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161. The newest heavy Weapon designs - in General Discussions [original thread]
Take a gander at this ye heavy weapon wielding brethren https://forums.dust514.com/default.aspx?g=posts&find=unread&t=90647
- by KOBLAKA1 - at 2013.07.01 17:07:00
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162. How many times have you been Sacrificed on the 1st Spawn in Ambush? - in General Discussions [original thread]
confirming this happens at LEAST 1 out of 5 matches
- by KOBLAKA1 - at 2013.07.01 06:46:00
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163. Ideas for new Heavy weapons? - in General Discussions [original thread]
I know AV laser is supposedly in the works. But i'd like to see it be a DoT weapon thats exponential. This one would be a modified frigate laser that uses suit shield power to pump energy through the crystal. Im gonna do a post in feedback/request...
- by KOBLAKA1 - at 2013.07.01 02:16:00
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164. The newest heavy Weapon designs - in General Discussions [original thread]
Mac Dac wrote: DoomLead wrote: Mac Dac wrote: these seem like minmatar weapons which are cool but i think CCP wants to bring out the amar and gallente heavy weapons to suit all the races first. however many seem to think that a heavy ama...
- by KOBLAKA1 - at 2013.07.01 02:08:00
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165. Names of classes? - in General Discussions [original thread]
My Heavy burst HMGer's name is "Free Candy"
- by KOBLAKA1 - at 2013.07.01 01:56:00
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166. PPL need to stop complaining about AR there nothing wrong with them it just u. - in General Discussions [original thread]
I don't think ARs are OP i think a lot of other weapons are UP (im not just talking damage, it isn't everything). These include but are not limited to: HMG, MD, LR, Plasma Cannon. Damage is only an issue for one of these, many other factor play in...
- by KOBLAKA1 - at 2013.07.01 01:54:00
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167. The newest heavy Weapon designs - in General Discussions [original thread]
I bet they spin plasmalolcannon as the gallente AV if you bring it up
- by KOBLAKA1 - at 2013.07.01 00:48:00
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168. The newest heavy Weapon designs - in General Discussions [original thread]
With CCPs current design trend it'll be some rifle that requires hmg skill lvl 1 and assault rifles V
- by KOBLAKA1 - at 2013.07.01 00:35:00
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169. how do players define EZ mode? - in General Discussions [original thread]
P14GU3 wrote: KOBLAKA1 wrote: P14GU3 wrote: You ever think you might be getting trolled SoTa? A troll getting trolled? Oh Noez! I wouldn't say heavy is easy mode but if you use it for intended purpose, its amazing at what it does. Just...
- by KOBLAKA1 - at 2013.07.01 00:31:00
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170. how do players define EZ mode? - in General Discussions [original thread]
P14GU3 wrote: You ever think you might be getting trolled SoTa? A troll getting trolled? Oh Noez! I wouldn't say heavy is easy mode but if you use it for intended purpose, its amazing at what it does. Just like a sniper, or shotty, or any ot...
- by KOBLAKA1 - at 2013.07.01 00:11:00
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171. I will roadkill all the MCCs (With your help) - in General Discussions [original thread]
+1 for leet paint skillz
- by KOBLAKA1 - at 2013.06.30 23:47:00
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172. Who are the best Forge Gunners ? - in General Discussions [original thread]
I'm mean with mine :D but id nominate CUBS
- by KOBLAKA1 - at 2013.06.30 23:26:00
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173. To the people going 0-10 in Ambush - in General Discussions [original thread]
Justin Tymes wrote: Disturbingly Bored wrote: Justin Tymes wrote: Please proceed toward the edge of the map until the match is over. You'll still be useless, but at least you won't be wasting 1/5 of our team's clone supply. Thank you for ...
- by KOBLAKA1 - at 2013.06.30 23:23:00
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174. What joke fits do you tend to run for the lolz? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Shove a load of kinetic catalyzers on and run about with a plasma cannon. This but bpo heavy
- by KOBLAKA1 - at 2013.06.30 22:57:00
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175. With EZ-mode swarms, why have forge guns? - in General Discussions [original thread]
Proto swarms do more damage than all but breach FG. That's a little effed up when medium frames can stack way more dmg mods than a heavy. FG is great at infantry sniping, limited ammo means a lot of people aren't patient enough to use it effecti...
- by KOBLAKA1 - at 2013.06.30 20:30:00
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176. NEW HEAVY ANYTHING - in General Discussions [original thread]
low genius wrote: God Anpu TheImmortal wrote: It's nice to see CCP hard at work and making changes to the game thank you.But when is the heavy going to get race specific suits if any or any new weopons. CCP us heavies are dying for something...
- by KOBLAKA1 - at 2013.06.30 20:23:00
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177. "When all the Dust SettlesGǥ Commando Dropsuit ? - in General Discussions [original thread]
Look at the Dev Blog starting page 3, I could be way wrong in actual use but I doubt it. Paper stats are there and suit looks horrible. The other two suits almost outperform in every stat in its "niche" role.
- by KOBLAKA1 - at 2013.06.30 20:13:00
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178. Eta for combat rifle? - in General Discussions [original thread]
From CCP Remnant, Quote: They won't be removed, no, but they will be tweaked slightly. The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variant...
- by KOBLAKA1 - at 2013.06.30 20:02:00
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179. no pilot suit or new game modes in next patch - in General Discussions [original thread]
Kane Fyea wrote: Exmaple Core wrote: i am disappoint I believe CCP said they are focusing on fixing current gameplay mechanics before they go ahead and make new content. Umm then why release a new suit? (over racial variants or new heav...
- by KOBLAKA1 - at 2013.06.30 03:57:00
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180. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
Found this: CCP Remnant wrote: Etero Narciss wrote: CCP Remnant wrote: We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetype...
- by KOBLAKA1 - at 2013.06.30 03:21:00
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