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6881. Let's talk Drop Uplinks... - in The Council's Chamber [original thread]
Heinrich Jagerblitzen wrote: Drop uplinks are currently very spammy in certain match situations, and map visibility is one of the greatest weapons that can be used against them. This isn't to say that it makes any sense for us to be able to s...
- by Killar-12 - at 2013.07.06 04:02:00
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6882. Let's talk Drop Uplinks... - in The Council's Chamber [original thread]
Kushmir Nadian wrote: Let's be clear, last build we had random vanishing and disappearing equipment and so things like drop uplinks and nanohives were often invisible. THIS HURT GAMEPLAY. BAD. This is fixed now--equipment is now static on the...
- by Killar-12 - at 2013.07.06 03:57:00
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6883. Need help finding a good starting build - in Rookie Training Grounds [original thread]
Mobias Wyvern wrote: Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2 Coming to PS4 this year 1080p Ultra settings at Night Intense Open Field Battle 100 Man Infantry Objective P...
- by Killar-12 - at 2013.07.06 03:54:00
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6884. [GATT.] Recruiting dedicated mercs (newbies, vets alike) - in Corporation Recruitment [original thread]
Spectre-M wrote: Thank you Killar. Currently i have; Caldari Assault drop suit - Proto, 'Raven' C-1 Shield Recharger Lvl 4 (Due to update, i cant use the complex anymore, but will be training this skill if required as the 42% helps) Armor ...
- by Killar-12 - at 2013.07.06 01:05:00
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6885. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Killar-12 wrote: Marston VC wrote: The flaylock has 3 shots, the scrambler rifle has 72......... standard ScR 45 shots maybe the AScR has 72 rounds I use the assault sr, not the standard, you can check all these s...
- by Killar-12 - at 2013.07.06 00:33:00
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6886. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: The flaylock has 3 shots, the scrambler rifle has 72......... standard ScR 45 shots maybe the AScR has 72 rounds
- by Killar-12 - at 2013.07.06 00:19:00
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6887. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
Get your active boosters get em while they're hot...
- by Killar-12 - at 2013.07.05 08:14:00
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6888. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: ^ that's all up to debate really..... Im sure that at the end of the day the CPM will do a great job at coming up with a solution for CCP to use...... That has to be sarcasm the entire CPM are shield tankers and if they lo...
- by Killar-12 - at 2013.07.05 08:11:00
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6889. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Cosgar wrote: Colonel Killar wrote: Cosgar wrote: MASS DR1V3R wrote: DRDEEZENUTSZ TWOpointo wrote: The flay lock and mass driver damange need to be switched That extra splash would be nice, but I'm not sure I'm ready to give up m...
- by Killar-12 - at 2013.07.05 08:10:00
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6890. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Cat Merc wrote: Marston VC wrote: Cat Merc wrote: Marston VC: Your fit is an example of playing to your strengths. But this is one strength, shields got a buttload more. In the end all Caldari suits pretty much beat you in all situations...
- by Killar-12 - at 2013.07.05 08:04:00
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6891. Announcement:Tripe SP Event fix, Extended server downtime - 7/5/13 - in Announcement and Events [original thread]
DRDEEZENUTSZ TWOpointo wrote: Wait does that mean that mean someone could of gotten 6x sp yes it's price we must pay... woohoo CCP thank you x1000 for that still I was only able to get a little x3 SP, thank you, thank you. here are some likes.
- by Killar-12 - at 2013.07.05 08:02:00
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6892. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Quote: Yup! That is true! unfortunately, the racial bonuses in eve make more sense then the racial bonuses in dust right now don't they?? True, very true... [/quote] Yup Don't worry though, when they come out with ...
- by Killar-12 - at 2013.07.05 07:47:00
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6893. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Killar-12 wrote: Marston VC wrote: Killar-12 wrote: Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1...
- by Killar-12 - at 2013.07.05 07:36:00
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6894. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Cat Merc wrote: Killar-12 wrote: Marston VC wrote: Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1, in which case I thin...
- by Killar-12 - at 2013.07.05 07:34:00
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6895. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Killar-12 wrote: Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1, in which case I think it's pretty hard ...
- by Killar-12 - at 2013.07.05 07:29:00
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6896. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1, in which case I think it's pretty hard to argue that armour...
- by Killar-12 - at 2013.07.05 07:25:00
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6897. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1, in which case I think it's pretty hard to argue that armour is on a level playin...
- by Killar-12 - at 2013.07.05 07:20:00
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6898. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Syther Shadows wrote: Cat Merc wrote: Delta 749 wrote: Nah man, hybrid tanking is where its at The strengths of both, the weaknesses of neit... Oh wait, shields have no weakness, nevermind. can i get a flux grena...
- by Killar-12 - at 2013.07.05 07:18:00
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6899. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Syther Shadows wrote: Cat Merc wrote: Delta 749 wrote: Nah man, hybrid tanking is where its at The strengths of both, the weaknesses of neit... Oh wait, shields have no weakness, nevermind. can i get a flux grenade ? that's one we...
- by Killar-12 - at 2013.07.05 07:17:00
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6900. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Quote: I never said armor tanking isn't viable. I'm saying Caldari suits and shield tanking do it better, always. Heck even the developers themselves addmited it on a stream, there is currently no upside to armor tanking....
- by Killar-12 - at 2013.07.05 07:16:00
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