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61. I found the new FOTM! Important read! - in General Discussions [original thread]
read title. knew it was a troll post. read OP. thought i might've been wrong until last sentence.
- by Kin Cat - at 2014.09.08 00:40:00
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62. Aurum Dropsuit FAIL!!! - in General Discussions [original thread]
Attention all Dust players I'm someone's alt with only 1 like received
- by Kin Cat - at 2014.09.08 00:38:00
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63. is anyone else unable to +1 peoples posts? - in General Discussions [original thread]
Atiim wrote: I've had this problem before. GJR told me how to fix it, but I honestly forgot. its probably firefox. it's been bugging me lately
- by Kin Cat - at 2014.09.08 00:37:00
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64. Why Dust is fundamentally bad and a catastrophic commercial failure - in General Discussions [original thread]
it doesn't take much sense to avoid vehicles in this game. start the match, call in a MLT vehicle or run to the point. die, spawn on friendly uplinks closest to the point. at least 80% of the time a vehicle never even stops me from getting to s...
- by Kin Cat - at 2014.09.08 00:36:00
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65. is anyone else unable to +1 peoples posts? - in General Discussions [original thread]
i didnt change anything in my browser settings or anything so idk why this is happening.
- by Kin Cat - at 2014.09.08 00:21:00
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66. Aurum Dropsuit FAIL!!! - in General Discussions [original thread]
look at the suit statistics in the fitting menu. then when you're in a match point the gun at your friend and look at the efficiency rating. that will tell you whether or not you are wrong. as far as im concerned this is a troll post because if t...
- by Kin Cat - at 2014.09.08 00:20:00
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67. Why Dust is fundamentally bad and a catastrophic commercial failure - in General Discussions [original thread]
i just realized this thread is stupid. vehicles are not anywhere near as much of a problem as you make them out to be. they used to be in 1.7 but that was fixed and we slowly saw the militia tank spammers move on to better things. in serious mat...
- by Kin Cat - at 2014.09.08 00:17:00
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68. Why Dust is fundamentally bad and a catastrophic commercial failure - in General Discussions [original thread]
first of all i don't believe this and would like to see the numbers. CCP makes a ton of money i have checked, i just don't know the figures on Dust AUR sales. more importantly Dust wouldn't even have DEVs right now if it wasn't turning a profit. ...
- by Kin Cat - at 2014.09.08 00:12:00
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69. Scouts need another weakness besides HP. - in General Discussions [original thread]
Mauren NOON wrote: The only thing that needs to be done about scouts is that gal scouts are unscanable I agree that they should have to sacrifice more for that ability. I wish they'd get rid of the cloak's dampening bonus altogether.
- by Kin Cat - at 2014.09.07 23:57:00
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70. Scouts need another weakness besides HP. - in General Discussions [original thread]
wtf why can't i +1 people's posts
- by Kin Cat - at 2014.09.07 23:54:00
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71. I will double your ISK today!! - in General Discussions [original thread]
why are you doing it though
- by Kin Cat - at 2014.09.07 22:13:00
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72. Scouts need another weakness besides HP. - in General Discussions [original thread]
One Eyed King wrote: SRs are SUPPOSED to be Alpha damage weapons, but have you ever seen a standard SRs stats? They are laughable. You are wrong. A standard sniper rifle does 209 damage. Against an armor based suit, combined with a headshot...
- by Kin Cat - at 2014.09.07 22:09:00
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73. Scouts need another weakness besides HP. - in General Discussions [original thread]
One Eyed King wrote: Recovery doesn't means squat when your HP is so low that you are killed before you can even find cover, much less recover from the damage. hence why i put alpha damage as a weakness let us not forget that scouts had as...
- by Kin Cat - at 2014.09.07 22:06:00
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74. Scouts need another weakness besides HP. - in General Discussions [original thread]
Death Shadow117 wrote: i have yet to see you explain your reasoning. scouts have the best speed and recovery. which gives them the advantage against sustained fire and being outnumbered. did you notice i did not put being outnumbered on he...
- by Kin Cat - at 2014.09.07 22:00:00
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75. Scouts need another weakness besides HP. - in General Discussions [original thread]
there i put another bullet on the list for you scouts situations in which you cannot run or hide
- by Kin Cat - at 2014.09.07 21:57:00
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76. Scouts need another weakness besides HP. - in General Discussions [original thread]
on the scouts being weak to being outnumbered argument cloaks and REs are all you need
- by Kin Cat - at 2014.09.07 21:54:00
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77. Theorycrafting: The Infantry Shield Booster. - in General Discussions [original thread]
"theorycrafting" the MMO nerd speak word for brainstorming anyway i have always disliked the idea to use active modules on infantry. keep that EVE crap out of my FPS game however i believe there should be a shield rep tool, albeit weaker than t...
- by Kin Cat - at 2014.09.07 21:51:00
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78. Scouts need another weakness besides HP. - in General Discussions [original thread]
2Berries wrote: Scouts are subject to ewar as well, just at different levels depending on race. that falls under the "other scout" category and i also stated this was not based on race
- by Kin Cat - at 2014.09.07 21:49:00
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79. Scouts need another weakness besides HP. - in General Discussions [original thread]
One Eyed King wrote: Not to mention, you don't even NEED Alpha damage to kill a scout. I get killed by std SRs for Pete's sake. STANDARD!!! lol, sniper rifles ARE alpha damage weapons. hence why their DPS is low and they take a while to kil...
- by Kin Cat - at 2014.09.07 21:43:00
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80. Why Dust is fundamentally bad and a catastrophic commercial failure - in General Discussions [original thread]
"catastrophic commercial failure" lol if CCP wasn't making money dust would not be on PSN right now
- by Kin Cat - at 2014.09.07 20:27:00
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