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9261. Can you fix the gameplay CCP? - in Feedback/Requests [original thread]
Open beta is confirmed to be around the end of this yr, so there might be a change of plans on release date.
- by KAGEHOSHI Horned Wolf - at 2012.09.11 06:32:00
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9262. [Request] Buff the Type-I Assault, A-Series, vk0 armor - in Feedback/Requests [original thread]
Mavado V Noriega wrote: KAGEHOSHI Horned Wolf wrote: If something has higher skill level requirements, it should clearly be better. All the type 2 versions should be made clearly better than the type 2 (or whatever they're called) if not alr...
- by KAGEHOSHI Horned Wolf - at 2012.09.11 06:30:00
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9263. [Request] Buff the Type-I Assault, A-Series, vk0 armor - in Feedback/Requests [original thread]
If something has higher skill level requirements, it should clearly be better. All the type 2 versions should be made clearly better than the type 2 (or whatever they're called) if not already.
- by KAGEHOSHI Horned Wolf - at 2012.09.11 02:12:00
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9264. so when is the next beta? - in General Discussions [original thread]
Next build is coming around the end of the month.
- by KAGEHOSHI Horned Wolf - at 2012.09.10 22:57:00
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9265. Heres Something.... will? DUST 514 have.......SHIPS AT SEA! - in Feedback/Requests [original thread]
I want underwater combat, and be able to move vertically as well as horizontally underwater with some water "jetpacks". Objectives could be huge industrial ships on the water surface (or whatever the liquid is), as well as underwater outposts. Arm...
- by KAGEHOSHI Horned Wolf - at 2012.09.10 22:25:00
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9266. New Items to Come to DUST514 - in General Discussions [original thread]
Smaliano wrote: Just logged to the Buckingham test server and doing some cursory looking. [DEV] Plasma Cannon Description: "A mid-range anti-material weapon, the shoulder-mounted rocket launcher provides infantry squads with the means to effe...
- by KAGEHOSHI Horned Wolf - at 2012.09.10 21:23:00
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9267. Mines... stealing enemy uniforms - in Feedback/Requests [original thread]
Mines are confirmed to be coming. A module that makes your name look blue instead of red to enemies could be done, I support this, but as long there is some kind of counter for it. Take a look at these threads: https://forums.dust514.com/default...
- by KAGEHOSHI Horned Wolf - at 2012.09.10 21:20:00
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9268. More flying vehicles - in Feedback/Requests [original thread]
Old Dust 514 gameplay vid, around 5:35 http://www.youtube.com/watch?v=ED-YF-v7WCw
- by KAGEHOSHI Horned Wolf - at 2012.09.10 17:37:00
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9269. Drones for DUST 514 - in Feedback/Requests [original thread]
There is some sort of drone installation coming, not sure what it is, or how it will work.
- by KAGEHOSHI Horned Wolf - at 2012.09.10 16:44:00
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9270. Riot Shields or something like it. - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: Templar Two wrote: I just wanted to say Blacklight have them, so Ghost Recon and so Halo 4. Shields work in sci-fi FPS: are fun ad add a layer of new tactical possibilities. That's because video game designers...
- by KAGEHOSHI Horned Wolf - at 2012.09.10 16:35:00
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9271. Why I Think Gunplay Feels "Off" - in Feedback/Requests [original thread]
ADS is terrible for me, seems like the dot always glides past my target when I try to do small tiny movements. Its very clunky and jerky, not very smooth.
- by KAGEHOSHI Horned Wolf - at 2012.09.10 15:56:00
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9272. Ghost Wolf Industries - in General Discussions [original thread]
Oops, ignore my post.
- by KAGEHOSHI Horned Wolf - at 2012.09.10 04:34:00
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9273. what happens after the beta - in General Discussions [original thread]
Keep characters, keep your AUR and special items. Skills, ISK, regular items, stats are all reset.
- by KAGEHOSHI Horned Wolf - at 2012.09.10 04:30:00
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9274. One time weapon use? - in Feedback/Requests [original thread]
Anything that isn't militia is limited use. You die, and you lose it. There is an option to restock fittings when in the fitting section of the Neocom to replenish items. Solution: BUY IN BULK, with the money you make from one battle, you can def...
- by KAGEHOSHI Horned Wolf - at 2012.09.10 01:20:00
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9275. Lav racing mini game - in Feedback/Requests [original thread]
Something like this would be good for gladiator arena
- by KAGEHOSHI Horned Wolf - at 2012.09.10 00:03:00
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9276. Regarding the Color palate - in Feedback/Requests [original thread]
Its not the terrain itself that I see as the problem, its the low saturation of color. Making things more brighter, more orange, more red, or more green (the rocks, not talking about plants). There is a lot you can do with an ugly rock. http://w...
- by KAGEHOSHI Horned Wolf - at 2012.09.09 23:35:00
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9277. Lav racing mini game - in Feedback/Requests [original thread]
+1 I support LAV (and jet) racing.
- by KAGEHOSHI Horned Wolf - at 2012.09.09 22:53:00
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9278. Objective based playing - too halo-ish - in Feedback/Requests [original thread]
Sounds like you're not very experienced with this game, because it sounds like you only played Ambush (team deathmatch). There are already squad leaders which can place commands (rally, attack, defend, capture). Squad leader gets points for setti...
- by KAGEHOSHI Horned Wolf - at 2012.09.09 22:40:00
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9279. Regarding the Color palate - in Feedback/Requests [original thread]
Karter Anderson wrote: It is a bit bland but I like the mood the colors set. War is dirty. I expect they wont have landscape artists willing to work around such violence...not ones who enjoy life, that is. Really? We can't have more variety ...
- by KAGEHOSHI Horned Wolf - at 2012.09.09 19:53:00
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9280. 9/9/12 IRC Postings w/ Special Guest Dust 514 Executive Producer, CCP Jian - in General Discussions [original thread]
I hope they increase player count along with the map size, or else things will be a snooze fest. At least in Battlefield games there is unlimited sprint to help deal with the giant map size.
- by KAGEHOSHI Horned Wolf - at 2012.09.09 15:30:00
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