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21. LLV's rep changed to make it eaiser (and better) to use, and make them bette... - in Feedback/Requests [original thread]
Why are Logositics vehicles limited to just armor/shield repping anyway? should give ammo as well
- by KOBLAKA1 - at 2013.07.02 04:46:00
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22. [Request] LAV Kill Feedback - in Feedback/Requests [original thread]
Lol only if its whenyou run over logistics suits because thats what LLAVS are for right
- by KOBLAKA1 - at 2013.07.02 04:43:00
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23. [Request] AV Laser (all you need now is the coding) - in Feedback/Requests [original thread]
Colonel Killar wrote: CharCharOdell wrote: KOBLAKA1 wrote: I know an AV laser is supposedly in the works but here is all the design work if not. Artists and coders get to work So I propose a frigate laser from EVE is re-purposed for AV...
- by KOBLAKA1 - at 2013.07.01 21:12:00
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24. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: KOBLAKA1 wrote: 1. .3 isnt that much of an increase for losing almost 400 ehp without the ability to equip mods (1012 ehp base on Sentinel STD vs 625 with commando STD and 1590 sentinel proto and 921 commando proto/ [...
- by KOBLAKA1 - at 2013.07.01 20:56:00
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25. Something weird in turrets pg/cpu requirement - in Feedback/Requests [original thread]
shaman oga wrote: Follow me: 20GJ Blaster damage 25 PG 100 CPU 8 80GJ Blaster damage 105 PG 1000 CPU 40 assuming we have a 10GJ turret, values should be: 10GJ Blaster damage 12.5 PG 50 CPU 4 (1/2 20GJ) >>>>80 GJ dmg 100 - - PG 400...
- by KOBLAKA1 - at 2013.07.01 19:13:00
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26. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
Without stats your arguments are invalid sorry. Edit: i also vow to skill it to test it in practice just drive the point home.
- by KOBLAKA1 - at 2013.07.01 19:10:00
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27. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
Django Quik wrote: It really doesn't matter what number you try to throw at us, you can't change the fact that 2 light weapons is just as good DPS as 1 heavy and a sidearm, if not better. The range that light weapons give over both the HMG and ...
- by KOBLAKA1 - at 2013.07.01 18:57:00
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28. Dropships - in Feedback/Requests [original thread]
sadly yes
- by KOBLAKA1 - at 2013.07.01 17:29:00
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29. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: Den-tredje Baron wrote: This has been dicussed quite a few times already and CCP has made a response in one of them (sorry searched for some time but couldn't find it ) I think the response was that making the sentin...
- by KOBLAKA1 - at 2013.07.01 16:59:00
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30. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
From the dev blog as well KOBLAKA1 wrote: Back with math and #s for the skill disparity! So for a non heavy suit user they will need to get dropsuit command from 1 to 3= 61820 xp (18,650+43,530) Then to unlock the higher tier suit Amarr heav...
- by KOBLAKA1 - at 2013.07.01 16:57:00
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31. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
Did you guys actually read the stats? This thing will not have good dps a it has no slots, it's slow and has low ehp. The amarr basic heavy outperforms it in every stat except one weapon will have slightly more range, 20 dps, and .5 sec reload. St...
- by KOBLAKA1 - at 2013.07.01 16:14:00
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32. Is begging to respec - in Feedback/Requests [original thread]
im down for respecs but not till ALL racial suits and vehicles come out for our current stuff we have. (So no respec for fighters etc) Facepalm at the commando coming out before racial heavy suits....
- by KOBLAKA1 - at 2013.07.01 06:41:00
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33. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
honestly i think if they gave us the SMG damage I'd be happy. It could be swung as Minmatar try to use the same caliber ammo for eveything,and that little boost in dmg would make significant difference at 2-4000rpm. The range definitely needs to b...
- by KOBLAKA1 - at 2013.07.01 06:39:00
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34. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
tander09 wrote: NO RAMBO PLEASE!!!! It would in no way be rambo for that extra light weapon slot we are still giving up 493 tank (800+ if you compare to tanked out heavy) plus we got minimum slots so you cant stack damage modifiers. If we use...
- by KOBLAKA1 - at 2013.07.01 06:33:00
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35. [Request] AV Laser (all you need now is the coding) - in Feedback/Requests [original thread]
hehe yeah those were all supposed to have a 1 in front of them
- by KOBLAKA1 - at 2013.07.01 06:15:00
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36. [Request] AV Laser (all you need now is the coding) - in Feedback/Requests [original thread]
I know an AV laser is supposedly in the works but here is all the design work if not. Artists and coders get to work So I propose a frigate laser from EVE is re-purposed for AV use in Dust. It would be a DoT weapon very much along the lines of ...
- by KOBLAKA1 - at 2013.07.01 03:46:00
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37. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
Lol please replace unfair with unbalanced if that makes all you nitpickers happy
- by KOBLAKA1 - at 2013.06.30 23:33:00
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38. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
low genius wrote: when you say 'not fair' you already lost the fight. this is not cod. Yes because fairness was my only point... Edit:also balancing is making things fair, that happen fairly often on this game. But you are right this isnt ...
- by KOBLAKA1 - at 2013.06.30 23:09:00
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39. What a "real" Rocket Launcher - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I'm still in favor of small turrets being converted into heavy weapons. Any sort of new heavy weapon would be greatly appreciated
- by KOBLAKA1 - at 2013.06.30 23:07:00
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40. Increase Submachine Guns Range - in Feedback/Requests [original thread]
Yes make them do more damage per shot and longer range than the HMG....
- by KOBLAKA1 - at 2013.06.30 22:30:00
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