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261. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Alldin Kan wrote: Killer's Coys wrote: EDIT : I think people who don't want the eHP buff for assault, haven't played the assault suit since 1.8 I know how is the assault. This bonus is the best way to have a good assault Best way of making...
- by Killer's Coys - at 2014.07.23 15:40:00
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262. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
@Rattati Thanks for the CPU buff for Caldari assault, it's very cool But, my request isn't cancelled, I'm reflecting on the eHP buff for assault... I know I've many times spoken about that, but it's very important for assault, particulary for cal...
- by Killer's Coys - at 2014.07.23 15:28:00
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263. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Buffing ehp will be the final decision, but if new slot theory crafting suggests it will be too much, then we can happily reconsider. Thanks for all CPU gived to Caldari, it's good, really But need those eHP buff, I real...
- by Killer's Coys - at 2014.07.23 14:24:00
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264. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
xAckie wrote: would rather know where you are on the field than have the 150EHP. A scout will still be able to see you, and at range. You wont. A big benefit in an FPS That's why we must have this buff, with it, we can have an advantage ...
- by Killer's Coys - at 2014.07.23 13:38:00
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265. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
jimmybroon brown wrote: Killer's Coys wrote: For me the extra slot isn't necessary, the +150HP is enought. Keep the "considerable PG/CPU bff" for assault, and delete this extra slot and it's ok, we could have more PG/CPUP to fit better mods,...
- by Killer's Coys - at 2014.07.23 13:18:00
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266. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Francois Sanchez wrote: I don't say that's the way I want to fit those two classes, it was just an example to show that the assault can beat the commando at nearly everything. In my example, the only advantage the commando has is the two ligh...
- by Killer's Coys - at 2014.07.23 12:38:00
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267. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: We would rather cut the ehp buff than the additional slots, we feel it underlines the versatility aspect of the assault, spec for the situation. The best way is just a buff 100HP You'll give an extra slot for ADV and PRO,...
- by Killer's Coys - at 2014.07.23 12:33:00
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268. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
For me the extra slot isn't necessary, the +150HP is enought. Keep the "considerable PG/CPU bff" for assault, and delete this extra slot and it's ok, we could have more PG/CPUP to fit better mods, but the extra mod could send the assault a bit OP ...
- by Killer's Coys - at 2014.07.23 11:48:00
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269. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Francois Sanchez wrote: Here is what I get with caldari assault and commando (buffing the HP as much as possible while keeping one complex armour repairer for the commando) : The commando http://www.protofits.com/fittings/shared/903/3167 Th...
- by Killer's Coys - at 2014.07.23 10:45:00
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270. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Francois Sanchez wrote: And looking at the assault buff, I'm now a bit worried about commandos. With 8 slots and 150 extra EHP, assaults can easily become harder to kill than commandos while taking 2 damage mods to compensate commandos natural ...
- by Killer's Coys - at 2014.07.23 09:54:00
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271. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: And we are back. TLDR; Charlie: New slot layout adopted for Sentinels and Assaults, with corresponding PG/CPU adaptations plus PG/CPU buff for Assaults and reduction for Sentinels. Universal slot layout matrix for Caldari ch...
- by Killer's Coys - at 2014.07.22 23:56:00
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272. Buffing rep tools. - in Feedback/Requests [original thread]
Boot Booter wrote: Killer's Coys wrote: Boot Booter wrote: I'd say no. In my opinion the rep tool is already too strong, making the hmg the only weapon that can effectively kill heavies while they are being repaired. Try taking down a 120...
- by Killer's Coys - at 2014.07.22 23:00:00
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273. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Yeah ! Open again ! So, I've opened my eyes to read the news about dropsuit slot layout Tell us good things Rattati please
- by Killer's Coys - at 2014.07.22 21:24:00
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274. Buffing rep tools. - in Feedback/Requests [original thread]
Boot Booter wrote: I'd say no. In my opinion the rep tool is already too strong, making the hmg the only weapon that can effectively kill heavies while they are being repaired. Try taking down a 1200 armor gal sentinel with a six kin rep on it ...
- by Killer's Coys - at 2014.07.22 21:10:00
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275. Buffing rep tools. - in Feedback/Requests [original thread]
I would prefer a buff of repair tool WITH the minmatar logi If the buff is on all repair tool, everyone'll save a heavy ... That'll be OP But if the buff was for minma logi, only them could save heavy, and so only 2-3 people to kill the heavy, th...
- by Killer's Coys - at 2014.07.22 20:25:00
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276. Hotfix Charlie - Update - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: I am looking forward to the results from the work of the CCP Dust team on the suit proposals. This is an exciting time. Yes, me too, that's very exciting. But I prefer them to take some times and make something re...
- by Killer's Coys - at 2014.07.22 20:03:00
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277. will work for pg/cpu. god bless - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: 4) If I recall correctly, I think CCP Rattati was asking about giving the Gallente assault a rate of fire bonus for hybrid-blaster/plasma weapons (assault rifles, shotgun, ion pistol, plasma cannon, though not sure...
- by Killer's Coys - at 2014.07.22 10:22:00
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278. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: We will be coming back with final numbers on Logi slot counts Assault slot counts and layouts Assault PG/CPU Sentinel PG/CPU The other feedback threads will be retired soon as there is consensus that they are pretty good H...
- by Killer's Coys - at 2014.07.21 21:56:00
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279. Protofit => hotfix Charlie - in General Discussions [original thread]
Sorry, thanks for your work... When I've seen that, I've believed my dream was realised.. but... it doesn't... I hope you not to have to change it again lol
- by Killer's Coys - at 2014.07.21 20:38:00
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280. Protofit => hotfix Charlie - in General Discussions [original thread]
Ho nonono PG/CPU for heavy : still stay Commando : I don't know Scout : I don't know lol Logi : cancelled (for now) Assault : cancelled (for now)
- by Killer's Coys - at 2014.07.21 20:31:00
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