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5041. Give Amarr Logistics suits 3 equipment slots at STD and ADV level - in Feedback/Requests [original thread]
The extra bit of HP is easily negated by other logis getting more module slots, and the ADV Amarr logis don't have sidearm, so I don't see why they should only get 2 equipment slots. +1 to the OP. Only the ADV one needs 3 equipment slots though.
- by KAGEHOSHI Horned Wolf - at 2013.07.04 04:53:00
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5042. ETA on more scrambler rifle variants? (blue tag please) - in General Discussions [original thread]
Wolfman, I summon you!
- by KAGEHOSHI Horned Wolf - at 2013.07.04 01:32:00
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5043. Idea for future expansion - in Feedback/Requests [original thread]
Already planned
- by KAGEHOSHI Horned Wolf - at 2013.07.04 00:05:00
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5044. Uprising 1.2 CCP LOOK - in Feedback/Requests [original thread]
None of these supposed balance problems has anything to do with Uprising 1.2, they were already there.
- by KAGEHOSHI Horned Wolf - at 2013.07.03 23:54:00
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5045. ETA on more scrambler rifle variants? (blue tag please) - in General Discussions [original thread]
Still wanting an ETA
- by KAGEHOSHI Horned Wolf - at 2013.07.03 22:14:00
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5046. New Toys! Coming in 1.3? - in General Discussions [original thread]
NO NO NO NO, irresponsible post. Don't get people's hopes up. They NEVER said this will come in 1.3, only that its coming.
- by KAGEHOSHI Horned Wolf - at 2013.07.03 21:58:00
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5047. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Krom Ganesh wrote: I would say another equipment slot + a cpu/pg boost + a buff to move/sprint speed is what scouts need. Why? An extra equipment slot would allow me to do more scout-y things at once, like uplink + scanner or uplink + stealth...
- by KAGEHOSHI Horned Wolf - at 2013.07.03 21:54:00
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5048. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
lights/scouts need love CCP
- by KAGEHOSHI Horned Wolf - at 2013.07.03 21:16:00
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5049. ETA on more scrambler rifle variants? (blue tag please) - in General Discussions [original thread]
Aizen Intiki wrote: Wait, Railguns having less range then blasters? no wonder this game's so ****** up; the team behind it can't even get their facts straight...... They described the rail rifle as like the breach, but higher range. Railguns ...
- by KAGEHOSHI Horned Wolf - at 2013.07.03 19:38:00
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5050. ETA on more scrambler rifle variants? (blue tag please) - in General Discussions [original thread]
CCP Remnant wrote: The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are a specific race's take on the others using their own tech. So, ...
- by KAGEHOSHI Horned Wolf - at 2013.07.03 11:19:00
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5051. [Early Feedback] Consider giving the commando ONE slot at STD - in Feedback/Requests [original thread]
Having 1 slot for STD would give it a better progression flow, 1-2-3 makes more sense than 0-2-3. The standard one does not benefit at all from the skill bonus because of the lack of slots.
- by KAGEHOSHI Horned Wolf - at 2013.07.03 11:07:00
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5052. Headshot sound - in General Discussions [original thread]
I like it
- by KAGEHOSHI Horned Wolf - at 2013.07.03 10:55:00
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5053. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Damn, that was a totally unnecessary nerf.
- by KAGEHOSHI Horned Wolf - at 2013.07.03 10:54:00
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5054. [Petition] Bring back female clone walk - in General Discussions [original thread]
I see no problem with the new walk. The old one was very exaggerated and looked like it was made to be sexy instead of simply a realistic portrayal of a female mercenary walking. Anyone on the internet can claim to be female.
- by KAGEHOSHI Horned Wolf - at 2013.07.03 10:27:00
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5055. I love the new female walking animation - in Feedback/Requests [original thread]
I also like it, I have seen some idiots raging about it though.
- by KAGEHOSHI Horned Wolf - at 2013.07.03 05:20:00
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5056. Why is everyone acting surprised? - in General Discussions [original thread]
Kinky Burrito wrote: Ryder Azorria wrote: Eh? The general feeling that I was getting is that 1.2 is pretty good, once you get over the huge let down that is the Commando suit. And I feel obligated to remind you that sound engineers usually ...
- by KAGEHOSHI Horned Wolf - at 2013.07.03 05:10:00
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5057. [Bug] Vehicle active module special effects not working - in Technical Support/Bugs [original thread]
Tested on LAVs and tanks
- by KAGEHOSHI Horned Wolf - at 2013.07.03 05:05:00
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5058. repair tool stream visual effect - in Technical Support/Bugs [original thread]
Minor issue, but the repair tool stream often doesn't look like its coming from the repair tool, the stream often looks like its originating from the side of the repair tool out of thin air.
- by KAGEHOSHI Horned Wolf - at 2013.07.03 05:03:00
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5059. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
No comment? not even that long
- by KAGEHOSHI Horned Wolf - at 2013.07.03 04:57:00
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5060. Spine crescent rocks lighting problem - in Technical Support/Bugs [original thread]
http://imgur.com/OvjJ7Ya Look at this, the sun shines through the rocks and makes it look weird
- by KAGEHOSHI Horned Wolf - at 2013.07.03 04:54:00
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