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281. Building the Spatan(Amarr) Commando - in General Discussions [original thread]
Inefficient. RR is a Caldari weapon, Shotgun is a Gallente weapon. Caldari's Commando will power the RR, while Gallente's Commando will power the Shotgun. The Amar's Commando will power the Scrambler Rifle. Such a fit is only able to do considerab...
- by Kasote Denzara - at 2014.03.20 05:25:00
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282. Solution for those worried about shotgun proficiency nerf - in General Discussions [original thread]
I keep telling people that it's a buff to the Breach, but they just don't comprehend it.
- by Kasote Denzara - at 2014.03.20 05:23:00
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283. Question about amarr/gallente heavies - in General Discussions [original thread]
Chunky Munkey wrote: It has nothing to do with what you're "supposed" to do. It's useless being patronising when you're not actually considering the effectiveness of the fitting being discussed. No, effectiveness is being considered. The unde...
- by Kasote Denzara - at 2014.03.19 18:54:00
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284. Question about amarr/gallente heavies - in General Discussions [original thread]
Medic 1879 wrote: So do what? have a high fitting cost damage mod which gives you a 5% bonus each + stacking penalties? Or put mybrofils in there so your slow suit can melee people to death? Or precision enhancers which on a heavy means you wo...
- by Kasote Denzara - at 2014.03.19 18:33:00
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285. Ion Pistol should get it's damage AND ROF increased - in General Discussions [original thread]
It's a secondary, so it isn't supposed to be expectant to be a replacement primary. It'll be like the Flaylock- a finisher or a surprise weapon. That's about all I can see it as. We also don't know exactly how this weapon actually operates on the ...
- by Kasote Denzara - at 2014.03.19 18:10:00
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286. Question about amarr/gallente heavies - in General Discussions [original thread]
Gallente are armor based, not shield. Don't try making them into dual tankers.
- by Kasote Denzara - at 2014.03.19 18:05:00
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287. I have Become a Unicorn! :D :D :D - in General Discussions [original thread]
I refuse to make it V, though I use AUR and LP prototype Commando suits. I will not glorify the suit of a slaver when something more worthy is coming. Only the Gallente Commando will receive the honor of getting Commando V from me. Long live the ...
- by Kasote Denzara - at 2014.03.19 15:12:00
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288. Future Vision: MCC Pilot, Tactical Commander - in General Discussions [original thread]
The MCC once was pilot-able and could move. This was a long as time ago.
- by Kasote Denzara - at 2014.03.19 13:09:00
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289. 1.8 FOTM - in General Discussions [original thread]
Ghosts Chance wrote: ever played a Super Mario castle level with the ghosts that only move when your not looking at them? You've just preemptively ruined cloaking for me. Now I will be doomed to hearing that song that plays during those le...
- by Kasote Denzara - at 2014.03.19 10:41:00
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290. 1.8 FOTM - in General Discussions [original thread]
Having high HP won't mean much if they can't, you know, do high damage. 1.8, because of the changes to both Prof. and the damage mod decreases, will mark when the stress of "choose your targets" becomes higher. We Commandos still don't give a ****.
- by Kasote Denzara - at 2014.03.19 08:16:00
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291. Is anyone skilled into EVERYTHING? - in General Discussions [original thread]
We don't even have every weapon, so no. I think the highest someone has is, what, 40 mill by now?
- by Kasote Denzara - at 2014.03.19 07:14:00
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292. What were the results of the million clone thing? - in General Discussions [original thread]
Komodo Jones wrote: You for serious? we killed 2 million clones? 2.7+ million, actually.
- by Kasote Denzara - at 2014.03.19 06:18:00
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293. What were the results of the million clone thing? - in General Discussions [original thread]
Three million with Omega, 2.5 with regular booster, 2 mill without any.
- by Kasote Denzara - at 2014.03.19 06:15:00
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294. Sad.. Just Sad.... - in General Discussions [original thread]
Lore-wise, when we went through the EVE Gate, we were sent into a "dark age". Basically, the capsuleers are attempting to recover old technology, such as from the Jovians, and advance. Dropsuit technology is relatively new.
- by Kasote Denzara - at 2014.03.19 05:52:00
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295. Best scout weapons in 1.8 - in General Discussions [original thread]
Dexter307 wrote: You obviously dont use the shotgun Anyone who skilled up the shotgun knows how terrible of a bonus this is. The shotgun would need to 1 hit kill most suits and 2 hit kill heavys with this bonus for it to be worth it. Actual...
- by Kasote Denzara - at 2014.03.19 05:38:00
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296. Best scout weapons in 1.8 - in General Discussions [original thread]
Dexter307 wrote: Shotgun proficiency is changing from +3% ROF to +3% shield damage This means the shotgun will not be able to kill heavies in 1.8 as they will be able to turn around before you can shoot the 4 shots it takes to kill them It's...
- by Kasote Denzara - at 2014.03.19 05:25:00
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297. Best scout weapons in 1.8 - in General Discussions [original thread]
What shotgun nerf?
- by Kasote Denzara - at 2014.03.19 05:18:00
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298. The most OP thing in DUST 514 is... - in General Discussions [original thread]
I'm pretty sure the ground is OP. It has the highest K/D ratio in the game.
- by Kasote Denzara - at 2014.03.18 06:28:00
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299. The award for most QQ goes to... - in General Discussions [original thread]
Ironically, they aren't posting complaints about a complaint.
- by Kasote Denzara - at 2014.03.18 05:51:00
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300. What are some creative fits for cloaks on non-scout suits? - in General Discussions [original thread]
I'll be a cloaking Commando. Yes, it is easily possible at the advanced level to use a basic cloak, coupled with two light weapons of choice. Oohhhh the tears.
- by Kasote Denzara - at 2014.03.18 05:33:00
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