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41. [Suggestion] Move away from planets - in General Discussions [original thread]
da GAND wrote: Maken Tosch wrote: Why not both? I would love to roam doing dastardly deeds on a planet one day and then battle it out inside a titan the next day. Both sounds good, and Like I said it's best if CCP STARTS with what they h...
- by Kincate - at 2014.10.16 11:29:00
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42. [Suggestion] Move away from planets - in General Discussions [original thread]
Now hold on I know designing the maps will take some time but the systems for utilizing and the graphics for said systems are almost entirely in place, a conduit explosion is an explosion a decloaking vehicle is a decloaking vehicle these are alre...
- by Kincate - at 2014.10.15 23:49:00
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43. Warbarge proof of concept - in General Discussions [original thread]
AAAAAAAAAAHHHHHHHHHHHH, I love it!!!!! Seriously ill take a season, or a bushel or whatever the hell unit of measurement it comes in! This will do for Legion what Clear Skies did for Eve,
- by Kincate - at 2014.10.15 23:32:00
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44. [Suggestion] Move away from planets - in General Discussions [original thread]
Soraya Xel wrote: Kincate: But where do the vehicles drop from? Where to the orbital strikes come from? Do they go straight through the hull of what's being fought on? Seriously? Like we cannot find some sort of creative solution to this? I...
- by Kincate - at 2014.10.15 23:20:00
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45. [Suggestion] Move away from planets - in General Discussions [original thread]
Soraya Xel wrote: I'm not saying I don't want to fight on space platforms, because I do, but there's also other concerns. Like what would you do about vehicles on a space station? And while the maps could be more uniform, sure, CCP would still...
- by Kincate - at 2014.10.15 21:59:00
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46. [Suggestion] Move away from planets - in General Discussions [original thread]
Soraya Xel wrote: If anything, I think planets present the best way to contribute to EVE in an optional way. It doesn't clash heavily with existing mechanics, serves a part of New Eden which was underrepresented in EVE, and opens up opportuniti...
- by Kincate - at 2014.10.15 21:23:00
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47. [Suggestion] Move away from planets - in General Discussions [original thread]
There are several advantages to building this game around non planet side combat. 1st, plenty of spots in the eve universe that could work with battles over salvage or just areas to kill each other. These areas can range in size from small to ext...
- by Kincate - at 2014.10.15 15:22:00
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48. Skill Progression question - in General Discussions [original thread]
I personally am not a fan of the role/skill linkage. Roles +1, Skills +1 but combining the two just presents to many road restrictions, because notice nothing says you cannot have the MD on an Assault, you just need to train into the Logi to get i...
- by Kincate - at 2014.10.15 11:17:00
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49. Were the Devs involved with Legion kidnapped? - in General Discussions [original thread]
Thor Odinson42 wrote: It's the only thing that makes sense. https://forums.dust514.com/default.aspx?g=posts&t=177264&find=unread duh.
- by Kincate - at 2014.10.14 22:26:00
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50. Limiting vehicle numbers - in General Discussions [original thread]
Soraya Xel wrote: In an ideal scenario, vehicles should be better balanced in Legion. If they're balanced, there's no reason to artificially limit them, because relying too heavily on one class will make your team weak. Yes there is because ...
- by Kincate - at 2014.10.14 11:53:00
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51. What killed the devs - in General Discussions [original thread]
Twas beauty which killed the beast!
- by Kincate - at 2014.10.14 11:39:00
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52. Comms in Legion - in General Discussions [original thread]
CLONE OF MANY wrote: Will the Legion comms just be a copy / paste of eve? I am just hoping we get a fully working comm system which includes: Multiple channels with different options like one way channels where a FC can speak to squad leads...
- by Kincate - at 2014.10.14 11:38:00
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53. WH space and Stargates - in General Discussions [original thread]
DJINN Jecture wrote: If Legion conflict extends to W-Space, then guaranteed there are not going to be stargates, wormholes are temporary, not at fixed points in space short of CCP allowing us to anchor Player Owned Stargates in W Space, someth...
- by Kincate - at 2014.10.14 11:36:00
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54. FPS to TPS - in General Discussions [original thread]
Maken Tosch wrote: Third Person perspective doesn't make me feel immersed enough into the game. I have tried both TPS and FPS and so far I prefer the FPS format. It feels more realistic because you're viewing the battlefield from the eyes of th...
- by Kincate - at 2014.10.14 11:32:00
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55. FPS to TPS - in General Discussions [original thread]
Just seeing if there is any support from what remains of the close followers of this project. Moving the game away from a Quakeish FPS to a third person shooter with a cover system. I know that's kind of controversial issue and god knows the Devs...
- by Kincate - at 2014.10.13 22:41:00
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56. Will project legion ever come to the ps4? - in General Discussions [original thread]
Soraya Xel wrote: Kincate wrote: Just no, I was ok with Dust being on PS3 I was one of the ones which said PS3 Dust give it a try before you knock it! Meanwhile a lot of people screamed for Dust to be on PC. They where right, I hate to admit...
- by Kincate - at 2014.10.13 22:37:00
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57. Will project legion ever come to the ps4? - in General Discussions [original thread]
ghost ROBOT wrote: Dust was my bread and butter on the ps3 for almost 2 years and I really miss it. I was so disappointed when project legion was announced for PC because i'm a console gamer. So I just wanted to know if there is any possibility...
- by Kincate - at 2014.10.13 14:53:00
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58. What killed the devs - in General Discussions [original thread]
So the silence has been going on for a while now and I cannot help but imagining the office in Shanghai looking like something out of a horror movie. Papers lie strewn about, a bloody hand print can be seen on the wall the lights are dim as they f...
- by Kincate - at 2014.10.09 11:10:00
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59. Limiting vehicle numbers - in General Discussions [original thread]
I think other limiting factors should be placed on the numbers other than a simple hard cap. I think a META solution could work best, limiting the places you could deploy your vehicle, or perhaps actually having the vehicles present in the system ...
- by Kincate - at 2014.10.09 11:02:00
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60. Instant battle: what will kill open world - in General Discussions [original thread]
SponkSponkSponk wrote: Legion has the ability to bring open world FPS play to New Eden, but the more I think about it, the more convinced I am that it's incompatible with instant battles. Case 1: WoW battlegrounds vs open world PvP. Once battl...
- by Kincate - at 2014.10.09 10:55:00
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