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7741. [Feedback] Grenades don't travel far enough - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: i was thinking of starting a thread about nades. Imo, real problem isnt so much how far they travel than the trajectory they take. It's way too straight i think, doesnt feel natural. If you want the nade to have a swee...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 14:04:00
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7742. [Request] Voice chat should be ON (not OFF) by default - in Feedback/Requests [original thread]
Dust 514 is a game in which teamwork is important to success, and communication is very important (if not vital) for teamwork. With this in mind, it doe not make sense why voice chat is set off by default. I have encountered many before in text ch...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 13:57:00
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7743. [Feedback] Grenades don't travel far enough - in Feedback/Requests [original thread]
The way they currently are in chromosomes, grenades aren't thrown far enough. Sometimes I am in a close-mid range gunfight, and I have to look up, throw the grenade, then look back down to resume shooting; I shouldn't have to look up to get a gren...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 13:06:00
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7744. Cant see the new maps?! T.T - in General Discussions [original thread]
D'Finn Rhedlyne wrote: Wow... just WOW! Entire community right now! No need to be mean. To the OP, this new build was just for fixing, tweaking, balancing, and improving what was already there. There are no new maps, though Manus Peak was...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 12:23:00
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7745. Concept art question for CCP? Who is the artist? - in General Discussions [original thread]
http://pics.78v.com/2011/10/18/d683429f-4e1d-41f2-9ec5-c50a8a04ca5a.jpg Amarr Cavernous Place
- by KAGEHOSHI Horned Wolf - at 2012.12.21 10:26:00
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7746. [Request] UI and kbm - return to style of last build - in Feedback/Requests [original thread]
My little brother said he missed being able to use wads for UI navigation.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 06:21:00
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7747. How I think cloaks should work - in Feedback/Requests [original thread]
WHz DS9899 wrote: Bojo The Mighty wrote: https://forums.dust514.com/default.aspx?g=posts&m=414490#post414490 This thread called, its for you. This would be another version of cloaking, and would last longer than regular cloaking, bu...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 04:01:00
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7748. [Request] Clearer font: 0 and 8 particularly - in Feedback/Requests [original thread]
Sometimes the font is hard to read. I have a relatively large high def plasma flat screen tv, and I use an HDMI cable. Despite this, I sometimes have problems reading the font, particularly differentiating 0s and 8s since the slash going through ...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 03:51:00
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7749. Shield Vs Armor: Making each type viable - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2012.12.21 02:40:00
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7750. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
+1 Old skirmish revamped as a new game type (not a variation) would be awesome.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 01:59:00
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7751. Where did all the color go? - in General Discussions [original thread]
I loved the sandy ground texture and pinkish sky lighting of the E3 build.
- by KAGEHOSHI Horned Wolf - at 2012.12.21 00:54:00
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7752. [Feedback] Graphical thingies - in Feedback/Requests [original thread]
Certain textures load too slowly: Camera sight zoom graphic for tactical and burst AR Vehicle textures The wrist device of the mercs when hacking Some textures are always blurry: The hologram consoles in the inside the building. The image on ...
- by KAGEHOSHI Horned Wolf - at 2012.12.21 00:10:00
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7753. Who asked for a Scrambler Pistol Nerf? - in General Discussions [original thread]
The range is still over 60 meters, which is more than enough.
- by KAGEHOSHI Horned Wolf - at 2012.12.20 23:16:00
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7754. Iron Sights - an alternative - in Feedback/Requests [original thread]
http://i737.photobucket.com/albums/xx12/KAGEHOSHI-/augmentedrealitysight_zpsb3f0faaf.jpg A quick image I made/pieced together of what an augmented reality sight would look like.
- by KAGEHOSHI Horned Wolf - at 2012.12.20 15:32:00
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7755. Iron Sights - an alternative - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: Disposable Meatbag wrote: I cant stand the iron sights,as already said above,this is the future. Aren't we past iron sights at this point in time? I understand their place and that some might like them. But we should...
- by KAGEHOSHI Horned Wolf - at 2012.12.20 14:46:00
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7756. Quafe Suit's - in General Discussions [original thread]
It sucks that you can't even see the model in the fitting screen if you don't have the skills for it.
- by KAGEHOSHI Horned Wolf - at 2012.12.20 14:23:00
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7757. [Request] Splash radius buff for missiles - in Feedback/Requests [original thread]
Yes, missiles were OP. I was happy when they got nerfed. Range nerf - good Damage nerf - good Splash radius nerf - bad, and defeats the purpose of the weapon Each kind of turret is supposed to have its own role: > Railguns are suppose to be l...
- by KAGEHOSHI Horned Wolf - at 2012.12.20 14:19:00
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7758. HAV blaster - in Feedback/Requests [original thread]
Do you mean large blasters, or small ones? The large ones are really awesome, and can dominate (no need to improve). The small ones I haven't used so much, so I don't know if they need improvement.
- by KAGEHOSHI Horned Wolf - at 2012.12.20 13:58:00
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7759. Kicked out of 2 out of 5 battles - in Technical Support/Bugs [original thread]
No more lag and (very short) frame rate problems!
- by KAGEHOSHI Horned Wolf - at 2012.12.20 13:53:00
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7760. [Request/Feedback] Forge gun/Railgun Damage - in Feedback/Requests [original thread]
Seems a bit too easy to destroy an HAV with a forge gun for their price. I would be fine with HAVs being more durable, as long as their firepower doesn't increase. HAV's firepower isn't an automatic "I-WIN" button like it was back when missiles we...
- by KAGEHOSHI Horned Wolf - at 2012.12.20 12:25:00
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