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4781. not sure how hard it would be... EMP? - in Feedback/Requests [original thread]
Some kind of web tool is coming to slow or stop vehicles.
- by KAGEHOSHI Horned Wolf - at 2012.09.16 20:51:00
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4782. Choose if you want to have K/D ratio or not - in Feedback/Requests [original thread]
For those just looking to have some quick fun without getting into the complexities of corps and low/null sec conflicts, I don't see why they would need to have a KDR measured if they don't want it. Why not just ignore the KDR and not care?
- by KAGEHOSHI Horned Wolf - at 2012.09.16 19:12:00
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4783. Gameplay Improvements (Part 1) - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: KAGEHOSHI Horned Wolf wrote: When you join a battle, it should tell you the server name on top of the playerlist/scoreboard. Often when I joined a game through the "Instant Battle" matchmaking, I really liked the map and...
- by KAGEHOSHI Horned Wolf - at 2012.09.16 19:04:00
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4784. POINT SYSTEM over K/D ratio - in Feedback/Requests [original thread]
I support this completely. I could have sworn this was confirmed by devs, but can't find the post.
- by KAGEHOSHI Horned Wolf - at 2012.09.16 16:28:00
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4785. Gameplay Improvements (Part 1) - in Feedback/Requests [original thread]
RedBleach wrote: You have alot of ideas, very good. I can see it took some time to write them and organize your thoughts. However a blanket article may not be the best way for people to side with your post and get it noticed. Because if one per...
- by KAGEHOSHI Horned Wolf - at 2012.09.16 16:21:00
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4786. Other Improvement (Part 3) - in Feedback/Requests [original thread]
I have suggestions regarding how to improve Dust 514, but posting them all in one place leads to a massive TL:DR, so decided to split them into 3 threads. This is one of those threads. Part 1: Gameplay Improvements Part 2: Social Improvements ...
- by KAGEHOSHI Horned Wolf - at 2012.09.16 02:16:00
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4787. Social Improvements (Part 2) - in Feedback/Requests [original thread]
I have suggestions regarding how to improve Dust 514, but posting them all in one place leads to a massive TL:DR, so decided to split them into 3 threads. This is one of those threads. Part 1: Gameplay Improvements Part 2: Social Improvements (T...
- by KAGEHOSHI Horned Wolf - at 2012.09.16 02:15:00
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4788. Gameplay Improvements (Part 1) - in Feedback/Requests [original thread]
I have suggestions regarding how to improve Dust 514, but posting them all in one place leads to a massive TL:DR, so decided to split them into 3 threads. This is one of those threads. Part 1: Gameplay Improvements (THIS) Part 2: Social Improveme...
- by KAGEHOSHI Horned Wolf - at 2012.09.16 02:14:00
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4789. How does everyone feel about pricing? (especially vehicles and AV) - in Feedback/Requests [original thread]
Do you feel any items are too expensive or too cheap in relation to others? and why? In light of the recent HAV/AV adjustments, do you feel that HAVs are worth their price, or need a price cut? Are LAVs and dropships worth their price considering ...
- by KAGEHOSHI Horned Wolf - at 2012.09.15 00:03:00
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4790. av is to strong - in Feedback/Requests [original thread]
Don't nerf AV Buff dropships and LAVs
- by KAGEHOSHI Horned Wolf - at 2012.09.14 21:14:00
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4791. [Game Mode] High Stakes Tactical Arena Matches (gambling!) - in Feedback/Requests [original thread]
Gambling and these kinds of battles with special rules will be in the upcoming E-sports "Gladiator Arena" coming to Dust 514. I made a thread for suggestions regarding it. https://forums.dust514.com/default.aspx?g=posts&t=36038&find=unread
- by KAGEHOSHI Horned Wolf - at 2012.09.12 22:44:00
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4792. [request] 71 good ideas (subject to change) + nades + argument for(quoted at bot... - in Feedback/Requests [original thread]
I don't hate these ideas, in fact I like a bunch of them: I'm glad someone besides me wants lightning guns and plasmathrowers. Based on the knife being removed and readded as a sidearm next patch, melee weapons will be sidearms. I think that...
- by KAGEHOSHI Horned Wolf - at 2012.09.12 21:29:00
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4793. [Request] Better weapon switching - in Feedback/Requests [original thread]
Weapon and equipment switching should be separated somehow to prevent accidentally switching to equipment in a heated battle, especially when lag is involved.
- by KAGEHOSHI Horned Wolf - at 2012.09.12 03:53:00
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4794. [Request] Better weapon switching - in Feedback/Requests [original thread]
Lag makes tapping not work a lot of times.
- by KAGEHOSHI Horned Wolf - at 2012.09.12 00:32:00
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4795. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
PVE AGAINST NATIVE LIFE: I know we are getting PVE against rogue drones, but there is another option for PVE missions as well. We know there are aliens in New Eden , and fighting native life on planets; extraterrestrial encounters is one ...
- by KAGEHOSHI Horned Wolf - at 2012.09.11 22:45:00
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4796. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
People are likely to hate this but... JETPACKS: Jetpacks can be balanced, can be useful, and are inherently fun. [HOW THEY SHOULD WORK] Jepacks could be equiped on equipment slots: They would be small enough not to have be be deliver...
- by KAGEHOSHI Horned Wolf - at 2012.09.11 22:38:00
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4797. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
[OUT OF BATTLE FEATURES]: -The starter skill/item-pack or "class" system (arbiter, sentinel,and enforcer) is unfair to those who want to those who want to get a headstart with a logistics player because of a lack of option for starter logistics ...
- by KAGEHOSHI Horned Wolf - at 2012.09.11 22:31:00
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4798. Your suggestions to improve DUST 514 - in Feedback/Requests [original thread]
[IN BATTLE/GAMEPLAY]: -Ability to increase zoom in on sniper scopes for greater range. -Increase player count in battles. Maps too big for so little players. -Many actions that are beneficial to one's team aren't really rewarded. I will list ...
- by KAGEHOSHI Horned Wolf - at 2012.09.11 22:29:00
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4799. Different Comms channels - in Feedback/Requests [original thread]
This is how I was thinking it should be: Squad channel: squad members can only speak on here normally. Team channel (or renamed squad leader channel): squad leaders get the option to use this channel to coordinate with each other. It is also imp...
- by KAGEHOSHI Horned Wolf - at 2012.09.11 21:21:00
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4800. [Suggestion] Injuries according to health. - in Feedback/Requests [original thread]
Well we have shields and armor, so the health system does not reflect bodily injury, just depletion of our defenses from bodily injury. I do like the idea of cracks in armor.
- by KAGEHOSHI Horned Wolf - at 2012.09.11 20:28:00
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