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2921. New Vehicles? - in General Discussions [original thread]
xAkantor wrote: My friends say they were killed by a new tank, yet I do not see anything new in the market. They called it a "Creodon" or something. The tank is from the new addon for dust.... Just came out tuesday...
- by Kane Fyea - at 2013.03.28 23:13:00
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2922. Possible idea for "zombies" that could fit in with the background. - in General Discussions [original thread]
No.... Just no...
- by Kane Fyea - at 2013.03.28 07:54:00
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2923. Funniest kill you ever had? - in General Discussions [original thread]
Chunky Munkey wrote: PIMP MAC DADDY 2100374163 wrote: Just wondering asking the dust community what's the most funniest/weirdest kill you ever had? -Mine was when I accidentally cooked a packed AV and threw it at a guy in a frontline fit. ...
- by Kane Fyea - at 2013.03.28 07:45:00
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2924. Uprising - 1080p? - in General Discussions [original thread]
Kirtaama Oinnatsu wrote: It was recently stated that in the Uprising update in May 6, the graphics will receive "improvements". DUST 514 - Uprising (Massively.com) Does this mean the resolution will be upgraded to 1080? I don't know about ...
- by Kane Fyea - at 2013.03.28 04:14:00
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2925. Friendly fire should have a different indicator - in General Discussions [original thread]
But how will I be able to get friendlies out of turrets when I want to use them?
- by Kane Fyea - at 2013.03.28 02:36:00
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2926. We are in Commercial Release - in General Discussions [original thread]
JL3Eleven wrote: You cannot force the people who bought merc packs to take a reset of SP if they want to get what you promised them. If you reset anyone you need to reset everyone, no option BS. Yes they can.
- by Kane Fyea - at 2013.03.28 02:30:00
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2927. We are in Commercial Release - in General Discussions [original thread]
If I get a SP reset because of this I will be soooo fkin mad.....
- by Kane Fyea - at 2013.03.28 01:52:00
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2928. Possible Solution to the Aurum Refund Debate - in General Discussions [original thread]
How about not pay money for an unfinished product.
- by Kane Fyea - at 2013.03.27 22:41:00
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2929. Latency/lag/ping detection? - in General Discussions [original thread]
I have 3 PCs, 3 PS3s, and 3 phones that are almost always on and using internet and I experience few lag problems.
- by Kane Fyea - at 2013.03.27 07:35:00
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2930. Shield vs Armor tanks. - in General Discussions [original thread]
Logi Bro wrote: Kane Fyea wrote: Logi Bro wrote: Hybrids always get better mileage. Yea but they are too slow. Is pure armor any faster? No but pure shield is.
- by Kane Fyea - at 2013.03.26 04:22:00
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2931. Shield vs Armor tanks. - in General Discussions [original thread]
Logi Bro wrote: Hybrids always get better mileage. Yea but they are too slow.
- by Kane Fyea - at 2013.03.26 04:15:00
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2932. Shield vs Armor tanks. - in General Discussions [original thread]
Eurydice Itzhak wrote: I've been skilling up CPU/PG/Turret skills so far but it's finally time to make a decision. Ive raised vehicle command to 5 and the time has come. I love both my militia fits. I have a railgun shield tank for mountain sn...
- by Kane Fyea - at 2013.03.26 04:10:00
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2933. Is it the Viziam Or the Complex DMG mods that is the real problem? - in General Discussions [original thread]
King Kobrah wrote: Kane Fyea wrote: King Kobrah wrote: no weapon should to 530+ shield damage from miles away before I can turn around and even think about heading back into cover, only to watch my 300 armor melt just as fast as my shield...
- by Kane Fyea - at 2013.03.25 23:50:00
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2934. New Blog: Keep Gaming & Reality Separate - in General Discussions [original thread]
I already knew this happened... You have obviously not been on the internet very long have you.
- by Kane Fyea - at 2013.03.25 23:49:00
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2935. Is it the Viziam Or the Complex DMG mods that is the real problem? - in General Discussions [original thread]
King Kobrah wrote: no weapon should to 530+ shield damage from miles away before I can turn around and even think about heading back into cover, only to watch my 300 armor melt just as fast as my shields as I take my second step towards cover ...
- by Kane Fyea - at 2013.03.25 23:35:00
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2936. Is it the Viziam Or the Complex DMG mods that is the real problem? - in General Discussions [original thread]
Lets look at it this way. LR is most effective against shielding.... What do most people put in their high slots.... SHIELD MODS.... Stop shield stacking and it wont be OP.
- by Kane Fyea - at 2013.03.25 20:45:00
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2937. AV and vehicle dilemma - in General Discussions [original thread]
ladwar wrote: Kane Fyea wrote: Heathen Bastard wrote: Kane Fyea wrote: Heathen Bastard wrote: *Pulls hammer, nails, and 2x4s* no, the current AV is good, in comparison to the old style of god-mode tanks that required the entire tea...
- by Kane Fyea - at 2013.03.25 04:09:00
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2938. AV and vehicle dilemma - in General Discussions [original thread]
Heathen Bastard wrote: Kane Fyea wrote: Heathen Bastard wrote: *Pulls hammer, nails, and 2x4s* no, the current AV is good, in comparison to the old style of god-mode tanks that required the entire team to switch to AV to hope to take dow...
- by Kane Fyea - at 2013.03.25 03:36:00
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2939. AV and vehicle dilemma - in General Discussions [original thread]
Vermaak Doe wrote: Kane Fyea wrote: Vermaak Doe wrote: What I think should be done is to substantially raise the amount of hp all vehicles have across the board, now before you crucify me like a minmatar heretic hear me out. At the same t...
- by Kane Fyea - at 2013.03.25 03:34:00
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2940. AV and vehicle dilemma - in General Discussions [original thread]
Heathen Bastard wrote: *Pulls hammer, nails, and 2x4s* no, the current AV is good, in comparison to the old style of god-mode tanks that required the entire team to switch to AV to hope to take down a crappy driver. Or one well coordinated s...
- by Kane Fyea - at 2013.03.25 03:30:00
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