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381. Will there be selling option introduced? - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Yeah, should be in the next build. are they adding a simple vendor manor of selling? or full fledged EVE style. i know eve style is imminent but didnt know it would be in this soon.
- by KryptixX - at 2012.09.19 19:25:00
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382. Just read zionTCD #9 - in General Discussions [original thread]
Parson Atreides wrote: I can't even name ten Dust corps let alone rank them and I've been playing this Beta for months. search "recruitment" a bunch of recruiting threads come up, easily 10+.
- by KryptixX - at 2012.09.19 12:33:00
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383. Just read zionTCD #9 - in General Discussions [original thread]
Top 10 is pointless. Intrest they just generated for the site is not.
- by KryptixX - at 2012.09.19 11:46:00
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384. Role of Logistics after Crusader - in General Discussions [original thread]
Laurent Cazaderon wrote: Everything depends on the specs those crusaders suit will have. My opinion is that they will come with major kickbacks as they can buff an entire squad. Something like no equipment, restrictions on some modules, speed....
- by KryptixX - at 2012.09.18 15:22:00
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385. Role of Logistics after Crusader - in General Discussions [original thread]
jenza aranda wrote: KryptixX wrote: Personally i think it would be cool if there was a deployable mini installation, some variations could be; Anti personel turret - mostly focused on damaging enemies tank turret - deals smaller damage but...
- by KryptixX - at 2012.09.18 01:45:00
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386. Role of Logistics after Crusader - in General Discussions [original thread]
DUST Fiend wrote: I think Logistics suits have HUGE potential to fit a lot of various roles. I mean, my logi fits are more focused on damage and survivability, with no focus on team support. My main scout suit on the other hand runs with a nani...
- by KryptixX - at 2012.09.17 16:50:00
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387. Role of Logistics after Crusader - in General Discussions [original thread]
So far in this beta MOST of the logistics players i see are playing a pseudo combat medic role. But will the introduction of the Crusader suit shift them to more of an engineer role (assuming crusader suits have equipment slots)? Crusaders fr...
- by KryptixX - at 2012.09.17 15:42:00
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388. Role of Logistics after Crusader - in General Discussions [original thread]
Personally i think it would be cool if there was a deployable mini installation, some variations could be; Anti personel turret - mostly focused on damaging enemies tank turret - deals smaller damage but have much more health anti armor turret ...
- by KryptixX - at 2012.09.17 15:42:00
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389. Question About Damage Mods - in General Discussions [original thread]
You need sidearm weapon damage for SMGs no matter what slot you put it in. Same with ARs in a heavy slot. You would need light damage mods.
- by KryptixX - at 2012.09.17 14:18:00
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390. There's the Crusader Suit... annnnnd it's gone. - in General Discussions [original thread]
Mobius Wyvern wrote: Aeon Amadi wrote: I agree - but I'd rather not get my hopes up just to have them dashed. As a dedicated Squad Leader in Zion TCD I was extremely looking forward to using them, as well as their more controversial modules ...
- by KryptixX - at 2012.09.17 13:03:00
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391. lets tal kabout why this game is asome - in General Discussions [original thread]
Reasons you are famous in the Battlefield community A) Constant pointless threads on the forums B) Overall poor use of the English language C) Extreme high pitch voice on comms Circle all that apply.
- by KryptixX - at 2012.09.16 21:00:00
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392. I need Dust mercs to respond - in General Discussions [original thread]
STB-Quickgloves EV wrote: Loss Tovas wrote: Alright, you asked, I'll answer.... As I have made it known, I can't stand you guys. There is no amount of PR that you can do that will ever change my mind. I also came from MAG and I started on ...
- by KryptixX - at 2012.09.16 16:48:00
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393. who believe in an alien life forms? - in General Discussions [original thread]
Noc Tempre wrote: There are no aliens out there because that would be wasted resources for the computer simulation we actually exist on. We have a winner!
- by KryptixX - at 2012.09.13 15:32:00
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394. New Items to Come to DUST514 - in General Discussions [original thread]
so if they remove the the melee button what will be bound to that button? or will it be open to customization? i think clicking in the right stick would be a much easier for push to talk than left on the dpad.
- by KryptixX - at 2012.09.09 23:16:00
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395. It was worth it! - in General Discussions [original thread]
Why dont they just make any non LAV vehicles require war points to call in like orbitals. that would cut out the tank spam all together.
- by KryptixX - at 2012.09.04 12:50:00
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396. Is this a battlefield... - in General Discussions [original thread]
uamdbro? use AV grenades.
- by KryptixX - at 2012.08.26 22:08:00
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397. Riot Shields - in General Discussions [original thread]
STB Vermaak Doe wrote: Heavy weapon possibly? Heavies already have enough armor I'd rather have it while running around in the logi suit like a logistics shield, takes a light slot and allows use of equipment in the other hand
- by KryptixX - at 2012.08.23 01:50:00
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398. ISK income decreased again? - in General Discussions [original thread]
ISK gain is based on what gear the other players are using.
- by KryptixX - at 2012.08.18 13:22:00
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399. SEVER UPDATE???? - in General Discussions [original thread]
didn't you quit?
- by KryptixX - at 2012.08.18 02:27:00
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400. Skirmish Mode - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=239558#post239558 should help you.
- by KryptixX - at 2012.08.17 14:15:00
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