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421. Best scout weapons in 1.8 - in General Discussions [original thread]
Lorhak Gannarsein wrote: Mass driver. (I dare you :P) I thought of that to...but I would have a hard time making a gallente scout flexible if I was brick tanking and I do not know if I can go beyond my EHP with Gallente Assault while mainta...
- by Kaughst - at 2014.03.19 05:35:00
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422. Let's Play A Game! - in General Discussions [original thread]
Only one, Pterodactyls are a balanced part of the gameplay. They do not hinder gameplay they only increase the measurable enjoyment if using one within Dust.
- by Kaughst - at 2014.03.19 05:16:00
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423. Mass Driver - in General Discussions [original thread]
Dauth Jenkins wrote: Zero Harpuia wrote: About the Heavy. You just need to hit them WITH the grenade. Like, say, the Breach Mass Driver. Kinda what it was made for. Yep, it will separate the skilled from the unskilled. I for one, am unski...
- by Kaughst - at 2014.03.19 05:05:00
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424. I still have hope for Assault Suits - in General Discussions [original thread]
Tectonic Fusion wrote: Kaughst wrote: yep yep. Stick with your assault suit, after 1.8 it will definitely be more viable with the slot and CPU/PG changes. If people are really willing to go for logi slayer they will just be nerfed at the sam...
- by Kaughst - at 2014.03.19 04:41:00
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425. I still have hope for Assault Suits - in General Discussions [original thread]
yep yep. Stick with your assault suit, after 1.8 it will definitely be more viable with the slot and CPU/PG changes. If people are really willing to go for logi slayer they will just be nerfed at the same time the assault gets buffed....and no sp ...
- by Kaughst - at 2014.03.19 04:05:00
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426. Massdriver and Assualt mko - in General Discussions [original thread]
Jadek Menaheim wrote: What are the projectile weapons again besides the flaylock? SMG, Combat Rifle, Precision Rifle (not available) , HMG
- by Kaughst - at 2014.03.19 03:52:00
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427. Waiting on 1.8 patch notes..... - in General Discussions [original thread]
Joel II X wrote: Relax. If anything, it'll just be a review of what we already know with a couple of bug "fixes". I'll most likely be twitching after 1 match of 1.8. There might be a few things we didn't know in there. Also, when the patch d...
- by Kaughst - at 2014.03.18 11:46:00
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428. Evidence that Jihad Jeeps are more OP than Particle Cannons - in General Discussions [original thread]
How about...a tank that shoots jihad LAVs at the enemy.
- by Kaughst - at 2014.03.17 11:22:00
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429. What's with the servers? - in General Discussions [original thread]
The gremlins are attacking the hamsters.
- by Kaughst - at 2014.03.17 11:21:00
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430. CCP, I'm so sad right now... - in General Discussions [original thread]
Monday already? Things went by fast.
- by Kaughst - at 2014.03.17 11:19:00
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431. Amar scout keep the stamina add ......... - in General Discussions [original thread]
This is a odd idea considering that CCP was planning to implement a reduction to armor plate speed for gallente but did not have the tools to do so at the time. I know that giving more base HP from mods to amarr medium suits might be the way go bu...
- by Kaughst - at 2014.03.17 08:46:00
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432. which loyalty store will sell the cloaking devices? - in General Discussions [original thread]
Zekain Kade wrote: Looks like caldari will soon own fw then. Caldari master race. I wish that was true when the Rail Rifle came out D:.
- by Kaughst - at 2014.03.17 08:06:00
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433. Turning chat completly off vastly increases ingame performance! - in General Discussions [original thread]
I have to start a longer squad and than turn off my mic so I can stopped getting connected to team chat and am playing a game by myself. And if I turn it off I have to go back and turn it back on in options when I am in a squad. A big ordeal, but ...
- by Kaughst - at 2014.03.17 08:01:00
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434. Unnecessary Nerf Bat - in General Discussions [original thread]
Tweaksz wrote: Kaughst wrote: The thing is, there are no variants i.e Tactical Rail Rifle or Breach Scrambler Rifle to compare the AR variants to, while announced they would fall in line with appropriate ranges, damages and shortcomings. Arg...
- by Kaughst - at 2014.03.17 07:57:00
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435. Unnecessary Nerf Bat - in General Discussions [original thread]
The thing is, there are no variants i.e Tactical Rail Rifle or Breach Scrambler Rifle to compare the AR variants to, while announced they would fall in line with appropriate ranges, damages and shortcomings. Arguably if you adjust the AR variant d...
- by Kaughst - at 2014.03.17 07:32:00
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436. Armor Repair Modules... - in General Discussions [original thread]
All gallente suits will get a innate armor rep come 1.8. Light suits 3 - Medium 2 - Heavy 1
- by Kaughst - at 2014.03.16 08:31:00
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437. 1.8: Tank Gank? - in General Discussions [original thread]
Tanks can Fly, 1.8
- by Kaughst - at 2014.03.15 12:54:00
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438. You know, it just dawned on me. - in General Discussions [original thread]
I believe they mentioned a 'miasma' grenade distorting view ect. like a smoke grenade although it might have some electronic disruption added.
- by Kaughst - at 2014.03.15 12:50:00
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439. [Survey] What TTK would you like to see? - in General Discussions [original thread]
At least....At least! 60 seconds, I mean 60 seconds is not a long time I basically can eat a sandwich in that time, and that's easy!
- by Kaughst - at 2014.03.15 12:41:00
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440. St. Patrick's Day Suit? - in General Discussions [original thread]
*confuses the Scottish with the Irish, suggests amarr get a checkered kilt*
- by Kaughst - at 2014.03.15 12:39:00
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