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21. Hey, reskinned snipers for all races - in Feedback/Requests [original thread]
the real question is do we need snipers at all................ jk +1 bonus question is the laser rifle a sniper where does it fall in the game for category?
- by Ku Shala - at 2015.04.21 13:56:00
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22. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
is this board outdated? when will it be updated? thanks!
- by Ku Shala - at 2015.04.20 16:09:00
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23. A flower - in Feedback/Requests [original thread]
dried shrubbery , ni ni ni ni...........
- by Ku Shala - at 2015.04.20 16:02:00
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24. Alternate to L4 Requirement - in Feedback/Requests [original thread]
this idea seems pretty legit, sending militia standard and advanced items to new players is almost a must. does anyone know whether the restriction is for both parties involved in the trade or just the sender?
- by Ku Shala - at 2015.04.20 13:58:00
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25. A flower - in Feedback/Requests [original thread]
is it edible?
- by Ku Shala - at 2015.04.17 18:46:00
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26. Delete basic equipment idea - in Feedback/Requests [original thread]
removing basic isnt the answer, but removing the aur titled gear is almost impossible as well because of simplified fitting protocol. in short there is no simple way to make less modules, filters in the fitting room would be appreciated.
- by Ku Shala - at 2015.04.15 18:43:00
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27. fixing FW blueberries - in Feedback/Requests [original thread]
doesnt help that corps deploy on both sides and 4-6 people sit idle all match meleeing each other in the red line fw need team deploy fw needs bonus to people using suits of their own faction ( maybe only apply the warbarge damage bonus in fw i...
- by Ku Shala - at 2015.04.15 16:17:00
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28. [REQUEST] Caldari suits and Shield extenders DMG Threshold. - in Feedback/Requests [original thread]
cal sentinel works much better than cal scout at recharging. I also support the threshold as well as better base recharge on medium caldari frames.
- by Ku Shala - at 2015.04.15 13:48:00
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29. Fem Min Scout Suits make no sense. - in Feedback/Requests [original thread]
just remember with bigger boobs comes a bigger hitbox lol
- by Ku Shala - at 2015.04.14 18:48:00
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30. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Primary play mode(s) domination/skirmish Top role(s) amarr and caldari logistics and assault Have you tried the Myofibril Stimulant since the change? -Yes - Do you currently have a Myofibril Stimulant based fitting? - yes - - Do you...
- by Ku Shala - at 2015.04.13 16:06:00
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31. Squad orders aka the donut - in Feedback/Requests [original thread]
respawning with the donut would take the work out of squad orders, no WP's for free! the only change that should be made to the doom donut is keeping the defend order if you change suits at the supply depot and being able to highlight yourself w...
- by Ku Shala - at 2015.04.13 13:37:00
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32. Increased isk payout for mercs who actually stay in match - in Feedback/Requests [original thread]
in theory you should receive the losing half of the isk divided by six or winning if somehow you managed to pull that off, saying that less clones killed less objectives / installations hacked, less damage dealt, less time spent in match = less to...
- by Ku Shala - at 2015.04.09 13:56:00
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33. Need a Mathematician! - in Feedback/Requests [original thread]
all this really shows is how much of a waste 3 damage mods really is
- by Ku Shala - at 2015.04.09 13:39:00
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34. [Module Idea] Grapple module in grenade slot. - in Feedback/Requests [original thread]
bionic commando 514 lolz
- by Ku Shala - at 2015.04.09 13:33:00
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35. [SUGGESTION] New Medi-nade - in Feedback/Requests [original thread]
Cypher Nil wrote: Ku Shala wrote: instead of working like an av nade maybe more like a flux nade instant heals all allies in the 6m radius once as long as you re in the area during the animation up to so many hp (300hp @std 500 @ adv 700@ pr...
- by Ku Shala - at 2015.04.08 13:41:00
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36. [SUGGESTION] New Medi-nade - in Feedback/Requests [original thread]
instead of working like an av nade maybe more like a flux nade instant heals all allies in the 6m radius once as long as you re in the area during the animation up to so many hp (300hp @std 500 @ adv 700@ proto) per clone max, 35 wp base per clone...
- by Ku Shala - at 2015.04.07 18:54:00
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37. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
Sentinels should be able to tank a large rail shot (fixed) why why should tanks get OHK on a suit that needs to connect 3+ shots to stop AV(<7.5 sec)?
- by Ku Shala - at 2015.04.02 19:07:00
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38. Idea: Reinforcement Squads - in Feedback/Requests [original thread]
+1 sounds like my FW idea anything to level the side out a bit the extremes are getting annoying
- by Ku Shala - at 2015.04.02 18:41:00
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39. Reasonable RE fix. - in Feedback/Requests [original thread]
@ marcus my dau knows this tactic well but some maps its just easier to re the whole group by trapping them in a corner, its risky and can get you killed but is effective when you need to move in and change the dominator at an objective. underst...
- by Ku Shala - at 2015.04.02 16:26:00
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40. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
the redlines for the attacker and defender need to be looked at entirely as well as adding redline "spots" where gross strategic imbalances happen to protect defender/attacker safezones. prime example is the train map 2 tanks can trap the team fro...
- by Ku Shala - at 2015.04.01 18:54:00
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