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161. Que-syncing - in General Discussions [original thread]
Blame CCP on removing Corp Battles or offering any other way of a corp to play togheter without endagering innocent bystanders. (PVE)
- by KatanaPT - at 2014.02.28 11:57:00
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162. The Truth Comes Out - in General Discussions [original thread]
xxwhitedevilxx M wrote: UncleGuspacho wrote: that's why I see no more than 30k-60k people on at one time I would give you a bad news but, well.... simply we're absolutely not 30k-60k players at any given time. white, that would be am...
- by KatanaPT - at 2014.02.26 14:07:00
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163. CCP: HMG improvement for 1.8 - in General Discussions [original thread]
Are you insane? The HMG is perfect for its purpose. Theres no scarier thing than a HMG defending a point.
- by KatanaPT - at 2014.02.25 14:36:00
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164. Matchmaking by Gear. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: KatanaPT wrote: Talos Vagheitan wrote: Great idea.... Let's give full squads of the games best players the ability to join matches where all the most inexperienced players are forced to play. This would help balanc...
- by KatanaPT - at 2014.02.24 17:50:00
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165. If We Had a Bounty Board... - in The War Room [original thread]
CHICAGOCUBS4EVER wrote: KatanaPT wrote: KingBabar that's not very nice. Why? Am I not entitled to post my own suggestion? :)
- by KatanaPT - at 2014.02.24 17:10:00
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166. Matchmaking by Gear. - in Feedback/Requests [original thread]
Zack3000 Smith wrote: KatanaPT wrote: Zack3000 Smith wrote: KatanaPT wrote: Yes, i understand, something like ranks. Lower ranks wont acess high rank matches but will have low isk payback. High ranks can acess all ranks but will only b...
- by KatanaPT - at 2014.02.24 13:08:00
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167. Matchmaking by Gear. - in Feedback/Requests [original thread]
Zack3000 Smith wrote: KatanaPT wrote: Yes, i understand, something like ranks. Lower ranks wont acess high rank matches but will have low isk payback. High ranks can acess all ranks but will only be interested in doing high rank matches beca...
- by KatanaPT - at 2014.02.24 13:00:00
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168. If We Had a Bounty Board... - in The War Room [original thread]
KingBabar
- by KatanaPT - at 2014.02.24 12:49:00
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169. Matchmaking by Gear. - in Feedback/Requests [original thread]
Yes, i understand, something like ranks. Lower ranks wont acess high rank matches but will have low isk payback. High ranks can acess all ranks but will only be interested in doing high rank matches because of the isk involved.
- by KatanaPT - at 2014.02.24 12:41:00
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170. Matchmaking by Gear. - in Feedback/Requests [original thread]
Well, it really is a different game, with all the economy, gear, rpg stuff. Once they are out of academy they are literally trown into the wolves, unless you have the fortune of joining a corp, that helps.
- by KatanaPT - at 2014.02.24 12:12:00
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171. Matchmaking by Gear. - in Feedback/Requests [original thread]
Zack3000 Smith wrote: No. I was thrown into the fire and learned so should everyone else. I understand the sections that you want to implement. but if a person can only use MLT or basic because that is all they got then they should be put in to...
- by KatanaPT - at 2014.02.24 12:02:00
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172. Matchmaking by Gear. - in Feedback/Requests [original thread]
And like security status, if you picked to fight UP to advanced gear, you would earn a bounty according to it. Pick militia and obviously the end isk would be meaningless, pick proto and you would of earn big bucks.
- by KatanaPT - at 2014.02.24 11:55:00
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173. Matchmaking by Gear. - in Feedback/Requests [original thread]
Zack3000 Smith wrote: KatanaPT wrote: Zack3000 Smith wrote: Match Making will have to be determined on Skill Points. if it was determined by gear then people could easily switch. Kill death ratio means nothing in this game Either Life ...
- by KatanaPT - at 2014.02.24 11:50:00
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174. Matchmaking by Gear. - in Feedback/Requests [original thread]
Zack3000 Smith wrote: Match Making will have to be determined on Skill Points. if it was determined by gear then people could easily switch. Kill death ratio means nothing in this game Either Life time Skill points or Life time War points is...
- by KatanaPT - at 2014.02.24 11:37:00
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175. Tech Guard - Recruiting ALL Timezones - in Corporation Recruitment [original thread]
Tech Guard is recruiting, we have a place for those who want more than a challenge, and for those who want to spend a fun time and enjoy the multiplayer aspect of this fine game. You are not alone in this bleak universe. We are constantly evolving...
- by KatanaPT - at 2014.02.24 10:53:00
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176. Matchmaking by Gear. - in Feedback/Requests [original thread]
Shamless bump :P
- by KatanaPT - at 2014.02.24 10:52:00
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177. Matchmaking by Gear. - in Feedback/Requests [original thread]
Shadow Archeus wrote: Talos Vagheitan wrote: Great idea.... Let's give full squads of the games best players the ability to join matches where all the most inexperienced players are forced to play. This would help balance tremendously. N...
- by KatanaPT - at 2014.02.21 15:25:00
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178. Official EVE & Valkyrie player gathering GÇô London, March 7th - in General Discussions [original thread]
TMI: I think i pooped there once.
- by KatanaPT - at 2014.02.21 11:11:00
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179. Matchmaking by Gear. - in Feedback/Requests [original thread]
Shameless bump :p
- by KatanaPT - at 2014.02.21 10:36:00
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180. Matchmaking by Gear. - in Feedback/Requests [original thread]
Vakki Yuki wrote: Generate a dynamic number based on wp/match and kdr. Call it "Rank." Balance the teams based on that system. The sum of each player's rank would be the team rank. Teams with a significantly unbalanced rank will have to reallo...
- by KatanaPT - at 2014.02.20 17:23:00
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