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161. Heavy QQ - in General Discussions [original thread]
Scout sneaks up on Heavy, Shotguns in back. Heavy turns around and stares him to death. /Balance
- by Knight Solitaire - at 2014.03.01 19:51:00
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162. Everyone post a picture of your best game - in General Discussions [original thread]
I've only got +50 back in Chrome, it was like 55/0 with a tank, I almost passed 50 with a Scout went 47/2 but dont have pics ( ) I think I have a pic of me going 46/1 with a Scout + GLU-5 (Post nerf) in a Skirm.
- by Knight Solitaire - at 2014.03.01 18:19:00
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163. ERA: Public Message to [Capital Acquisitions LLC] - in General Discussions [original thread]
Chuckles Brown wrote: I'm confused as to what Escrow's Scope is... Do they take without a buyer lined up? Maybe they're just trying to show how superior they are to the competition? Sort of like an advertisement.
- by Knight Solitaire - at 2014.03.01 17:05:00
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164. Rep Tools Vs Flux Nade - in General Discussions [original thread]
ER-Bullitt wrote: Knight Solitaire wrote: ER-Bullitt wrote: Equipment immune to flux grenades: Rep Tool Scanner Revive Needle C'mon bro. Scanner is getting a nerf, and the Revive Needle doesn't need a counter. Blah, when you make a...
- by Knight Solitaire - at 2014.03.01 17:02:00
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165. Rep Tools Vs Flux Nade - in General Discussions [original thread]
NewOldMan wrote: Knight Solitaire wrote: Scanner is getting a nerf, and the Revive Needle doesn't need a counter. The repair tool is also getting a nerf... Only if you're not Minmatar, it is Min Tech after all. The Scanner is getti...
- by Knight Solitaire - at 2014.03.01 16:40:00
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166. Rep Tools Vs Flux Nade - in General Discussions [original thread]
ER-Bullitt wrote: Equipment immune to flux grenades: Rep Tool Scanner Revive Needle C'mon bro. Scanner is getting a nerf, and the Revive Needle doesn't need a counter.
- by Knight Solitaire - at 2014.03.01 16:20:00
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167. Rep Tools Vs Flux Nade - in General Discussions [original thread]
NewOldMan wrote: You didn't actually come out and say solo. But all of your posts references that you lack a teammate. You don't zerg. Never even acknowledged it when I pointed out that another any other light weapon beats out the repair tool...
- by Knight Solitaire - at 2014.03.01 16:18:00
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168. Rep Tools Vs Flux Nade - in General Discussions [original thread]
NewOldMan wrote: That answers the sniping part, but nades? Having another teammate? From what you are saying all you are trying to do is solo them and trying to get a mechanic that helps you win solo. TL:DR Teamwork is OP I NEED HELP CCP ...
- by Knight Solitaire - at 2014.03.01 15:48:00
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169. Rep Tools Vs Flux Nade - in General Discussions [original thread]
Beck Weathers wrote: Psst! over hear! *whispers* remote explosives Psst! Heavies can survive REs, and guess what? Its only going to get worse in 1.8! Hurray!
- by Knight Solitaire - at 2014.03.01 15:45:00
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170. Rep Tools Vs Flux Nade - in General Discussions [original thread]
NewOldMan wrote: Snipe the logi? Nade the logi? Shoot the logi? You have one more guy wielding a gun than the other team. He can kill the logi. Also what makes you think that you can solo a tag team duo? Also the dps from any light weapon f...
- by Knight Solitaire - at 2014.03.01 15:41:00
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171. Rep Tools Vs Flux Nade - in General Discussions [original thread]
Echo 1991 wrote: Dont engage them head on... Because it really takes that long to turn around. If you do get them from behind, and are lucky enough to kill the Logi, the Heavy is probably already facing you, hitting you with his HMG, and the...
- by Knight Solitaire - at 2014.03.01 15:38:00
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172. Rep Tools Vs Flux Nade - in General Discussions [original thread]
NewOldMan wrote: Knight Solitaire wrote: NewOldMan wrote: If so, make the flux nade disable your guns. Why? Why disable a repair tool? Just due to the fact that it's an equipment? Repair tools are powered from your suit. The same w...
- by Knight Solitaire - at 2014.03.01 15:32:00
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173. Anyone have a pic of the Min Combat Pack? - in General Discussions [original thread]
Any pics of the suit? If you cant get a pic can you give us the colour scheme? Is it red/pink/purple like the Store Front suggests?
- by Knight Solitaire - at 2014.03.01 15:28:00
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174. Rep Tools Vs Flux Nade - in General Discussions [original thread]
NewOldMan wrote: If so, make the flux nade disable your guns. Why?
- by Knight Solitaire - at 2014.03.01 15:25:00
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175. Calling out to all skilled tankers: clean up Tankbush pact - in General Discussions [original thread]
I once got hatemail for bringing out a Rail tank and killing Blaster HAVs and Redline tanks (Note: It was an infantry player that sent me it) #infantrymakeupyourmind
- by Knight Solitaire - at 2014.03.01 15:18:00
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176. Rep Tools Vs Flux Nade - in General Discussions [original thread]
Give the Flux Nade the ability to temporarily disable Repair Tools (Not modules)
- by Knight Solitaire - at 2014.03.01 15:16:00
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177. Someone forget to feed the hamsters - in General Discussions [original thread]
Happened to everyone. CCP's fault nothing to do with your PS3 / Internet. EDIT: Thought you said is it my internet / PS3
- by Knight Solitaire - at 2014.02.28 20:32:00
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178. Ever jump from an LAV? - in General Discussions [original thread]
Used to be able to launch ourselves from LAVs in CB, was even featured in a Dev Blog I think. Then they removed it.
- by Knight Solitaire - at 2014.02.28 20:15:00
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179. To Make Shield Tanking Viable.... - in General Discussions [original thread]
No more HP. Alpha weapons are already suffering.
- by Knight Solitaire - at 2014.02.28 19:17:00
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180. Shotgun Proficiency V - in General Discussions [original thread]
Base Stats (No Proficiency) = 8 Shots (One 'Magazine') in 5.6s Level 5 Proficiency = 8 Shots in 4.8s Creodron Shotgun DPS (Base) = 754.2 Creodron Shotgun DPS (Pro 5) = 867.4 Not too great of a difference for such an expensive skill, an RoF bon...
- by Knight Solitaire - at 2014.02.28 18:28:00
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