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2421. Can Dust Grow In Its Current Format? - in General Discussions [original thread]
Skyhound Solbrave wrote: Yes, it can. From a business standpoint, it is more than obvious that a project of this magnitude would be slow to get off the Veoh.d. Hell, that is Eve's selling. Their numbers where GREATLY smaller than what we have n...
- by Killar-12 - at 2013.07.06 04:56:00
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2422. Can Dust Grow In Its Current Format? - in General Discussions [original thread]
Mobias Wyvern wrote: Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2 Coming to PS4 this year 1080p Ultra settings at Night Intense Open Field Battle 100 Man Infantry Objective P...
- by Killar-12 - at 2013.07.06 04:53:00
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2423. Can Dust Grow In Its Current Format? - in General Discussions [original thread]
DS 10 wrote: Any thoughts on the actual topic? I think that Training Corps (D-Uni/Bojo's) are the mid term key for new players they can do incredible things if they can help but they are facing difficulties doing so, but until PvE,effective ...
- by Killar-12 - at 2013.07.06 04:52:00
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2424. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Killar-12 wrote: Marston VC wrote: The flaylock has 3 shots, the scrambler rifle has 72......... standard ScR 45 shots maybe the AScR has 72 rounds I use the assault sr, not the standard, you can check all these s...
- by Killar-12 - at 2013.07.06 00:33:00
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2425. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: The flaylock has 3 shots, the scrambler rifle has 72......... standard ScR 45 shots maybe the AScR has 72 rounds
- by Killar-12 - at 2013.07.06 00:19:00
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2426. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: ^ that's all up to debate really..... Im sure that at the end of the day the CPM will do a great job at coming up with a solution for CCP to use...... That has to be sarcasm the entire CPM are shield tankers and if they lo...
- by Killar-12 - at 2013.07.05 08:11:00
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2427. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Cosgar wrote: Colonel Killar wrote: Cosgar wrote: MASS DR1V3R wrote: DRDEEZENUTSZ TWOpointo wrote: The flay lock and mass driver damange need to be switched That extra splash would be nice, but I'm not sure I'm ready to give up m...
- by Killar-12 - at 2013.07.05 08:10:00
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2428. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Cat Merc wrote: Marston VC wrote: Cat Merc wrote: Marston VC: Your fit is an example of playing to your strengths. But this is one strength, shields got a buttload more. In the end all Caldari suits pretty much beat you in all situations...
- by Killar-12 - at 2013.07.05 08:04:00
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2429. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Quote: Yup! That is true! unfortunately, the racial bonuses in eve make more sense then the racial bonuses in dust right now don't they?? True, very true... [/quote] Yup Don't worry though, when they come out with ...
- by Killar-12 - at 2013.07.05 07:47:00
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2430. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Killar-12 wrote: Marston VC wrote: Killar-12 wrote: Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1...
- by Killar-12 - at 2013.07.05 07:36:00
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2431. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Cat Merc wrote: Killar-12 wrote: Marston VC wrote: Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1, in which case I thin...
- by Killar-12 - at 2013.07.05 07:34:00
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2432. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Killar-12 wrote: Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1, in which case I think it's pretty hard ...
- by Killar-12 - at 2013.07.05 07:29:00
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2433. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1, in which case I think it's pretty hard to argue that armour...
- by Killar-12 - at 2013.07.05 07:25:00
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2434. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Glori Jinn wrote: I'm quite new to this whole discussion so please excuse any ignorance, but my observation is that all of these points and stats point at 1 vs. 1, in which case I think it's pretty hard to argue that armour is on a level playin...
- by Killar-12 - at 2013.07.05 07:20:00
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2435. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Syther Shadows wrote: Cat Merc wrote: Delta 749 wrote: Nah man, hybrid tanking is where its at The strengths of both, the weaknesses of neit... Oh wait, shields have no weakness, nevermind. can i get a flux grena...
- by Killar-12 - at 2013.07.05 07:18:00
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2436. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Syther Shadows wrote: Cat Merc wrote: Delta 749 wrote: Nah man, hybrid tanking is where its at The strengths of both, the weaknesses of neit... Oh wait, shields have no weakness, nevermind. can i get a flux grenade ? that's one we...
- by Killar-12 - at 2013.07.05 07:17:00
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2437. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Quote: I never said armor tanking isn't viable. I'm saying Caldari suits and shield tanking do it better, always. Heck even the developers themselves addmited it on a stream, there is currently no upside to armor tanking....
- by Killar-12 - at 2013.07.05 07:16:00
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2438. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Cat Merc wrote: Cruor Abominare wrote: ITT: people argue over to best fail fit suits. In the grand scheme of things 20hps is moot whether it's armor or shields. Guns average over 500 dps in this game and medium suits ten...
- by Killar-12 - at 2013.07.05 07:08:00
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2439. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Cat Merc wrote: Marston VC wrote: Quote: Keep in mind that shield tankers have a base delay before they start their regen, while armour tanking regens constantly. I can definitely see how 18 hp/s regen even while ge...
- by Killar-12 - at 2013.07.05 07:03:00
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2440. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
a little Idea of mine kind of botched it up putting it with some well sketchy data about the Cal Logi. Ideal Modes of Tanking (What It should be) Armor Tanking = able to do good in one large engagement but suffers at multiple engagements, Brawler...
- by Killar-12 - at 2013.07.05 07:02:00
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