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5721. Flaylock getting nerfed as I thought, but a bit too much - in General Discussions [original thread]
Dont know if ''noobs' since you still need a good amount of SP to do a good loadout with FP... But if you are running CAL LOGI + Core flaylock + contact g. = i automatically assume you are a try hard, and god have i've seen try hards in the last ...
- by KING CHECKMATE - at 2013.07.24 01:36:00
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5722. [CCP] I wasn't Expecting anything and im still disappointed.... - in General Discussions [original thread]
''Not irrelevant, my post has nothing to do with the quality of your english, but the content of your post . Provide some meaningful feedback instead of whining like a self entitled child who expects everything after giving nothing'' The conten...
- by KING CHECKMATE - at 2013.07.24 01:28:00
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5723. [CCP] I wasn't Expecting anything and im still disappointed.... - in General Discussions [original thread]
2100 Angels wrote: KING CHECKMATE wrote: Scouts are still crap, i hoped you might have done something to buff them in 1.03 and i was wrong... This is the definition of expectation. Haven't read your previous posts, but from the quality ...
- by KING CHECKMATE - at 2013.07.24 01:14:00
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5724. [CCP] I wasn't Expecting anything and im still disappointed.... - in General Discussions [original thread]
TheAmazing FlyingPig wrote: KING CHECKMATE wrote: TheAmazing FlyingPig wrote: Next patch, being 1.4, is focusing on vehicle balance. On the upside, scouts have been talked about by CCP as needing love, so expect buffs in the future. T...
- by KING CHECKMATE - at 2013.07.24 01:13:00
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5725. [CCP] I wasn't Expecting anything and im still disappointed.... - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Next patch, being 1.4, is focusing on vehicle balance. On the upside, scouts have been talked about by CCP as needing love, so expect buffs in the future. Thats nice, but while im expecting buffs im getting owned...
- by KING CHECKMATE - at 2013.07.24 01:07:00
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5726. Seal the deal CCP - in General Discussions [original thread]
ZDub 303 wrote: Just do it. Set base logi stats to be equivalent with basic frames and assaults and swap that light weapon slot for a sidearm. We all know its coming now. Might as well just confirm it for us all so those who are currently und...
- by KING CHECKMATE - at 2013.07.24 01:05:00
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5727. [CCP] I wasn't Expecting anything and im still disappointed.... - in General Discussions [original thread]
This is not an ''anti CCP'' post. Im very happy with the balancing they've made and i cant wait for 1.03 to be honest. Im just...well.. Scouts are still crap, i hoped you might have done something to buff them in 1.03 and i was wrong... Ple...
- by KING CHECKMATE - at 2013.07.24 01:02:00
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5728. Holy meows, I underestimated cardiac regulators! - in General Discussions [original thread]
Cat Merc wrote: I put on two enhanced cardiac regulators on my Assault gk.0, I'm sprinting for 34 seconds and then can sprint again for that time in 6 seconds. I also have infinite melee, as the bar fills up faster than my melee can use it up ...
- by KING CHECKMATE - at 2013.07.24 00:49:00
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5729. The Gallante suit is for Stealth not Armor! - in General Discussions [original thread]
DeadlyAztec11 wrote: If you are not sitting up, prepare to stand down because the following will literally make you want to turn around and punch your own face! So today, I decided to use a profile dampener, kinetic catalyzer, range amplifier ...
- by KING CHECKMATE - at 2013.07.24 00:39:00
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5730. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
N1ck Comeau wrote: The role of a logi is support, mostly medical support but other kinds as well. Whether your healing a heavy Reviving a teammate or simple placing uplinks all those help the team. I honestly don't believe the Logistics su...
- by KING CHECKMATE - at 2013.07.24 00:32:00
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5731. 1.3 patch notes are up - in General Discussions [original thread]
Im a little scared. With the new improves the AMARR LOGI will have im scared they will be the next OP LOGI/ASSAULT I understand the sidearms slot in every one of them, but also a low powered slot on proto? I know this is well intended and i ...
- by KING CHECKMATE - at 2013.07.24 00:23:00
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5732. Yes or No - in General Discussions [original thread]
Mary Sedillo wrote: Does the next patch inspire confidence in you of Dust's future? Do you think it is enough? What would you like to see? GO! IMO Yeah. Balancing 1HKO capabilities is a priority of any FPS looking to be competitive. I p...
- by KING CHECKMATE - at 2013.07.23 23:52:00
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5733. Well... That was tiny... - in General Discussions [original thread]
Cat Merc wrote: 1.3 patch notes... The only thing other than Cal Logi, Flaylock and Fused nades nerf that I found exciting was "smoothed out player movement in the distance", that was really annoying. Other than that, I'm surprised by how tiny...
- by KING CHECKMATE - at 2013.07.23 23:51:00
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5734. Flaylock getting nerfed as I thought, but a bit too much - in General Discussions [original thread]
DJINN leukoplast wrote: I've been using the advanced flaylock on my alt, and I think these changes will put the weapon where it should have been, as a last resort or 'finisher' sidearm. I've never tried the core flaylock, so I don't know how ea...
- by KING CHECKMATE - at 2013.07.23 23:02:00
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5735. Flaylock getting nerfed as I thought, but a bit too much - in General Discussions [original thread]
DJINN leukoplast wrote: KING CHECKMATE wrote: WyrmHero1945 wrote: Core Flaylock will have its blast radius like the right now specialist version. I use the specialist and I think it's a pretty balanced weapon. I rarely kill with it unless...
- by KING CHECKMATE - at 2013.07.23 23:02:00
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5736. Flaylock getting nerfed as I thought, but a bit too much - in General Discussions [original thread]
WyrmHero1945 wrote: Core Flaylock will have its blast radius like the right now specialist version. I use the specialist and I think it's a pretty balanced weapon. I rarely kill with it unless the guy has dropped shields or it's a militia suit ...
- by KING CHECKMATE - at 2013.07.23 22:56:00
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5737. Female characters need to be nerfed - in General Discussions [original thread]
Synthetic Waffles wrote: The have smaller hitboxes meaning they get shot less, as a misogynist this is very offensive and i demand they are nerfed, i recommend tripling the size of their breasts so the hitboxes are even to us superior males ...
- by KING CHECKMATE - at 2013.07.23 22:51:00
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5738. Created Vehicles Alt's and my two pennies - in General Discussions [original thread]
Nice i did an alt to test Vehicles and the best one is def the LOGI AV. Cant be killed . 35 K-D ratio. Of course , im about to delete said account, but i was just testing to see if it actually taked some skill to get kills with LAVs. As it is, i ...
- by KING CHECKMATE - at 2013.07.10 03:51:00
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5739. Heavies need two nade slots - in General Discussions [original thread]
HowDidThatTaste wrote: Let's face it we are grenade magnets and vehicle grill decorations. We need to be able to nade back! Heavies need two nade slots +1 agreed. I keep supporting heavies i just hope when the time comes they support us sc...
- by KING CHECKMATE - at 2013.07.10 03:47:00
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5740. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: I made a thread like this a few months ago, it got 11 pages, and everyone thought I was trolling. I'm not. Forge guns are so hyper accurate they're arguably the best anti-infantry weapon when you have the high ground...huge...
- by KING CHECKMATE - at 2013.07.10 03:44:00
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