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4581. My issues with this build so far... - in Feedback/Requests [original thread]
Jaysin 011584 wrote: strafing is not tactical no solider would ever do that. Fused grenades that is tactical buy the gear that works well with your gameplay style However most everything else i agree with. Guess I have to copy paste th...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 06:42:00
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4582. bring back straffing - in Feedback/Requests [original thread]
This isn't real life. This is a game set thousands of years in the future where you play as immortal clones equipped with technologies that transcend our warfare capabilities, and enhance the mercs to superhuman capabilities. Tactical means relat...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 06:34:00
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4583. bring back straffing - in Feedback/Requests [original thread]
Auztin Dorriety wrote: I think stafing is great as it is now.Why should you go Socom 2 stafe mode in a first person game.People last build just shot from the hip like they do on Call of Duty running side to side not even trying to aim..Now it i...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 06:26:00
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4584. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
The assault rifle is useful and versatile beyond all other infantry weapons. I think assault rifles are a bit overpowerd, but I don't think the range is too much. You might have encountered people with high level "light weapon sharpshooter" skills.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 05:32:00
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4585. bring back straffing - in Feedback/Requests [original thread]
Asimov Black wrote: You know you could, oh maybe.... Take cover. Complicated I know but bare with me here. Taking cover can prevent you from being shot! Mind blowing right? What, you expect us to be hiding behind cover all the time? not p...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 05:23:00
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4586. [Feedback] Thank you CCP - in Feedback/Requests [original thread]
This build has problems, and they need to be addressed (and I'm sure they will), but I wanted to take the time to make it clear that despite some problems, I (and I assume many others) find many of the additions and tweaks awesome, and that these ...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 04:55:00
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4587. [Suggestion] Phonetic Alphabet - in Feedback/Requests [original thread]
I would rather a phonetic alphabet use made up scifi terms or words. I really don't like hearing the Alpha, Bravo, Charlie; makes me think of bland military shooters. The basic idea of phonetic alphabet I do support. +1
- by KAGEHOSHI Horned Wolf - at 2012.10.03 04:42:00
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4588. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
WP gains required to call a strike is squad specific.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 04:16:00
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4589. bring back straffing - in Feedback/Requests [original thread]
Hael Arran wrote: Tosh Tearg wrote: So I've noticed that since they "fixed" the straffing the fight comes down to who has more damage mods on his gun. *snip* Whoever starts shooting first and has more damage mods ends up winning. Welcome ...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 03:57:00
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4590. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: KAGEHOSHI Horned Wolf wrote: I'm not exactly sure what the point you're making is, might be how you phrased it. If getting a strike is a collective effort, why shouldn't the reward be shared as well? Would you pre...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 03:48:00
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4591. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
Another way to limit them could be with a cooldown that affects the entire team. For example, each team can only use a strike once every 4 minutes.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 03:37:00
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4592. in game eve clock - in Feedback/Requests [original thread]
Good idea, comment https://forums.dust514.com/default.aspx?g=posts&t=38885&find=unread since someone already suggested it today.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 02:40:00
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4593. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
I'm not exactly sure what the point you're making is, might be how you phrased it. If getting a strike is a collective effort, why shouldn't the reward be shared as well? Would you prefer if the points from the assists were proportional to the w...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 02:28:00
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4594. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
The squad leader doesn't earn them on his own, its based on the squad's collective ar points. Why should he be the only one who gets rewarded? The squad leader might not even do anything at all in the game, and just get a strike by virtue of havin...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 02:04:00
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4595. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
It counts as a KILL. No effort is put in to actually KILL someone. All you do is pick a place on the map, you're not the one doing the KILLING, so you should not get a KILL.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 01:55:00
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4596. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
Everyone is sick of the overused strikes. They are a serious balance issue, they happen way too often, and just let people pad their their stats without any real effort. I propose this 3 part solution based on ideas I found around the forums. 1_ ...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 01:48:00
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4597. UI in this game is so Confusing and just TERRIBLE?! - in Feedback/Requests [original thread]
Watch the tutorial video. Do the begining tutorial that walks you through how to use the menus. I learned it all on my own back when it was even more difficult, and before there were the tutorial videos and walkthroughs. It really isn't that hard...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 01:39:00
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4598. [Feedback] CCP, My thoughts on Codex and it's issues. - in Feedback/Requests [original thread]
I use to make these kinds of threads, but they are not the best way to provide feedback. 1 thread per issue is what CCP wants. https://forums.dust514.com/default.aspx?g=posts&t=37174&find=unread
- by KAGEHOSHI Horned Wolf - at 2012.10.02 23:22:00
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4599. Corp Armory - in Feedback/Requests [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2012.10.02 22:38:00
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4600. [Request] Change to Orbital Bombardmen/Precision Strike Kill Associations - in Feedback/Requests [original thread]
High sec is confirmed to be coming. They even talked about how highsec will have a matchmaking system based on total skill points, and about how in high sec contracts will be from NPCs instead of real players.
- by KAGEHOSHI Horned Wolf - at 2012.10.02 22:36:00
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