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461. remove wp from unclaimed turrerts - in General Discussions [original thread]
Aleph Rynedee wrote: Judge Rhadamanthus wrote: Afraid not. Vehicle users kill turrets so they cannot be taken by reds and used against us. Points or no points we will always kill them. This line of thinking has always bothered me, especia...
- by Justice Darling - at 2014.01.02 14:59:00
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462. remove wp from unclaimed turrerts - in General Discussions [original thread]
Mortedeamor wrote: Justice Darling wrote: Mortedeamor wrote: Galvan Nized wrote: I don't think tankers target turrets as preemptive strike, because I've never seen a tanker rush to the other side and destroy any red turrets in the begi...
- by Justice Darling - at 2014.01.02 14:51:00
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463. remove wp from unclaimed turrerts - in General Discussions [original thread]
Mortedeamor wrote: Galvan Nized wrote: I don't think tankers target turrets as preemptive strike, because I've never seen a tanker rush to the other side and destroy any red turrets in the beginning of a match. Why are they worried about tu...
- by Justice Darling - at 2013.12.31 21:16:00
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464. remove wp from unclaimed turrerts - in General Discussions [original thread]
SHANN da MAN wrote: They should make Enemy (RED) turrets 50 WP (they are too easy to kill to merit 100 WP, other installation items are FAR harder to destroy and only give 50 WP) +50 WP for the enemy kill if manned. Neutral (yellow) Installati...
- by Justice Darling - at 2013.12.31 21:13:00
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465. remove wp from unclaimed turrerts - in General Discussions [original thread]
Shokhann Echo wrote: actually, regardless of wp, tanks will kill instillations for safety precautions many times a tanker will ignore an instillation on the map because an infantry guy hacked it, only for it to be hacked to the red side 2 minut...
- by Justice Darling - at 2013.12.31 21:07:00
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466. remove wp from unclaimed turrerts - in General Discussions [original thread]
I would like to see wp's removed from unclaimed turrets, its not like we have any control on where they show up... good thing we stage for nothing, not like making them useful or anything like putting them right down the line of sight or right on ...
- by Justice Darling - at 2013.12.31 08:46:00
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467. What do you mean tanks are balanced? - in General Discussions [original thread]
maybe what is needed is a add on to a gun or some kind of nade that makes the tanks stick to the spot or drops there over all speed to really nothing like an emp grande that shorts out their tracks
- by Justice Darling - at 2013.12.30 06:31:00
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468. Wanting a New display at end of match. - in General Discussions [original thread]
it don't have to be anything complex or anything just something simple like. Drop suites = x9 = 456,767.00 Vehicle = x1 = 150,000.00 something long them lines
- by Justice Darling - at 2013.12.30 05:09:00
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469. Wanting a New display at end of match. - in General Discussions [original thread]
Not sure if this is a good place to post this but here goes. I want to see how much a spent/lost at the end of each match just so i can see what my loss to winning isk ratio is. For example, say i lost 9 guys each of different Drop suite size an...
- by Justice Darling - at 2013.12.30 04:38:00
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470. [Bugs] Patch broke game for me - in Technical Support/Bugs [original thread]
My game broke on the download
- by Justice Darling - at 2013.03.16 18:56:00
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471. Insurance for your Dropsuits - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: I use AUR items to stack up. There are times I play Corp battles and I don't get paid back for my losses. I try not to use expensive gears just to get kills. I try not to die a lot, that's my Q. I use AUR items for activ...
- by Justice Darling - at 2012.12.22 01:24:00
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472. Insurance for your Dropsuits - in General Discussions [original thread]
Octavian Vetiver wrote: Justice Darling wrote: Forlorn Destrier wrote: For those that don't know: CCP does allow you to insure ships in Eve, so this request does have a basis. I don't think it would work well in this game, however. Wh...
- by Justice Darling - at 2012.12.22 01:15:00
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473. Insurance for your Dropsuits - in General Discussions [original thread]
Forlorn Destrier wrote: For those that don't know: CCP does allow you to insure ships in Eve, so this request does have a basis. I don't think it would work well in this game, however. What do you know
- by Justice Darling - at 2012.12.22 00:21:00
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474. Insurance for your Dropsuits - in General Discussions [original thread]
Scheneighnay McBob wrote: There needs to be something that tells us how much ISK we've lost in the battle- we could also set a "spending limit" warning amount. In other words- I might want to set a 100,000 ISK spending limit. It will list my IS...
- by Justice Darling - at 2012.12.22 00:07:00
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475. Insurance for your Dropsuits - in General Discussions [original thread]
Putting some insurance on vehicles isn't to bad and why not insure drop suits as well its a form of property and possessions ether that or up the pay. sting is ok when you lose, is one thing but i just had a match that i won 13\9 payout 249k isk...
- by Justice Darling - at 2012.12.21 23:20:00
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476. Insurance for your Dropsuits - in General Discussions [original thread]
Not sure about ever one else but kind of suck at this game, love it to death but still suck in my old age. I would like to put out there, and see what you about adding some Insurance to say 10 drop suits per match I'm at the point where if I us an...
- by Justice Darling - at 2012.12.21 19:08:00
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477. Gun Reload bug - in Technical Support/Bugs [original thread]
Was playing to day and seen this when I was trying to reload, right when my hand goes to go away from the clip after the ammo bar is full and if you try to run its like it never happen and the ammo state goes back to where it was before you starte...
- by Justice Darling - at 2012.12.03 22:19:00
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478. Contract Levels - in General Discussions [original thread]
mikegunnz wrote: Yeah, pretty simiple. Open contracts, not "levels". If Joe offers a contract for 100,000 isk, but you want more money....Just go to Bob, and accept his contract for 500,000 isk. That simple. Not really sure how much good 5...
- by Justice Darling - at 2012.09.12 02:52:00
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479. Contract Levels - in General Discussions [original thread]
Contracts is what i was talking about the "Levels" is the level of willingness the eve player is willing to spend on saving there crap or kill the other guys stuff.
- by Justice Darling - at 2012.09.12 01:33:00
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480. for the noobs - in General Discussions [original thread]
V4DOL wrote: Not to mention giving someone a significant SP boost, and not wasting the LogiBro's time who just ran over to you. Not sure if you have seen, but patience isn't a dust testers strong suite.
- by Justice Darling - at 2012.09.12 01:28:00
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