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741. Toast to the Dead - in The War Room [original thread]
Heavy Breaks wrote: I made the decision to leave IO. I'm sorry Nik you know I have nothing but love for you bro. I have in my mind at least a part of EoN as much as I was IO. Never let it be said I didn't try my best to help and work for our b...
- by King Kobrah - at 2013.07.10 20:28:00
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742. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
no surprise someone who can only get kills sniping with a forge gun is doing his best to try and derail the thread so CCP doesn't take away his only crutch you're right, goons are terrible, lost your districts to a bunch of corps that aren't even...
- by King Kobrah - at 2013.07.10 20:26:00
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743. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
and the flaylock only does 200 splash damage with a 3m blast radius and only a 3 round mag doesn't sound OP at all on paper right? you can't balance weapons based on numbers alone.
- by King Kobrah - at 2013.07.10 17:59:00
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744. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
how does that two seconds factor in when the people you're shooting don't know they're being targeted? they even removed the huge ball of light from the end of forge guns so it's even harder to tell.
- by King Kobrah - at 2013.07.10 17:49:00
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745. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Canaan Knute wrote: King Kobrah wrote: nothing to do with map design. forge gun two shotting people so fast is not acceptable for game balance even if in your mind it takes "4 seconds" when in the majority of the situations it's going to be ...
- by King Kobrah - at 2013.07.10 17:44:00
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746. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
nothing to do with map design. forge gun two shotting people so fast is not acceptable for game balance even if in your mind it takes "4 seconds" when in the majority of the situations it's going to be 2.
- by King Kobrah - at 2013.07.10 17:34:00
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747. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
That's only if you know it's coming..once you get hit, you have under two seconds to somehow scramble into cover. the old laser rifle was the same way, once you were hit with it and realize it's there, you were already dead not even the flaylock ...
- by King Kobrah - at 2013.07.10 17:15:00
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748. Toast to the Dead - in The War Room [original thread]
Thank you for the payment, it's clear you did the right thing and I think people will realize that in the long run.
- by King Kobrah - at 2013.07.10 17:13:00
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749. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Canaan Knute wrote: King Kobrah wrote: Which is still a less than 2 second charge time... Officer weapons are often much better than regular weapons, hence their rarity. EDIT: My bad, I guess you were referring to the assault FG. Yes, it'...
- by King Kobrah - at 2013.07.10 17:08:00
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750. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Canaan Knute wrote: King Kobrah wrote: Nobody has posted inaccurate information. The charge time is less than two seconds when skilled into and it does more than 700 damage in two splash shots. the argument has always been forge gun is too ...
- by King Kobrah - at 2013.07.10 16:57:00
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751. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
ER-Bullitt wrote: Rusty wrote: Does anyone even use the Officer FG (which can fire in less than a second)? For all practicality the number used should be the Assault Forge Gun with max skills at 1.875 seconds. Anything else is a bit too the...
- by King Kobrah - at 2013.07.10 16:42:00
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752. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
ER-Bullitt wrote: Rusty wrote: Does anyone even use the Officer FG (which can fire in less than a second)? For all practicality the number used should be the Assault Forge Gun with max skills at 1.875 seconds. Anything else is a bit too the...
- by King Kobrah - at 2013.07.10 16:41:00
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753. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Kekklian Noobatronic wrote: I'm so bad at the game I have to resort to scrub tactics to fish for 1-2 kills a game LOL
- by King Kobrah - at 2013.07.10 16:24:00
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754. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Breakin Stuff wrote: 277 x 1.2 (we shall assume that the stacking penalty got removed and heavies can only have two) why that comes to...332.4 so 2 shots = 664.8 splash damage. tankable on anything but a scout. Oh by the way, Kobrah, you ar...
- by King Kobrah - at 2013.07.10 14:29:00
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755. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
none of which was achieved against good players in a fight that matters let me know when you're relevant before talking about anyone's skill
- by King Kobrah - at 2013.07.10 08:15:00
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756. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Breakin Stuff wrote: King Kobrah wrote: You're a moron if you think any caldari assault worth half his weight is running around with 800 EHP and shows you know little about the game Oh dear God if you believe that I want you in every sin...
- by King Kobrah - at 2013.07.10 05:54:00
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757. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Breakin Stuff wrote: two shots will hit for around 750 damage if you only get splash. most two-shot hits with an ishukone assault forge (which I use) involve a ranging shot for splash, and a direct hit for the killshot if you do it right. I'm s...
- by King Kobrah - at 2013.07.10 05:45:00
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758. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Breakin Stuff wrote: If you're complaining about a breach forge gun you have lost all credibility with me. if you hold still or stay in the open long enough to get hit with two breach shots you have lost all right to call yourself anything but ...
- by King Kobrah - at 2013.07.10 05:38:00
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759. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Breakin Stuff wrote: King Kobrah wrote: lol 3 shots? two splash from a good forge gun will kill almost any suit. not a properly fit advanced or proto assault or logi. if you're talking about shitfits, cheapfits and freefits, you lose al...
- by King Kobrah - at 2013.07.10 05:34:00
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760. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Breakin Stuff wrote: King Kobrah wrote: even if i concede the fact it's not meant for AV, it's still too good vs infantry right now. so the average requirement of 3-4 shots to kill an infantryman makes it too good? this is if you don't in...
- by King Kobrah - at 2013.07.10 05:27:00
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