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221. ISK Breakdown - in General Discussions [original thread]
Kills seem to generate more ISK than other activities. Don't have any proof though.
- by Kam Elto - at 2014.01.17 16:32:00
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222. what is gungame exactly? whos got it? - in The War Room [original thread]
not me unfortunately
- by Kam Elto - at 2014.01.16 17:05:00
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223. During This Event, How Many Scouts... - in General Discussions [original thread]
The good scouts seem to be doing really well. The others are just helping the non-scouts earn extra ISK.
- by Kam Elto - at 2014.01.16 17:03:00
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224. Shinobi Ninjas - in The War Room [original thread]
Got into a DOM match against them yesterday also. Plus a NS tank squadron. Plus Proto snipers. What a nightmare!!!
- by Kam Elto - at 2014.01.16 16:54:00
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225. Tanks Are OP - in General Discussions [original thread]
CCP needs to make it where we can immobilize a tank by damaging its tracks. Then tankers won't be able to scurry away like cockroaches.
- by Kam Elto - at 2014.01.16 16:33:00
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226. Please Stop - in The War Room [original thread]
you would have to be on the opposing team to know who exactly was in each squad. so your "11K total squad points" is just an assumption. also there's no timer in Skirmish. did you actually use a stopwatch to determine when you reached the two minu...
- by Kam Elto - at 2014.01.13 17:06:00
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227. NEW GAME MODES - Militia - in General Discussions [original thread]
but you're forgetting that matchmaking is still going to put the organized squads on one side and the randoms on the other. same result just crappy salvage.
- by Kam Elto - at 2014.01.11 18:47:00
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228. My Dear V-C - in The War Room [original thread]
Asya Belentine wrote: Rigel Knietzch wrote: Dear V-C: They came knocking on our door, they thought our moral was low and our forces weak, they counted on their big pimps to chase us out of the fight, to punish us for a sin they are the most...
- by Kam Elto - at 2014.01.11 14:43:00
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229. 1.7 was failure? maybe? 1.8 soooo much hate already LOL - in General Discussions [original thread]
Drapedup Drippedout wrote: Kam Elto wrote: Cal assaults are getting an additional 66hp if they run 4 complex extenders. with the RoF increase I would hardly call this significant. TTD (time to die) will be virtually unchanged in their case. ...
- by Kam Elto - at 2014.01.09 17:30:00
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230. 1.7 was failure? maybe? 1.8 soooo much hate already LOL - in General Discussions [original thread]
Cal assaults are getting an additional 66hp if they run 4 complex extenders. with the RoF increase I would hardly call this significant. TTD (time to die) will be virtually unchanged in their case.
- by Kam Elto - at 2014.01.09 17:18:00
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231. So Scouts will never be able to hide from scanners? - in General Discussions [original thread]
scanners are spammed and abused. any buff is a move in the wrong direction.
- by Kam Elto - at 2014.01.08 17:37:00
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232. Something I've been thinking about - in The War Room [original thread]
I'm not elite but I would help. I'm on mainly late afternoons and early evenings U.S. time weekdays. Got lucky last night and got into an Amarr match with a squad of AE. My first win for my people, lol.
- by Kam Elto - at 2014.01.07 16:59:00
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233. adios - in General Discussions [original thread]
sanxit interfectorem MORTIMOR wrote: Sana Rayya wrote: Bethhy wrote: KZ:SF no aim assist, amazing multiplayer. Is it really all that good? I finished the SP and was underwhelmed, esp. at that ending *ugh* i havnt played but ive hea...
- by Kam Elto - at 2014.01.07 14:37:00
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234. Dumbest noobs you've ever seen - in General Discussions [original thread]
Came across a red dot camping a nanohive waiting for someone to spawn so he could shoot them. I almost felt bad shooting him in the head.
- by Kam Elto - at 2014.01.07 05:08:00
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235. Looking for Cal/Amarrican channels - in The War Room [original thread]
so is anyone fighting for Amarr? every time I join it's me and 15 npc corp players. it's really sad because the Minmatar teams are really crap. they just have a small amount of teamwork.
- by Kam Elto - at 2014.01.06 17:12:00
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236. What was MAG really like? - in The Locker Room [original thread]
Domination (128 vs 128), proxy chat, duck hunting (shooting paratroopers), Escalation (32 vs 32 vs 32), Clown cars in Interdiction. Fun Times!!!
- by Kam Elto - at 2014.01.06 16:18:00
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237. "New Commando Skills coming in 1.8" New Heavies? - in General Discussions [original thread]
never happen
- by Kam Elto - at 2014.01.04 14:36:00
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238. So, will new players ever get some love? - in General Discussions [original thread]
Play Fac War against Amarr or Caldari.
- by Kam Elto - at 2014.01.02 15:32:00
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239. That broken map.... - in General Discussions [original thread]
It seems to only be a problem for me when that city socket is on the 5 point Spine Crescent map (D A E bridge map). When it's used on the 4 point maps like Iron Delta and Crater something or other, the lag is not there.
- by Kam Elto - at 2014.01.02 15:17:00
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240. Mystery? - in General Discussions [original thread]
Oh ok. Thanks.
- by Kam Elto - at 2014.01.02 15:02:00
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