - in General Discussions [original thread]
I have a full CE code I am willing to part with right now for 200 million. Let me know if you want to do this and I will make the thread in the code bazaar to keep the transaction on the up n up.
- by LOOKMOM NOHANDS - at 2015.02.13 16:50:00
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1366. [IDEA] Put EoM loot under salvage menu. - in Feedback/Requests [original thread]
This would make it a little bit easier to sell and make it MUCH more fun to go compare loot with corp mates after a few matches.
- by LOOKMOM NOHANDS - at 2015.02.13 14:14:00
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1367. Officer AK.0 grenade slot missing. - in Technical Support/Bugs [original thread]
THUNDERGROOVE wrote: LOOKMOM NOHANDS wrote: Finally got my hands on a set of Storms Commando AK.0s and was disappointed to find the grenade slot missing. Is there an ETA on when this will be fixed? Had a guy in squad say something about...
- by LOOKMOM NOHANDS - at 2015.02.13 09:54:00
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1368. Scrambler rifle nerf idea - in General Discussions [original thread]
Imp Smash wrote: LOOKMOM NOHANDS wrote: Imp Smash wrote: No time, at work. Have to proctor test. Will get back in 1.5 hours with a fair and reasonable argument. My apologies for keeping it short. This space reserved for discussion. A...
- by LOOKMOM NOHANDS - at 2015.02.13 09:48:00
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1369. Scrambler rifle nerf idea - in General Discussions [original thread]
Imp Smash wrote: No time, at work. Have to proctor test. Will get back in 1.5 hours with a fair and reasonable argument. My apologies for keeping it short. This space reserved for discussion. Aren't all of the forums for discussion? just k...
- by LOOKMOM NOHANDS - at 2015.02.13 00:23:00
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1370. Scrambler rifle nerf idea - in General Discussions [original thread]
Imp Smash wrote: Math does not equate to accuracy. Sure he did the math -- but his conclusion is completely flawed. So the math means nothing. So you would argue that applying a 20% bonus before applying a 350% bonus is perfectly fine? I...
- by LOOKMOM NOHANDS - at 2015.02.12 23:53:00
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1371. Scrambler rifle nerf idea - in General Discussions [original thread]
Georgia Xavier wrote: LOOKMOM NOHANDS wrote: A basic ScR does 65 HP of damage not charged. With a complex damage mod, profile, and Pro V it does 328.62 to shield at full charge. With a complex damage mod, and Pro V it would do 279.93 Th...
- by LOOKMOM NOHANDS - at 2015.02.12 23:33:00
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1372. Scrambler rifle nerf idea - in General Discussions [original thread]
A basic ScR does 65 HP of damage not charged. With a complex damage mod, profile, and Pro V it does 328.62 to shield at full charge. With a complex damage mod, and Pro V it would do 279.93 That difference is pretty extreme thanks to combining...
- by LOOKMOM NOHANDS - at 2015.02.12 23:16:00
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1373. Scrambler rifle nerf idea - in General Discussions [original thread]
maluble wrote: LOOKMOM NOHANDS wrote: Its pretty funny that the ScR catches so much heat when the CR is just as OP if not more OP. Just give both guns a 5% reduction to base damage and call it a day. Really? I have never been one shott...
- by LOOKMOM NOHANDS - at 2015.02.12 23:04:00
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1374. Scrambler rifle nerf idea - in General Discussions [original thread]
Georgia Xavier wrote: LUGMOS wrote: LOOKMOM NOHANDS wrote: Its pretty funny that the ScR catches so much heat when the CR is just as OP if not more OP. Just give both guns a 5% reduction to base damage and call it a day. I've been sa...
- by LOOKMOM NOHANDS - at 2015.02.12 23:01:00
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1375. Scrambler rifle nerf idea - in General Discussions [original thread]
Heimdallr69 wrote: Want to fix TTK? Start with the HMG, RE's, shotguns, hell NK's can do about 1400 dmg 1 hit. Then buff all suits. There are many factors indeed, ScR and CR shine the brightest as the first possible victims thanks to their ...
- by LOOKMOM NOHANDS - at 2015.02.12 22:55:00
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1376. Scrambler rifle nerf idea - in General Discussions [original thread]
Georgia Xavier wrote: LOOKMOM NOHANDS wrote: Its pretty funny that the ScR catches so much heat when the CR is just as OP if not more OP. Just give both guns a 5% reduction to base damage and call it a day. They're both fine in my opin...
- by LOOKMOM NOHANDS - at 2015.02.12 22:40:00
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1377. 34 keys and counting. - in General Discussions [original thread]
First I was just collecting from the event until a change was made but with the recent changes I almost want to go with one big bulk opening at like 100 keys. Does anyone else feel like this would make using keys more fun?
- by LOOKMOM NOHANDS - at 2015.02.12 22:38:00
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1378. sp cap - in General Discussions [original thread]
ColdBlooded Max wrote: dose it reset on sunday now because mine didn't reset wednesday and still hasn't? Alot of people have been saying this. I think CCP really needs to make a statement before rumors get out of hand. People that have cap...
- by LOOKMOM NOHANDS - at 2015.02.12 22:36:00
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1379. Scrambler rifle nerf idea - in General Discussions [original thread]
Its pretty funny that the ScR catches so much heat when the CR is just as OP if not more OP. Just give both guns a 5% reduction to base damage and call it a day.
- by LOOKMOM NOHANDS - at 2015.02.12 22:35:00
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1380. stacking penalties are wack yo! - in General Discussions [original thread]
jane stalin wrote: There should only be 1 type of stacking penalty, it should be 100% and it should apply to all stupid ideas like stacking penalties. So if some proposes a stacking penalty of 5% , then applying the stupid idea stacking penal...
- by LOOKMOM NOHANDS - at 2015.02.12 22:29:00
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