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1. sheild/armor tanking adjustment - in Feedback/Requests [original thread]
what is the point of it at all if it only takes 2-3 shots to put a body down? there needs to be a change to this so when facing an enemy and they are tanked against the attributes of the weapon your shooting with your strategy should change not MO...
- by Kaeralli Sturmovos - at 2014.01.22 21:55:00
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2. not any time soon... - in Feedback/Requests [original thread]
just a separate thing i forgot, we have some of the best gaming comms on a console ive ever used, how bout using the ability to talk to ppl who are in battles and the ability to join that specific battle if they are struggling and need support. th...
- by Kaeralli Sturmovos - at 2013.07.21 15:40:00
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3. not any time soon... - in Feedback/Requests [original thread]
I dont even think they need to scale maps, maybe for that more intimate close quarters feel added on to the mode, but more of a player interaction with the terrain, buildings, infrastructure, ect. we need hurdles to our objective, one should not b...
- by Kaeralli Sturmovos - at 2013.07.21 15:38:00
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4. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
bump, really think this should get more attention like a sticky or something for feedback till we see the next phase of PC.
- by Kaeralli Sturmovos - at 2013.07.21 15:22:00
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5. Anti-explosive damage mods - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Shield extenders. Shields only take 70% of the explosive damage, armor takes 130% but why not add that WTF to the mix with a module that would dampen that damage further across all the damage types besides forge ...
- by Kaeralli Sturmovos - at 2013.07.21 14:51:00
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6. Respec Token - in Feedback/Requests [original thread]
would not say a respec is bad in any way thought you were more refering to pay to win aspect of it then in general. in the long run of things respecs would be utter pointless due to the fact a character would be spec'd out in everything or a mass ...
- by Kaeralli Sturmovos - at 2013.07.21 14:47:00
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7. Respecs, Noobs & how much sp they earn - in Feedback/Requests [original thread]
higher SP cap and SP gain for noobs till a certain level im cool with then they join the rest of us smiling bastards :)
- by Kaeralli Sturmovos - at 2013.07.21 14:45:00
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8. Anti-explosive damage mods - in Feedback/Requests [original thread]
sorry bout that if its was a concept that someone has already posted stuff drowns in the sea of posts here rather quickly.
- by Kaeralli Sturmovos - at 2013.07.21 14:41:00
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9. (Request) eve to dust corp chat - in Feedback/Requests [original thread]
not true voice works we have done it, it just happens to be kinda quiet
- by Kaeralli Sturmovos - at 2013.07.21 14:40:00
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10. Respec Token - in Feedback/Requests [original thread]
if its ISK based then its not "pay to play" either way i dont see a problem with it and doubtful it would be "bad" if someone desires to respec then theres an option.
- by Kaeralli Sturmovos - at 2013.07.20 18:24:00
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11. Anti-explosive damage mods - in Feedback/Requests [original thread]
explosive weapons are the hot thing right now, the end all be all weapon of choice that works on everything even if its not 100% intended to do so. how bout some suit mods that reduce damage of select weapon types something that a triple stacked d...
- by Kaeralli Sturmovos - at 2013.07.20 17:30:00
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12. FW 1.0 contract/battle system - in Feedback/Requests [original thread]
FW contracts how they use to be done but remove the FW element and add an old school custom shooter mode to spice up ambush/skirmish/domo variants from what they currently are. keep the modes as intended but sort out a tab of custom contract battl...
- by Kaeralli Sturmovos - at 2013.07.20 17:25:00
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13. Nanite Overdrive injector - in Feedback/Requests [original thread]
the idea is that we already have an injector for picking up near dead teammate but what if theres an injector that temporarily buffs selective atributes, additional shield/armor buff, speed boost, damage nullifier, etc. something that gives maybe ...
- by Kaeralli Sturmovos - at 2013.07.20 17:18:00
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14. Respec Token - in Feedback/Requests [original thread]
something me and my corp buddies were tossing around since there's this DIRE NEED to respec so often with shooters. the concept we came up with would be a Buyable Respect Token, the token would be bought via ISK/AUR something around the ballpark o...
- by Kaeralli Sturmovos - at 2013.07.20 17:13:00
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15. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
a basic controls mode that players can opt in to play where they learn all they need to know to use the tools available before they enter their first battle. then academy needs to expand to 3-5mill SP this will give the like players the ability to...
- by Kaeralli Sturmovos - at 2013.06.26 12:30:00
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16. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
though it may complicate things, id like to see an alliance role(SL/SM), for being able to join designated battle with corps in your alliance, as the game stands now and you are needed to help out a fellow friendly corp and massive DC's and freeze...
- by Kaeralli Sturmovos - at 2013.06.18 18:24:00
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17. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Absolute Idiom II wrote: I like that stepping on peoples toes is the entire point of PC. There shouldn't be room for everyone to have a district; if there was there woudn't be much of a reason to attack. And so the current number of districts i...
- by Kaeralli Sturmovos - at 2013.06.18 12:22:00
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18. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
3 things i like, like getting some of the salvage off my enemy, having a turf worth fighting for control over, the time layout for how and when battles commence, it makes it more interesting than a regular pub match. things id like to see chang...
- by Kaeralli Sturmovos - at 2013.06.18 12:18:00
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19. [PC REQUEST]- expanding match time - in Feedback/Requests [original thread]
no love eh?
- by Kaeralli Sturmovos - at 2013.05.18 20:07:00
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20. [PC REQUEST]- expanding match time - in Feedback/Requests [original thread]
something im sorta disappointed with in PC is that the matches are average skirmish rate as in MCC does the same amount of damage that a regular skirmish match would do. this proposes the problem for ppl with various clone counts (attacker and def...
- by Kaeralli Sturmovos - at 2013.05.18 14:14:00
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